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Heal the condition effects


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I think a tank turret named "ISIDA" should be modified !!!

    Since he can heal his allies in a team, he is useful in defending long and medium-range weapons !!

    But in cases like a team member fights an attacking tank turret such as "Firebird" or "Freezing", this will increase his health, but the effect of burning or freezing remains !!

    Therefore, it is good to cure the effects of the condition, but with certain conditions !!  For example:
   One of your friends on the Team kill a Firebird and that's what got him burned completely, so when you raise his health the burning effect remains!  Here comes the update that I mean.
    After you raise the health of your colleague completely !!  You fire it again to remove freeze or burn effect !!

    Another example to illustrate my point:

    The "Vulcan" weapon, after the charging tape runs out, its temperature begins to rise even when it stops, the burning effect remains, and if I raise its health it remains damaged by the high temperature and what I mean is that when it is fully raised health, the ISIDA tank tower automatically removes the effect of the condition gradually!  !  But you must keep the fire on a damaged ally to remove this effect !!
    I think this will greatly increase the role of ISIDA in the team because it has no custom effect (status effects) !!

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Declined

This is how Isida used to work (it would remove burning and freezing effects), but developers changed it because it was considered too powerful. We do not accept ideas for reverting changes.

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