Jump to content
EN
Play

Forum

Updated October Challenge I


Marcus
 Share

Recommended Posts

  • Community Manager
4 minutes ago, asem.harbi said:

omg @Marcus what do you want to reach with saw it reactions?

I react to show that I read a comment. I guess it's more pleasant than just writing that I have read all the comments.

  • Like 1

❤️

Share this post


Link to post
Share on other sites

35 minutes ago, Marcus said:

I react to show that I read a comment. I guess it's more pleasant than just writing that I have read all the comments.


Honestly please do and if possible make golds and color shots return to BP ?

Share this post


Link to post
Share on other sites

tanki uncles, Reinforced Gun Carriage is not working for me, when i use this alteration its same like standard setting. send emails for help but nothing happened. now u bring changes try to add more rewards at least other than stars. tanki  is losing its popularity try to save it 

 

Share this post


Link to post
Share on other sites

Just now, krish123_super said:

umm , i think you are talking about magmum

yeah , it is a update , you can see remaining updates here --> here

the rewards of which you talking about ??

@krish123_super yes its abt magnum. so we r not able to rotate the turret any more.

even while using Ares i cant rotate any turrets or even itself.

rewards in the challenges, I was talking about

 

Share this post


Link to post
Share on other sites

2 hours ago, Marcus said:

Same as with containers - yes. You can get augments for hulls and turrets which you do not have and after you buy this item you will see that you already have these augments.

Sir I'm fully aware of the system on the star page..

what I was referring more to was the item not in our garage ..but  not to worry if the cost is cheap  it will be now added ..

Share this post


Link to post
Share on other sites

i still think that  TANKI management does not understand that the Value of the overall rewards is very poor , you cannot pretend that we purchase or we win Ultra Containers when for older  players ( 8 out of 10 ) rewards are ridiculous  ( 125 Mines , 125 Speed Boost ... ) you must motivate the experienced players with some better prizes !!

We will soon all leave : poor rewards , poor challenge rewards , not possible that in an advanced Tier level you receive 50 mines and 15 Speed Boost !!!!!!

Non sense , you lost 90.000 players , gaming daily since the last 4/5 years ! Your overall Game policy is wrong :  1) MM with only 3 Group Players  2)  poor rewards on PRO Battle even with full supplies , 3) Silly Rule to Ban Forever Accounts as TANKI  considers a Murder or a Criminal Activity if a brother or a close friend or a relative plays on joint account in a globalized world  !

Wake up !! Profit and Cash  are generated by common sense rules and good rewards  , not by vetoes and drastic rules ; then players may be willing to  come back  and will buy with enthusiasm !!

 

Edited by BAUX_HERZOG_NEAPEL
  • Like 1

Share this post


Link to post
Share on other sites

so I'm ok now , I guess it was more to do with the system balancing it self out ..

still not a fan of the star level amounts needed  to complete each level. even with free stars for some it's going to take longer then other to reach the top levels.. mostly if you only get 1 point per battle or even 0 .. seeing not everyone can afford star passes or premium cards .. we should have more pass / premium items in containers

Share this post


Link to post
Share on other sites

16 hours ago, wolverine848 said:

Are you counting the weekly missions you might have just completed?  Cuz no way you get 540 otherwise unless you are grinding.  And since you only get weekly missions 1x week... you won't be repeating that 540 any time soon.

I know. I completed 2 weekly missions yesterday, tha's why i have that amount of stars....but it's still nice ?

  • Like 2

Share this post


Link to post
Share on other sites

This and the reduced requirements for weekly missions are together, good changes. I made a longer post in the other topic about this - glad to see some positive changes in the game for once ?

This is definitely the best update Alternativa have made in the last year. For quite a few reasons this is very good, a few I can think of:



1) Players are no longer required to play every day, which is unhealthy, or if you miss a day playing you no longer lose out on a large amount of reward (20 daily mission reward) compared to players who play each day

2) This makes it much easier to complete challenges, and ties challenges more to daily missions which means in a way daily missions give better and more interesting rewards. it also means if you are a reasonably skilled player (yes I know GS has a lot to do with it), you can complete the challenges and earn decent rewards in much shorter time.
 

3) Completing challenges and earning the interesting higher-tier rewards will now be possible for players who don't no-life it.

4) Daily missions, and completing all of them, is now in general more meaningful. One of the problems with Tanki is that in a way, you are punished for playing more (in most games you are rewarded for playing more) as you simply lower your exp/crystal ratio and run out of supplies if you are a non-buyer. This problem is still there, but now that you get more supplies and crystals by making good progress on challenges through completing daily missions, it goes some way to help with this.

A good update, though there have been bad updates lately such as events no longer giving increased Exp/Crystal ratio (since they now increase experience along with crystals gained) - though in fairness you do get the special missions - and the 4x exp/2x crystals change. It did take too long to level in Tanki but that is quite a nerf to buying power in the lower ranks, perhaps it will be OK though.
 

Back on topic - this is a good change for sure which I'm surprised the devs would make.

 

  • Like 1

Share this post


Link to post
Share on other sites

Really good update. Even if they slightly lower the rewards to balance out the simplicity of the challenges, which I think they would probably do, it's overall a positive development as it makes challenges feasible for non-grinders; and now players won't solely play for stars but rather for the team.

  • Like 1
  • Haha 1

Share this post


Link to post
Share on other sites

useless update ultra container is totally uselless..it's better standard container...the reward of new mission? 125 mine, 125 speed bost !!!!!!!!!!! aueeeee we are tired !!!! every update to pickup our money!!! we are old player and we are tired..

  • Like 2

Share this post


Link to post
Share on other sites

I have the Badger-badger paint. I got it from containers. Have a look:

Badger-badger-paint.png

Its nice.

I also managed to grab the Shaft shot effect in black. I wish I had the green one though. Better luck next time on the green shot colors.

Edited by RIDDLER_8
Shaft shot color effect.
  • Like 2
  • Saw it 1

Share this post


Link to post
Share on other sites

On 9/30/2020 at 10:14 AM, Abo-Saleh said:

some players who Make their team lose just so they can be in first place and earn highest stars

I don't think this happens. It is always preferable to be on the winning team. If you are, the top 2 places both get 3 stars and the next two 2 stars, etc. For the losing team, only one player gets 3. So yes, it is always important to perform excellently as an individual player AND it is advantageous (for crystals and stars) to be on the winning team,

Share this post


Link to post
Share on other sites

8 hours ago, adab_online said:

This is honestly a very good update.

I am still evaluating it. Right now it seems to devalue players who can only play a few days due to work. When they do play they can play lots of games however. In the previous challenges I have barely finished them, but did not need to play every day (nor could I). We will see how it works out on this one. Today I have played several games, but the 2-3 stars per battle are pretty pointless apart from the bonuses from the daily challenges. If I could store up multiple daily challenges to work on my day off, then it wouldn't be a problem at all. But now it will be.

Share this post


Link to post
Share on other sites

I am doing much better in the challenge than previous challenges because it is easier to earn free stars when completing daily and weekly missions. Thanks for making this update possible. Please keep this update permanently and improve it over time so that players struggling to complete challenges quickly can complete them fastest when busy with work or studies.

Challenges needs Tankions increase. I suggested that already, so I do not want to repeat myself again.

Share this post


Link to post
Share on other sites

Done 3000 stars in just 3 days (thursday i not played), was very easy, 500 stars per day (without stars from daily, weekly or special missions). Thanks Tanki Online for rewards!

 

Screenshot-1.png

Edited by ALEX22THEBEST
  • Like 1
  • Saw it 2

Share this post


Link to post
Share on other sites

This topic is now closed to further replies.
 Share

×
×
  • Create New...