Jump to content
EN
Play

Forum

New Ranks?


 Share

New Ranks?  

31 members have voted

  1. 1. Do u think they should make more ranks after the enitial "legend"

    • YES
      14
    • NO
      17


Recommended Posts

Should tanki make new ranks besides the normal, legend 1, legend 2, ect. In my opinion, after the enitial legend they should have a, bronze, silver, gold, uranium, and titanium legend. With the outer color changing with the name. I think it would people want to play more to rank up to something different the just another ordinary legend.

  • Like 4

Share this post


Link to post
Share on other sites

It's too difficult to make "new ranks" because players will just keep on ranking up more and more and eventually exhaust new rank names. There has to be a stopping point, so Legend seems the most sensible. 

  • Like 5
  • Sad 2

Share this post


Link to post
Share on other sites

9 minutes ago, Sacrifice said:

It was a very long journey

It'll be even longer for me...

:c

So no, I don't want more ranks.

I might somehow reach Legend in this lifetime, but if new ranks are added, I might just die. Please don't kill me... I can't respawn...

xD

  • Like 2
  • Haha 2

Share this post


Link to post
Share on other sites

Considering how fast most tankers ranked up to incompetence because of the summer boost, special event holidays, and premium xp modifier, I don't see why it's so hard to add a few more tiers of Legend to soft-distribute the MMS brackets (maybe every 5 Legend tiers, matches filled in descending order?).

Besides, the game's competitive level jumps to the moon once you become a Generalissimo / Legend 1 because they get thrown in with Legend 20+, where almost every other opponent you face is a maxed Hornet / Defender / Booster. Not to mention these guys have had more money to sink into the garage for years vs. a newcomer to the "big boy league".

And also, satisfaction for ranking to Legend? LOL. I guess some people's status matter more than everyone's gameplay. Either way, the game is virtually over at the highest rank - through achievement or landslide matches.

Share this post


Link to post
Share on other sites

U have to admit tho. tanki is loosing players, they will probably loose even more once they go to html5 all in. Another reason is that once you get to legend there is really nothing else to go to. I think that it would bring more players to tanki as well.

1 hour ago, Sacrifice said:

 It was a very long journey. 

Im only a general but im willing to wait to get to the top rank.

Share this post


Link to post
Share on other sites

agreed, DO NOT add new ranks. Also I think this is the exact copied idea from Tanki X and mobile game Brawl Stars. Where they change the color of the last rank. What the heck is the point? It would not match the classic gold colors of the original 30 ranks and it wouldn't even motivate them to push up the ranks, because it is like, OOOOOOH I'm about to reach Legend! Wait a second...

  • Like 1
  • Sad 1

Share this post


Link to post
Share on other sites

7 hours ago, Azonyx said:

Considering how fast most tankers ranked up to incompetence because of the summer boost, special event holidays, and premium xp modifier, I don't see why it's so hard to add a few more tiers of Legend to soft-distribute the MMS brackets (maybe every 5 Legend tiers, matches filled in descending order?).

Besides, the game's competitive level jumps to the moon once you become a Generalissimo / Legend 1 because they get thrown in with Legend 20+, where almost every other opponent you face is a maxed Hornet / Defender / Booster. Not to mention these guys have had more money to sink into the garage for years vs. a newcomer to the "big boy league".

And also, satisfaction for ranking to Legend? LOL. I guess some people's status matter more than everyone's gameplay. Either way, the game is virtually over at the highest rank - through achievement or landslide matches.

And that is a good point, when you reach legend rank unless you have a maxed out garage and a couple of your fav drones maxed out, along with whatever alt you have for your hull and turret, you do unequivocally get beat up rather badly by the players who have had way more time at legend rank, especially by the MURDER HORNET hit squad who prowl every map looking for any player unlucky enough to cross there murderous path. If your a newbie legend that has ranked to quick to enhance your garage to legend status then you are in for a severe lesson that the MURDER HORNETS are all to willing to give. These MURDER HORNETS are way OP even for legend 5/10 players so newbies are just killing practice and the easiest of targets to have fun with. Any gizmo reading this take note, get your garage in order before you progress to legend,if not then expect to get killed multiple times before you eventually rage quit. 

  • Like 1

Share this post


Link to post
Share on other sites

8 hours ago, cosmic666 said:

And that is a good point, when you reach legend rank unless you have a maxed out garage and a couple of your fav drones maxed out, along with whatever alt you have for your hull and turret, you do unequivocally get beat up rather badly by the players who have had way more time at legend rank, especially by the MURDER HORNET hit squad who prowl every map looking for any player unlucky enough to cross there murderous path. If your a newbie legend that has ranked to quick to enhance your garage to legend status then you are in for a severe lesson that the MURDER HORNETS are all to willing to give. These MURDER HORNETS are way OP even for legend 5/10 players so newbies are just killing practice and the easiest of targets to have fun with. Any gizmo reading this take note, get your garage in order before you progress to legend,if not then expect to get killed multiple times before you eventually rage quit. 

He’s at legend with only 220 hrs in game  : /

Share this post


Link to post
Share on other sites

19 hours ago, E_polypterus said:

It would be too complex imo

It would be WAY to pointless when you realize that some players are like Legend 100. Unless you make the ranks spaced by about 1 million exp or more, you aren't consolidating much. I thought the ranks increased exponentially at first, but now I see they actually increase by about 7k between each at the higher end. I think if they added 10 more ranks it could work.

Just follow an equation like 200,000*2^X and x is the number of ranks to generate. Use a lower base than 2 so that we don't get crazy high ranks that are unachievable. Not even ALEX22THEBEST could get there...

I would personally use the equation

200,000 * 1.40^(X)

Gismo to Legend is still 200,000 so X=0

First ten ranks afterwards are:

280,000

392,000

548,800

768,320

~1,076,000

~1,506,000

~2,108,000

~2,952,000

~4,132,000

~5,785,000

 

By the way that comes out to about 20,000,000 xp total, still allowing some players to be max rank most likely. ALEX22THEBEST is at 26 mil. Ten ranks is a lot though, and I think the system we have is super clean and wouldn't change it. The problem is these last few ranks wouldn't be useful even. They wouldn't dictate equipment at all, making them unnecessary for sure. You can just look at somebody's profile if you care about rank.

Edited by KamiGT
  • Like 1

Share this post


Link to post
Share on other sites

18 hours ago, GG_reg said:

It's too difficult to make "new ranks" because players will just keep on ranking up more and more and eventually exhaust new rank names. There has to be a stopping point, so Legend seems the most sensible. 

No. Not when you exponentially increase the numbers past what is reasonable. You could make some impossible to reach ranks with the help of math. Just make the ranks stretch out to 100,000,000 xp.

I'll use someone who is a serious grinder as an example (might be able to guess who it is, mentioned him earlier). At an insane 5718 exp per hour, he would reach this new max rank in 17487 hours, or 1.9962 FULL YEARS of playing. Since I don't think you can be much more efficient than that or play anywhere near that much, I will say that is a reasonable limit.

1 hour ago, E_polypterus said:

He’s at legend with only 220 hrs in game  : /

I've gotten extremely mad at him before in another thread concerning his choice of equipment and complaints about RFM's short period of brokenness compared to the months long reign of Vulcan/Gauss/Magnum.

19 hours ago, At_Shin said:

I like your idea artc

Ithink that it will help out players like me who have ranked or are about to rank into legend because of this insane xp boost.

Ordinary legends can play with mid-ranks upto bronze and silver legends. Golden legends will only play with ranks including and above their own.

Not needed when you can simply say Legend 1-20 will be together, 20-50, and 50-100. If there aren't enough players of each category online (doubt many 50-100 exist) it will kick down to placing people in the lower bracket.

MM should be probably be scrapped though what am I talking about...

16 hours ago, artc said:

U have to admit tho. tanki is loosing players, they will probably loose even more once they go to html5 all in. Another reason is that once you get to legend there is really nothing else to go to. I think that it would bring more players to tanki as well.

That has nothing to do with ranks. People play games whether or not ranks exist because its fun. The fun is going out of tanki because the balance has left long ago. If they can balance more, then players will have a more equal opportunity to succeed and enjoy the game without grinding for a million years and paying for things that likely won't be obtainable even if you put thousands of hours into the game. RNG can be a b*tch.

10 hours ago, cosmic666 said:

And that is a good point, when you reach legend rank unless you have a maxed out garage and a couple of your fav drones maxed out, along with whatever alt you have for your hull and turret, you do unequivocally get beat up rather badly by the players who have had way more time at legend rank

You need to start giving people your definition of beat up. I wouldn't consider the same thing beat up. I can maintain a k/d of 1 and still be the bottom player in my team most likely, that I wouldn't consider beat up. When I can get a score of more than about 120, I am fine. I've seen your screenshots and I see you seem to like trying to push +300 pts each game. I don't, and I use 8.5k-8.9k combos without drones. I don't have emp gauss either, and infrequently use incendiary mix or sledgehammer (which require drugs I'd say). I still do what I'd call "good".

17 hours ago, Azonyx said:

Besides, the game's competitive level jumps to the moon once you become a Generalissimo / Legend 1 because they get thrown in with Legend 20+, where almost every other opponent you face is a maxed Hornet / Defender / Booster. Not to mention these guys have had more money to sink into the garage for years vs. a newcomer to the "big boy league".

Or... Balance the game! If Defenders and Boosters weren't brokenly strong and didn't require money to fuel because batteries are hard to come by the game might be more balanced. I'd love if they would even remove drones.

It really seems as if some updates these days are just Trojan horses directed at appeasing buyers. Hull alts, EMP gauss, drones, alteration price hikes, and even Siege mode seem to fall into this category.

Siege mode because it was released in close proximity to Gauss, and they go so well together it almost seems manufactured. EMP gauss seems to be the most powerful turret of all time, and Siege only makes it stronger.

Also, skins. If you look at the skin chart (this may just be me) it appears that the turrets and hulls that are strongest/meta even have more skins released. This can essentially only be aimed at buyers. I think it shows that the devs know exactly what they are doing and are just using their players as tools. Gauss has been out for such a short period of time relative to everything else and yet has more skins (3) than 10 other turrets. Only (SURPRISE!) Railgun, Thunder, and Vulcan have equal or more skins. All are also highly overpowered.

  • Like 1

Share this post


Link to post
Share on other sites

Once you reach legend there is no purpose left to play MM. Even at lower rank when kits are on sale inthe shop for TK 5 ranks before F2P (which is about 330k exp) you know\ it is time to either leave the game or start a new account from recruit.

Product Kits Price and Range
Mk1 Mk2 Mk3 Mk4 Mk5 Mk6 Mk7
Firefly
Firebird.png + Wasp icon small.png
Recruit 1 360 Crystal.png
Recruit 50 MiniTankoin.png
Master Corporal 5 100 Crystal.png
Corporal 280 MiniTankoin.png
Master Sergeant 28 900 Crystal.png
Staff Sergeant 960 MiniTankoin.png
Warrant Officer 2 69 700 Crystal.png
Warrant Officer 1 2 050 MiniTankoin.png
Third Lieutenant 141 950 Crystal.png
Warrant Officer 5 4 300 MiniTankoin.png
Major 227 800 Crystal.png
Captain 5 760 MiniTankoin.png
Lieutenant General 382 500 Crystal.png
Lieutenant Colonel 7 700 MiniTankoin.png

 

The players left above are 90% buyers and 10% F2P who reached legend a long ago when it was les P2W and more strategic gameplay.

Share this post


Link to post
Share on other sites

Some weeks ago, I reached the rank of Legends for the first time. To me, I see no point in ranking once again. The only thing that changes is the number after the word 'Legend'

  • Like 1

Share this post


Link to post
Share on other sites

Many people here are talking about purpose. I don't really get it. You play Tanki for fun right? What do you mean by finding a purpose in playing. And I don't think new ranks should be added to the game. I think the developers wanted the players to stop asking for new ranks and hence they added the system of 1,2,3 etc. We don't need new ranks.

  • Like 1

Share this post


Link to post
Share on other sites

1 hour ago, KamiGT said:

 

You need to start giving people your definition of beat up. I wouldn't consider the same thing beat up. I can maintain a k/d of 1 and still be the bottom player in my team most likely, that I wouldn't consider beat up. When I can get a score of more than about 120, I am fine. I've seen your screenshots and I see you seem to like trying to push +300 pts each game. I don't, and I use 8.5k-8.9k combos without drones. I don't have emp gauss either, and infrequently use incendiary mix or sledgehammer (which require drugs I'd say). I still do what I'd call "good".

 

No offence but coming bottom is getting BEAT UP, whether your on the winning/losing team are draw. My high points count relative to other players on both sides is not me going all out to make sure i get those scores, rather it's not wanting to finish no lower than top 3 in every battle i go into. That usually means i have a better score than the majority of players in that particular battle. I just don't like losing and prefer if i can manage it to win are at least place highly in every battle i go into, i'm very competitive and always give 100% in every battle i contest.

Share this post


Link to post
Share on other sites

38 minutes ago, At_Shin said:

What do you mean purpose? I play because i enjoy playing the game, and i play on mobile (so i can only enjoy MM battles, not PRO). That feeling has not changed from when i was a recruit till now. I will probably rank up to legend in a month or two (depending upon how long the insane xp boost lasts), but i will not stop playing in MM after reaching to legend.

Also, product kits are helpful to high ranked players like me. I just bought a new striker kit the other day because i did not have it and it's module in my garage. It cost me less crystals than buying the same items in a 50% off sale. 

If you are looking for fun and find fun in the current game, that is good, you found your purpose. Not everybody is like you thought, I am looking for competition and a goal, it was to reach Legend. But the rules have changed, the competition is tougher as P2W has increased and unfaire (product kit Mk7 unlock), I feel that here is not point to only rely on luck. When we had more F2P player than P2W that was interesting at higher rank. Now you can only get that at low ranks.

Edited by Viking4s

Share this post


Link to post
Share on other sites

2 hours ago, KamiGT said:

 

Or... Balance the game! If Defenders and Boosters weren't brokenly strong and didn't require money to fuel because batteries are hard to come by the game might be more balanced. I'd love if they would even remove drones.

It really seems as if some updates these days are just Trojan horses directed at appeasing buyers. Hull alts, EMP gauss, drones, alteration price hikes, and even Siege mode seem to fall into this category.

Siege mode because it was released in close proximity to Gauss, and they go so well together it almost seems manufactured. EMP gauss seems to be the most powerful turret of all time, and Siege only makes it stronger.

Also, skins. If you look at the skin chart (this may just be me) it appears that the turrets and hulls that are strongest/meta even have more skins released. This can essentially only be aimed at buyers. I think it shows that the devs know exactly what they are doing and are just using their players as tools. Gauss has been out for such a short period of time relative to everything else and yet has more skins (3) than 10 other turrets. Only (SURPRISE!) Railgun, Thunder, and Vulcan have equal or more skins. All are also highly overpowered.

Well you have hit the nail on the proverbial head. I could go into great depth about the way TO entraps a lot of players, but i won't, done that all before in various topics. My main issue with TO and always has been is the unbalanced MM, and the overdrives (i hate them with a passion) especially MURDER HORNET which i have stated many times before is by far and away THE most OP update that has ever existed in TO. 

FN, and the devs for some reason are keeping MURDER HORNET OP and are in no hurry to nerf it's dominance in battles. 

These are the facts and cannot be disputed. 

Edited by cosmic666
  • Thanks 1

Share this post


Link to post
Share on other sites

3 hours ago, At_Shin said:

It cost me less crystals than buying the same items in a 50% off sale. 

Well if our bad devs hadn't removed kits from the garage this would be a normal occasion. I believe the healer kit is about 333k or something. The Mk update was horrible because they pretended as if the old prices just didn't exist and wrote over new higher ones. I've been fortunate in that the only item I've purchased since the update was Smoky on a 50% sale. Lucky enough to have been high ranking for so long there isn't much of a difference after any update for me. Since in this game updates make it harder to play, you essentially need wealth to shield yourself.

  • Like 1

Share this post


Link to post
Share on other sites

3 hours ago, cosmic666 said:

No offence but coming bottom is getting BEAT UP, whether your on the winning/losing team are draw. My high points count relative to other players on both sides is not me going all out to make sure i get those scores, rather it's not wanting to finish no lower than top 3 in every battle i go into. That usually means i have a better score than the majority of players in that particular battle. I just don't like losing and prefer if i can manage it to win are at least place highly in every battle i go into, i'm very competitive and always give 100% in every battle i contest.

I understand. Also wouldn't say it is offensive... Not sure why it would be. If you have a terrible kd but spent the whole battle trying to cap the flag and finally are able to so your team wins, you are much more valuable than a mag camper who gets 250 pts hiding by the flag and shooting into the enemy base. That is more what I concern myself with. Maybe that battle I choose not to drug. That will hurt my score, but it's to be expected. Just cause you aren't going all out doesn't mean you aren't trying a little more than I might be to get a high score.

  • Like 2

Share this post


Link to post
Share on other sites

2 hours ago, cosmic666 said:

for some reason are keeping MURDER HORNET OP and are in no hurry to nerf it's dominance in battles. 

My whole point was that it isn't meant to be nerfed. I think TO devs aren't actually attempting to balance anymore and are dedicated to using their knowledge to milk buyers for money. We're the idiots for playing still, buyers are the bigger idiots for wasting their paper this way. I'd like the game to get smaller so it'd stop. If it gets small enough they'll practically be unable to keep the lights on. Best case scenario is probably another company buying it and placing it under their management. If TO essentially wasn't profitable they may turn around and dump the game on another company. Idk. It might just die all together. ~30k players aren't much to speak of.

Share this post


Link to post
Share on other sites

5 hours ago, cosmic666 said:

No offence but coming bottom is getting BEAT UP, whether your on the winning/losing team are draw.

How you figure?  Someone on your team needs to come last, even if they had a good battle.

Position in results only tells part of the story.

Share this post


Link to post
Share on other sites

 Share

×
×
  • Create New...