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Curious on the reasoning for merging all skins to the m3/mk7 skins


Potdindy
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I have heard that even at low levels, all skins are the old m3 skins. Is this true? If so, what was the reasoning behind getting rid of the lower level skins. I always felt that one incentive to ranking up was to get a "cooler" looking tank. Was it related to the html change?

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Ever since Patch Update #621, all modifications of hulls and turrets look the same.

"We have started to update the game's interface and graphics (HTML5 interface, 3D bushes, ultra skins). In the future, we are going to remaster skins one by one for each turret and hull and make them more modern. There will still only be one default skin but they will be much better. In order to do this, we have had to choose only one modification skin for all turrets and hulls to remaster and this is the M3 (Mk7) modification skin. That's a technical requirement and is the first step towards implementing the plan."

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1 minute ago, Potdindy said:

So in other words they are ultimately planning to redesign the skins and are simplifying them to make it easier?

Yes, it can be said.

Edited by Emil

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3 minutes ago, Potdindy said:

So in other words they are ultimately planning to redesign the skins and are simplifying them to make it easier?

Yes, it is easier to redesign 14 skins than 56.

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