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Mission changes


Marcus
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3 minutes ago, lssimo said:

Then take it easy. There is no compulsion to complete challenges. I am just glad that now I will get to a bigger tier number than before without grinding much.

I am just deja vuing you, but seriously, don't play the X8 if you don't want to rank too fast. I'm just playing some PRO Battles today; many are probably just waiting for golds in the Special map and not fighting.

Well THIS account does not care.  I'm talking about new players... who will end up quitting when they are quickly outmatched by mid-to-high rankers due to matchmaker.  Plus their skills won't equal their artificially boosted rank.

I and others barely play our lower accounts due to the boost.  That means fewer players in system and matchmaker won't work properly. Too many people just don't see the big picture.

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3 hours ago, wolverine848 said:

Nope.

Ranking is too fast.  It's not just about crystals earned.  Players will be fighting veterans before they are skilled enough.

Well with 4x we still don't have the full picture. They might change / add ranks and have final rank be at 5M or 10M ? 

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7 hours ago, TheRealHZFJ said:

One thing I hate about Alternativa is that they have no real concept of PR. Like they pretend everything is fine a lot of times and that pisses people off. They should just do a stream, sit down and talk about what is the WHOLE PLAN for the game in 2020 and 2021 ( and beyond ), since now 4x xp and 2x crystal kinda makes sense if u just do missions, but in early September, it was baffling.

TB, no company should say they are doing things wrong unless it is very very wong. 
IMO the requirement for a stream is up to the CM, not the developers. If the CM feels that a stream or other activity would be valuable for the community to enhance, explain or add more information he would initiate it.
As days passes and the boost become the new normal with the new challenges system, it is clear that TO has changes its strategy regarding the complex game economy. I don't think they will explain, but a 50% cut on crystals is not a small move, it shows that TO has been saken to the core and they are trying to remede it. The challenges, mission updates and stars update helps to compensate for the crystals loss compare to pre-summer, but it feels like TO was too generous with crystals since MM. It could be either too many containers given (and bought), or too much funds or both. or something else.

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2 minutes ago, Viking4s said:

TB, no company should say they are doing things wrong unless it is very very wong. 
IMO the requirement for a stream is up to the CM, not the developers. If the CM feels that a stream or other activity would be valuable for the community to enhance, explain or add more information he would initiate it.
As days passes and the boost become the new normal with the new challenges system, it is clear that TO has changes its strategy regarding the complex game economy. I don't think they will explain, but a 50% cut on crystals is not a small move, it shows that TO has been saken to the core and they are trying to remede it. The challenges, mission updates and stars update helps to compensate for the crystals loss compare to pre-summer, but it feels like TO was too generous with crystals since MM. It could be either too many containers given (and bought), or too much funds or both. or something else.

Still it is not uncommon to see development maps in games being shown for over a span of few months / year...show us something like that so we know what to expect.
Also a cut is a good move if getting crystals is primarily thru missions ( where i think most people should focus on them if they don't buy ). We have no real information though, only Alternativa does so...

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This is definitely the best update Alternativa have made in the last year. For quite a few reasons this is very good, a few I can think of:

1) Players are no longer required to play every day, which is unhealthy, or if you miss a day playing you no longer lose out on a large amount of reward (20 daily mission reward) compared to players who play each day

2) This makes it much easier to complete challenges, and ties challenges more to daily missions which means in a way daily missions give better and more interesting rewards. it also means if you are a reasonably skilled player (yes I know GS has a lot to do with it), you can complete the challenges and earn decent rewards in much shorter time.
 

3) Completing challenges and earning the interesting higher-tier rewards will now be possible for players who don't no-life it.

4) Daily missions, and completing all of them, is now in general more meaningful. One of the problems with Tanki is that in a way, you are punished for playing more (in most games you are rewarded for playing more) as you simply lower your exp/crystal ratio and run out of supplies if you are a non-buyer. This problem is still there, but now that you get more supplies and crystals by making good progress on challenges through completing daily missions, it goes some way to help with this.

A good update, though there have been bad updates lately such as events no longer giving increased Exp/Crystal ratio (since they now increase experience along with crystals gained) - though in fairness you do get the special missions - and the 4x exp/2x crystals change. It did take too long to level in Tanki but that is quite a nerf to buying power in the lower ranks, perhaps it will be OK though.
 

Back on topic - this is a good change for sure which I'm surprised the devs would make.

 

EDIT: When I say this is a great change, I am also commenting on the new "stars from daily and weekly missions change", which is see now is not mentioned in the original post of this topic. But both affect daily missions, so... ye.

Edited by DestrotankAI9

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Its good to see the one who sneezes. Flemish is back.

Good-to-see-Flemish.png

This Flemish has a cool skin. I wish I had it.

I am thrilled to earn stars in missions and regular matchmaking gameplay battles. I hope those stars missions remain in the game permanently.

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@At_Shin

I don't call the combo itself Flemish. What I call Flemish is the Freeze turret itself, not the hull. I don't have a particular nickname for hulls.

Edited by RIDDLER_8
New text added.

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I have completed all my weekly missions. The last one was today. Why do I have to wait for 2 days and 22 hours to get a new set of weekly missions.

2D-22H.png

That did not happen before this update.

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8 hours ago, RIDDLER_8 said:

I have completed all my weekly missions. The last one was today. Why do I have to wait for 2 days and 22 hours to get a new set of weekly missions.

2D-22H.png

That did not happen before this update.

In fact it did. If we finished the shortest weekly missions in less than a week, which was possible for the 2 first weekly missions, we had to wait the end of the 7 days to get new ones proposed.

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I hope for the next set of weekly missions, when all three are complete, I will not have to wait until two to three days before new weekly missions fills up the empty slots.

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@MissaoGeneralissimo4

You have a very long nickname. Its the longest I have ever seen.

☣️

Me too, finds the new missions system more fair. To be even fairer, developers should increase the number of Tankions players earn when completing the silver tier on Level 50. That's all I have to request for now.

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Just finished the much hated 15x top 3 week mission, and guess what? I just got it again! ??

When do you guys remove this crap mission? It's not even an individual mission, but part team mission as well. You can do your utmost to reach top 3, but if your team sucks all your effort is useless.

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That's good. You got new weekly missions on the following day. The top 15 missions where you need to take the top 3 places on the winners team is hard any annoying. Developers should make them as (win 15x in any team) to make them easier and more pleasing for gameplay.

OR...

Remove them completely and replace them with better missions. Something must be done about the top 3 missions placement.

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Allora il nuovo tipo di missioni sono penalizzanti per chi non si può dedicare al gioco costantemente , io prima riuscivo molte volte a concluderle tutte e 50 ,ora va molto più a rilento e per chi gioca 2/3 ore al giorno non riuscirà a concluderle tutte . Quindi mio giudizio negativo, state rovinando un gioco che era buono e snaturandolo, chi ha mai visto carri volanti !  Le missioni erano più equilibrate prima. 

 

Then the new type of missions are penalizing for those who cannot devote themselves to the game constantly, before I was able to complete all 50 many times, now it goes much slower and for those who play 2/3 hours a day will not be able to complete them all . So my negative opinion, you are ruining a game that was good and distorting it, who has ever seen flying chariots! Missions were more balanced before.

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