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Ideas for Hulls and Overdrives!


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Everyone would buy it,forget it.

There's no point in this topic, it should be closed.

No admin is looking at it.

No one is going to give a good enough hull, that the admin would take a second glance even if there WAS/IS a admin looking.

The entire I&S topic should be closed for the same reason, but it's here for us to share ideas and discuss them.

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The entire I&S topic should be closed for the same reason, but it's here for us to share ideas and discuss them.

Perhaps, but what's the point in that?

No one is going to gain anything out of it.

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Perhaps, but what's the point in that?

No one is going to gain anything out of it.

Not everything is planned to gain from it.

What did you gain from typing here? Nothing! Then why posted?

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My idea is a spherical, cage-like hull that has mediocre armor and handling, but a fair amount of speed and a special ability.

It's built around a frame with the turret always on the "top", and a gyroscope keeping it stable through science and other space wizardry. While moving your turret is locked in place, you cannot move it at all. But once you come to a complete stop, you can move the entire hull up and down to aim by pressing Q and E respectively to aim higher and lower.

 

The real challenge comes from trying to balance the entire thing, so it will unlock at a very late point to avoid confusing newer players.

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Operator just no ok? When one hand is bussy because im drinking or doing something else, i think im pro because ive killed someone without moving my turret! Not moving at all will be insane!

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Who said you have to use it?

I'm pretty sure most people keep both hands on the keyboard, and turning your turret is something you'll need to learn eventually. Maybe even the reason you tend to lose to other players, supplies or not.

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The real challenge comes from trying to balance the entire thing, so it will unlock at a very late point to avoid confusing newer players.

Nope, has to be with the M0s

 

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I am sure many of you are bored of the tanks that you use and see.

 

If it was to be adding in Tanki it would be like this. 

It is like dictator and mammoth combined but with less HP ( HP is around Hunter and it the speed is quite decent)

the only setback is when it shoots it has a lot of recoil, so the front part of the tank does like a wheelie if you get me ;) So the front 2 wheels face up ^.

The tank is really light as well.

Thank you, suggestions will be greatly appreciated.

5f7eaff9f6d2d7ac54c993de9f26043e.jpg

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I am sure many of you are bored of the tanks that you use and see.

 

If it was to be adding in Tanki it would be like this. 

It is like dictator and mammoth combined but with less HP ( HP is around Hunter and it the speed is quite decent)

Thank you, suggestions will be greatly appreciated.

 

Like dictator and mommoth combined? What does that even mean?

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What if there was a m4 xt horrnet the hot side from left to right will be covered with one sharp vine around it and its gold and the front of it will be silver head lights. The vines will be gold and red of the horrnet will be silver. The sharp vines will be grape vines like in Greece.

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How about this:

 

 

Rammer:

 

Pros:

 

-fast

 

-can ram other players and do damage to them

 

-decent HP

 

 

Cons:

 

-ramming does self-damage

 

-can be one shotted by shaft

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How about this:

 

 

Rammer:

 

Pros:

 

-fast

 

-can ram other players and do damage to them

 

-decent HP

 

 

Cons:

 

-ramming does self-damage

 

-can be one shotted by shaft

Great Pros, I assume that means no M0,M1,or M2. Just M3.Sorry kid,has to have all of them.

Even if it IS possible to make M0,M1,M2,AND M3, there's not enought cons,like really? "Can be shotted by shaft" ALL hulls can be shot by shaft.

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How about this:


 


 


Rammer:


 


Pros:


 


-fast


 


-can ram other players and do damage to them


 


-decent HP


 


 


Cons:


 


-ramming does self-damage


 


-cannot move for a period of time post-ram


 


-knockback is very heavy, can easily be knocked back/slowed/stopped by smoky, thunder, twins, etc


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Maby hull that can getter ln invisible for a little while and can go trough buildings And has charge to use f features looks like hornet speed like hornet but less armor then hornaet also if hit while invisible you take half damage

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Posted 23 Feb 2015 - 02:27

I know tanki said that they wouldn't add more hulls but i think there is room for 1 more hull.

I have made stats for it already (m0 stats) it should be like a light hull

 

  • Armor:  93
  • Speed: 8.15
  • Turning speed: 65
  • Weight: 1567
  • Power: 902
  • Price: 250
  • Name: Predator (not the best name ik)                                           it will look a little like my sketch below dRdDrr7.jpgyeah not the best artist ... so what do you think

 

 

That picture :D

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sort of. still working on it

TO does not need anymore more health and more armored hulls.....try to look at other games and find something....unique that developers would want to bring in to TO.

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