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Ideas for Hulls and Overdrives!


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I would like that tanki putted elite hornet back but as a upgrade that cost +- 40 000 crys. It is a upgrade just like M1 or M2 or M3 but it is permanently so if you buyed elite and then buy M2 it will become elite M2.

 

Tanki should do this for all hulls and also for the turrets 

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I haven't read the thread, so maybe these ideas have been mentioned already, but for a turret how about a homing missile platform? For a hull how about a spider type that can climb walls? It would make a cool sniper.

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I would like that tanki putted elite hornet back but as a upgrade that cost +- 40 000 crys. It is a upgrade just like M1 or M2 or M3 but it is pertankently so if you buyed elite and then buy M2 it will become elite M2.

 

Tanki should do this for all hulls and also for the turrets 

That hull is for some occasions.

 

I haven't read the thread, so maybe these ideas have been mentioned already, but for a turret how about a homing missile platform? For a hull how about a spider type that can climb walls? It would make a cool sniper.

 

Spider-tank, Spider-tank,

Does whatever a spider can

Spins a web, any size,

Catches thieves just like flies

Look Out!

Here comes the Spider-tank.

 

Is it strong?

Listen bud,

It's got radioactive blood.

Can it swing from a thread

Take a look overhead

Hey, there

There goes the Spider-tank.

 

In the chill of night

At the scene of a crime

Like a streak of light

It arrives just in time.

 

Spider-tank, Spider-tank

Friendly neighborhood Spider-tank

Wealth and fame

It's ignored

Action is it's reward.

 

To it, life is a great big bang up

Wherever there's a hang up

You'll find the Spider tank.

 

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Transformer

 

A hull that can change his speed and decrease its Armour or it can increase Armour and decrease speed it would be like a hull with normal height and weight it change its feature using o and p. Tank can increase speed with o and decrease speed with p or vice-verse for Armour and if tank has dealt damage half and if he increase or decreases Armour dealt damage will remain half ed IT would be an awesome hull

best hull ever!

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I thought up of this version called a Pyramid.

 

It is square at its base, whereas all the sides are triangular to meet in its centre line for the mounting of its turrent. The size of it's square base would be that of the length of the Titan, but its height would be that of half its base length, then the turrent then it on top of that. So it would make for a tall mounted system, similar to that of the Dictator. 

 

But instead of running tracks on both sides, it has four balls for wheels on each corner, and the controlling of the tank will be slightly different to that of the regular tracked tanks. When you use the side arrow keys, the tank would move to the side, not turning the angle of hull. This allows the tank to side-step when moving forward/backward, as well as going side to side whilst not in a forward way. In order to spin the tank around, you would need to press the top and bottom keys together, then hitting a side arrow key to changes it projection. Also, if you are moving forward, and you use the side arrow key at the same time, the tank would be going diaginally, but if you at the same time you hit the back key, then the tank changes its projection to that of whichever side key you are holding. But if you press both side arrow keys at the same time, but hit the forward key, you change the tanks projection to the left, and down arrow wil turn it too the right.

 

Being of a pyramid shape, it would be hard for any recoil to affect your tank being affected, also other tanks that running into you would also be travelling up your side of the tank. The tank will be penalised by not having the ability to be go down step slopes, which make it impossible to right itself, but is good against rough terrain of smaller bumps as it very stable when being flat.

 

The following stats would be as follows as a basis of the M0:

Protection: 135

Top Speed: 5.3 (in any direction)

Acceleration: 10

Turning Speed: 40

Weight: 2000

Power: 850

 

This puts it between the middle and heavy class options, but it will have some speed capability, which will be also unique that it has it in its ability to side-step to hide behind a building or obstacle, but sacrifices the power output due to its unique mobility system.

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i think that there should be a hull which has a caterpillar tracks on both sides so when it flips it does not and starts moving and has the turret in middle and armour of viking

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i think that there should be a hull which has a caterpillar tracks on both sides so when it flips it does not and starts moving and has the turret in middle and armour of viking

It can't flip? How can it not flip?

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New Prototype hull: Destroyer

M0 stats:

Armor:135

Top speed:7 Km/h

Wieght:1750 Kg

Turn speed: turns as fast as it goes forward.

Power 1500 Hp.

 

We all know hunter and viking are great, but who needs speed witghout trading off armor? This hull is desinged as a hybrid between hunter and viking. keeping the heavy armor of viking and the speed of hunter, this tank is a real beast. It also turns as fast as it goes forward, making for great manuverability. So if you want a break from heavy, slow hulls, take this one, and put it in the game. (Change stats as you, the devs, see fit.)

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I thought up of this version called a Pyramid.

 

It is square at its base, whereas all the sides are triangular to meet in its centre line for the mounting of its turrent. The size of it's square base would be that of the length of the Titan, but its height would be that of half its base length, then the turrent then it on top of that. So it would make for a tall mounted system, similar to that of the Dictator. 

 

But instead of running tracks on both sides, it has four balls for wheels on each corner, and the controlling of the tank will be slightly different to that of the regular tracked tanks. When you use the side arrow keys, the tank would move to the side, not turning the angle of hull. This allows the tank to side-step when moving forward/backward, as well as going side to side whilst not in a forward way. In order to spin the tank around, you would need to press the top and bottom keys together, then hitting a side arrow key to changes it projection. Also, if you are moving forward, and you use the side arrow key at the same time, the tank would be going diaginally, but if you at the same time you hit the back key, then the tank changes its projection to that of whichever side key you are holding. But if you press both side arrow keys at the same time, but hit the forward key, you change the tanks projection to the left, and down arrow wil turn it too the right.

 

Being of a pyramid shape, it would be hard for any recoil to affect your tank being affected, also other tanks that running into you would also be travelling up your side of the tank. The tank will be penalised by not having the ability to be go down step slopes, which make it impossible to right itself, but is good against rough terrain of smaller bumps as it very stable when being flat.

 

The following stats would be as follows as a basis of the M0:

Protection: 135

Top Speed: 5.3 (in any direction)

Acceleration: 10

Turning Speed: 40

Weight: 2000

Power: 850

 

This puts it between the middle and heavy class options, but it will have some speed capability, which will be also unique that it has it in its ability to side-step to hide behind a building or obstacle, but sacrifices the power output due to its unique mobility system.

dude, that is way too complicated... even for a gizmo, maybe... see if you can revise the idea, and come back to the forum...

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That hull is for some occasions.

 

 

Spider-tank, Spider-tank,

Does whatever a spider can

Spins a web, any size,

Catches thieves just like flies

Look Out!

Here comes the Spider-tank.

 

Is it strong?

Listen bud,

It's got radioactive blood.

Can it swing from a thread

Take a look overhead

Hey, there

There goes the Spider-tank.

 

In the chill of night

At the scene of a crime

Like a streak of light

It arrives just in time.

 

Spider-tank, Spider-tank

Friendly neighborhood Spider-tank

Wealth and fame

It's ignored

Action is it's reward.

 

To it, life is a great big bang up

Wherever there's a hang up

You'll find the Spider tank.

 

haha

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dude, that is way too complicated... even for a gizmo, maybe... see if you can revise the idea, and come back to the forum...

If you are referring to the controls, then you could modify it to the following

U = Forward

D = Backward

L = Slide Left

R = Slide Right

U+L or D+R = Spin Left

U+R of D+L = Spin Right

If moving forward or backward then hitting eirther Left or Right, your tank will navigate as per any other tank hull.

 

It would be better if you could use a numberpad where you could have the following:

8 = Forward

5 and/or 2 = Backward

4 = Left

6 = Right

7 = Slide Left

9 = Slide Right

 

and for those who use AWSD keys for manuveuring, then the following for sliding will be Q (slide left) and E (slide right).

Edited by Pnabo

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If you are referring to the controls, then you could modify it to the following

U = Forward

D = Backward

L = Slide Left

R = Slide Right

U+L or D+R = Spin Left

U+R of D+L = Spin Right

If moving forward or backward then hitting eirther Left or Right, your tank will navigate as per any other tank hull.

 

It would be better if you could use a numberpad where you could have the following:

8 = Forward

5 and/or 2 = Backward

4 = Left

6 = Right

7 = Slide Left

9 = Slide Right

 

and for those who use AWSD keys for manuveuring, then the following for sliding will be Q (slide left) and E (slide right).

much better. now i understand it.

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Flow

A fast moving Hull that is the same speed of a hornet, it has four tracks, like a car would if its fitted with such tracks. But the Hull is split into 2 and the turret is placed in the front. Reason is because there will be enemies just below a cliff so why not shoot them when the front half is pointed at them. 

Downfall to this is that it's as long as a mammoth and becuase it's width is bigger than a Hunter, it can't help but become a target. another thing is the camera only follows the 1st half of the tank (which is where your turret is so its gonna be hard.

 

Roll

A hull that's hard to tip over. The shape of it is a near circular, and is not likely to be faster than a Hornet. It  does have a circular shape at the top allowing it to roll at times.

Downfall?

It has regular rectagular sides, so gotta get back up quick or the team is gonna roll you around like a ball.

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You can still create topics, but the Moderators wanted these topics so that their job would be easier.

It's much harder to manage tons of small topics that might break the rules in some way than to have just a few large topics that focus on the same ideas, but are easier to manage.

But

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...Any  other special features other than just speed?

The tiger could be a light tank, where it has the ability to float when jumping and 90% lands on its tracks from falling, like a cat. Also it can pounce on other tanks and eat them. LOL

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