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Episode 278 of the V-LOG is live!


Marcus
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In today’s episode, we will be boosting game performance. We’ll also be learning parkour from one of the best teams in the community and updating the models.

 

 

 

 

Made with ❤️ by Tanki and 

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❤️

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It’s nice to see image quality setting, but I wonder will they update the textures for all the environmental objects like roads and buildings. 

Spoiler

fr3kemd.png

 

Edited by nidjo
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1 minute ago, 1x2 said:

what does they mean with boosting game performance / image resulution?

It means you will be able to get better performance by decreasing resolution / image quality - It's good for weak PCs.

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4 minutes ago, Spy said:

It means you will be able to get better performance by decreasing resolution / image quality - It's good for weak PCs.

ok, but they should make a better battle list in HTML , it looks way too ugly.

Edited by 1x2
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1 hour ago, 1x2 said:

ok, but they should make a better battle list in HTML , it looks way too ugly.

In my opinion it's just not as comfortable as in Flash. For example, once you leave a battle in flash you are sent to the battle list while in HTML5 you are sent into your garage, which forces you to enter the battle list again.

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1 hour ago, nidjo said:

It’s nice to see image quality setting, but I wonder will they update the textures for all the environmental objects like roads and buildings. 

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fr3kemd.png

 

You will be able to find the Prime Skin set for Building Blocks in containers and the Ultra Skin set for Building Blocks in Ultra containers.

But don't worry, in the near future, a Legacy Skin set for Building Blocks will be available in the Shop for only 8000 Tankoins each. 

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18 minutes ago, Spy said:

In my opinion it's just not as comfortable as in Flash. For example, once you leave a battle in flash you are sent to the battle list while in HTML5 you are sent into your garage, which forces you to enter the battle list again.

agreed, idk if it was garage or smth else but its not as comfortable as in flash, but the look of the battle list in html looks ugly as well..

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1 hour ago, Spy said:

In my opinion it's just not as comfortable as in Flash. For example, once you leave a battle in flash you are sent to the battle list while in HTML5 you are sent into your garage, which forces you to enter the battle list again.

The in-battle garage is also very uncomfortable. I liked that in flash the background was transparent, that way you could quickly exit garage if you saw that a gold was dropping etc.

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so I take it that this experiment will now also be removed seeing the time is coming to the end ?

for the v-log will see when it comes out if we get a sale this weekend or we have to wait till next week ?

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I like how the new TO hornet m3 skin looks almost like my hornet model, which means I’m not that bad at 3D modeling. ?

t2ldm4e.jpg

Edited by nidjo
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The smoky might have its firing mechanics altered too in the process, like it happened with Thunder (speed of shell).

Secret trick from Parkouring Titans at 1:55 ?

Edited by Tokamak
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maxresdefault.png

I must say that's a good update. Since you are updating smoky apppearance, I suggest you change that of Railgun too to make it look more cool. If you do not do so, it would make me angry and.....

you-wouldnt-like-me-when-im-angry

 

 

 

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10 minutes ago, The_Pakistani said:

I wonder why they will replace current smoky skin with new for free when there is Ultra Containers available ???

Because they want to upgrade game graphics.

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I am liking these new skins. Hopefully the paint-shrinking thing is reserved for Ultra skins only, as it looks ugly with most paints in my opinion.

Edited by GrayWolf8733
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finally good news on changing account names , been waiting for this for sometime.

for the GIFTS system please bring it back . I have so many old and new messages which I can't open in the new system

good job on winning again  .. ALEX22THEBEST   I guess you will be in the tanki hall a fame .. for how many in a row on winning now..

hope this test system is gone soon.. I HATE IT !!!!

 

Edited by Bydo
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1 hour ago, GrayWolf8733 said:

I am liking these new skins. Hopefully the paint-shrinking thing is reserved for Ultra skins only, as it looks ugly with most paints in my opinion.

It would take far too long to remake all of the existing paints at a higher resolution, but they should start making brand new higher resolution paints for the higher poly models and their higher resolution textures

So in the image below, the original paisley image was 1024x1024

The first hull is a 512x512 resize of that, the same max resolution for the current paints, and you can see all of the artifacts etc.

(this is similar to how the paisley ice/flame paints and others look in the game at the moment)

The second hull is the 512x512 resize with shrinking, which looks better in one sense, but I think the elements of the paisley pattern are too small, which is why the current paints on Ultra skinned turrets and hulls look ugly.

The third hull is the original 1024x1024 paisley image, which I think looks the best, sharper but not smaller

Spoiler

ovuZI78.jpg

 

Edited by SporkZilla
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2 hours ago, Tokamak said:

The smoky might have its firing mechanics altered too in the process, like it happened with Thunder (speed of shell).

Secret trick from Parkouring Titans at 1:55 ?

NOOOOOOOOOOOOOOO....

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