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Ideas for Hulls and Overdrives!


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how about hover

 

 

Rank First Sargent          Warrant Officer 1    Major                    Marshal

M0  2000                       M1 10000               M2 24350          M3 50000

Armour-75                      Armour-80             Armour-85          Armour-100

Speed-9                         Speed-10              Speed-10.5         Speed-11.2

T-Speed-100                   T-Speed-110         T-Speed-130       T-Speed-145

Weight-1000                   Weight-1180          Weight-1250        Weight-1320

Power-850                      Power-900             Power-1030         Power-1120

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The lightning 

a good hull for short range Faster than a wasp and medium health 

 

health:
M0 70

M1 110,50

M2 130,75

M3 150

speed:
M0 11

M1 11,50

M2 12

M3 12,75

energy 

M0 1000 

M1 1050

M2 1200

M3 1350

weigth:
M0 1400

M1 1500

M2 1550

M3 1600

turn speed:

M0 90

M1 120

M2 150

M3 180

 

Weakness: turn very fast make harder to hit a target 

Unlock on 

M0 Warrent officer 3

M1 Major

M2 Colonel

M3 Commander

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Guys why not a new light hull like hornet and wasp. So we need one more Heavy tank and on light tank. 

I think a tank like chaffee from world of tanks... it can be a nice new light tank not to fast not to much armor. 

A new heavy tank between Titan and Mammoth. Faster then mammoth....

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-_- dose everybody hate the idea of self healing hull i mean coman

 

oh and for jumping can we have a hull with like boost for flaying in tanki x (like in rocket league)

This is a tank game...Not some jumping, fighting vehicle game.

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I don't think that TankiOnline needs more hulls yet, cause it has ~6, and that's great...

 

And if you have an idea about a new hull, please don't say if it takes one parameter of an existant hull...

 

Thanks for your time and consideration.

  • Like 1

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I would like to see a hull (Light or Medium) that has a small chance of reflecting a single shot. Not necessarily at the shooter, but at an angle. Preferably with hornet (or hunter) speed, wasp (or hornet, if hunter's speed) health, and 3,5,7, and 9 % chance of reflection from M0 to M3 (only microupgradeable to 10 after M3). This would obviously be less effective against guns such as Hammer, Vulcan, Twins, Isida, Firebird, and Freeze, but great against Railgun, Shaft, Thunder, and Ricochet. I'm not  sure about the reflection chance working with Isida, Fire, and Freeze... maybe if the reflection occurred, it would bounce a second's worth or so of the charge back at them. Lemme know what you think!

Edited by TheUpstartRonin
  • Like 2

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I would like to see a hull (Light) that has a small chance of reflecting a single shot. Not necessarily at the shooter, but at an angle. Like, hornet speed, wasp health, and 3,5,7, and 9 % chance of reflection from M0 to M3 (only microupgradeable to 10 after M3). This would obviously be less effective against guns such as Hammer, Vulcan, Twins, Isida, Firebird, and Freeze, but great against Railgun, Shaft, Thunder, and Ricochet. Too OP or nah?

Too OP

Could easily be abused & hacked to become invincible and have battles be up to luck.

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how about hover

 

 

Rank First Sargent          Warrant Officer 1    Major                    Marshal

M0  2000                       M1 10000               M2 24350          M3 50000

Armour-75                      Armour-80             Armour-85          Armour-100

Speed-9                         Speed-10              Speed-10.5         Speed-11.2

T-Speed-100                   T-Speed-110         T-Speed-130       T-Speed-145

Weight-1000                   Weight-1180          Weight-1250        Weight-1320

Power-850                      Power-900             Power-1030         Power-1120

 

Your M2 version is underpowered for its rank at which you can buy it. Other than that, I like the stats.

Edited by TheUpstartRonin

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how about hover

 

 

Rank First Sargent          Warrant Officer 1    Major                    Marshal

M0  2000                       M1 10000               M2 24350          M3 50000

Armour-75                      Armour-80             Armour-85          Armour-100

Speed-9                         Speed-10              Speed-10.5         Speed-11.2

T-Speed-100                   T-Speed-110         T-Speed-130       T-Speed-145

Weight-1000                   Weight-1180          Weight-1250        Weight-1320

Power-850                      Power-900             Power-1030         Power-1120

 

Uhhh... what? m0 at first sergeant? 50k for m3? Are you nuts? The average increase of a hull from m0-m3 is 2x... your idea is + .25 Everything but m0 is underpowered and worthless.

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I would like to see a hull (Light or Medium) that has a small chance of reflecting a single shot. Not necessarily at the shooter, but at an angle. Preferably with hornet (or hunter) speed, wasp (or hornet, if hunter's speed) health, and 3,5,7, and 9 % chance of reflection from M0 to M3 (only microupgradeable to 10 after M3). This would obviously be less effective against guns such as Hammer, Vulcan, Twins, Isida, Firebird, and Freeze, but great against Railgun, Shaft, Thunder, and Ricochet. I'm not sure about the reflection chance working with Isida, Fire, and Freeze... maybe if the reflection occurred, it would bounce a second's worth or so of the charge back at them. Lemme know what you think!

I like this idea but #railguniz4noobz said a single truth : this may be OP cause of the fact that the shoot can bounce on it...

Otherwise, I think that you may take these stats for the bounce (m0;m1;m2;m3) : 1%;2%;3%;4%

 

I think that the design of this hull would be very round.

 

The m0 can be bouht at the rank of Sergeant (for 1300cry), m1 at the rank of Warrant Officer 2 (for 22500cry), m2 at the rank of First Lieutenant (for 125000cry) and m3 at the rank of Marshall (for 327000cry)

Edited by XBlackRedX

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Yeah, I didn't want to make the chance too low, since that would make it almost useless. 

@railguniz4noobz: I said the M2 version was underpowered, since you have to wait until Major to buy it. Didn't say anything about M0. Also, if someone's hacking it, then they can make anything invincible, so it wouldn't matter. Idk how the chance could be abused, other than throwing yourself straight into a ton of enemy fire. 

 

So updated stats would be:

Reflect chance: M0 3%, M1 4%, M2 5%, M3 6%, and you can MU it to 7% after m3. Again, don't wanna make the chance too low or no one will buy it, but I do think it's a good idea to keep it below 10 at max.

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Flipping would be a problem and people will be reporting players using this to troll.

How about your flipper will pass right through your teammates so you can't troll

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a hull that is slow-ish like hunter, has health a little better than hornet but worse than hunter, and the ability to flip back upright when upside down

People might mistake you for a hacker

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