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3D bushes, turret changes, and mobile version


Marcus
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17 minutes ago, At_Shin said:

Auto cannon smokey! It is like magic! 

You just need to point at the enemy and a few seconds later they disappear!

>: (

Edited by coconuttree
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11 minutes ago, Thiedes said:

Alright, checked in with marcus, It's intended. 

So its intended for magnum players to now leave their favorite turret? I dont understand WHY?? Do YOU understand why?

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6 minutes ago, At_Shin said:

You want to play with 3 degree angle? Play with RGC. ??

Or better learn to use the new gun. It is gives amazing experience mobile.

Anyway, the new 12 degree magnum is better. It combines the best of both(rotation of old RGC and gravitation of old stock). AND now we can use it with adrenaline and have a better splash. The only loss is the point blank playstyle(which is good since it was overpowered).

But it is a jerk move to make the change just after a 50% sale

Edited by coconuttree

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Oh guys Tanki when they introduced the Magnum the main concept for it was about a turret with a new mechanic that can shot with a new mechanic from over buildings and obstacles with two ways of control (( shot power and turret's angle))

but now with this edition actually no mean of the Magnum with your update

but what can I say,, just like an addition for noobs<< 

I just have created a new topic before some months I explain in it exactly how is Tanki becoming a less strategic game and how the noobs dominated it, but the topic moved to another topic and I just deleted it,, maybe I just have a backup I will write it again

Edited by asem.harbi
when you know what your write shouldn't ever be exist?

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2 minutes ago, GrayWolf8733 said:

Can someone post a picture of Vulcan's shots? I'm currently unable to play Tanki and I'm wondering if they changed it back.

U6RMRzd.png

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After the update, do you not consider the feelings of players who like Mugnum? I spent all the crystals on this turret, practiced the skills, and used it to complete the challenge, but your update made me unable to complete it. The 12-degree elevation angle cannot hit the enemy if the charge is full in close combat. I know you would say that I should charge less, but sometimes the current enemy is dead, and I can’t release the fire button at this time, so I can only fully charge up and wait for the next target. At this time, the 12-degree elevation angle makes it impossible to hit at close range.

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3 minutes ago, Tang.KeepPre said:

At this time, the 12-degree elevation angle makes it impossible to hit at close range.

This is how it should be. Magnum is a long ranged turret. It should NOT be able to perform well at close range, especially given that it can one-shot medium hulls. Hornet Magnums with RGC playing at short ranges were one of the most rage-inducing combos to fight against. 

Edited by ThirdOnion
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3 minutes ago, Tang.KeepPre said:

After the update, do you not consider the feelings of players who like Mugnum? I spent all the crystals on this turret, practiced the skills, and used it to complete the challenge, but your update made me unable to complete it. The 12-degree elevation angle cannot hit the enemy if the charge is full in close combat. I know you would say that I should charge less, but sometimes the current enemy is dead, and I can’t release the fire button at this time, so I can only fully charge up and wait for the next target. At this time, the 12-degree elevation angle makes it impossible to hit at close range.

That's the point isn't it? Magnum is a long range turret.

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