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10 hours ago, Unleash said:

Since devs after months did balanced update, fixed incediary band alteration with heat immunity would be good if they remove xp boost that was supposed to be temporary. Players rank up too fast and that isnt fun for sure, this isnt healthy at all for the game. What is the point of ranking up to legend in lets say half year if you grind matchmaking? i dont know exactly how much because im legend rank but exactly, no point. I like that you devs actually did useful update but this wont balance game after everything you did in years.

There are a lot things wrong in this game. xp boost, every good things behind paywall "ultra" containers, hopper can still jump half map with crisis, gauss emp nonsense emp splash, p2w updates only that no one asked for, parkour is done because you dont want fix html5 physics and make real parkour playable again, because you only care about matchmaking, 100 tankoins in challenges final tier is big joke and so are silver tier rewards, poor connection between developers and playerbase, there are more problems for sure. I think this game can be good again IF you start listening to players. Only reason i write all of this is because its childhood game for a lot of players. This maybe isnt positive feedback but i think this is the only way.

Spittin Facts. The exp boost is VERY annoying. Like I get from sergeant to major in just like two weeks. Fast rank up, but no fast crystals, Making it hard to buy stuff newly available as you advance to higher ranks. These days I just complete the missions and log off, and even that's enough to rank up in like 4 days or something. 2000 exp per 6 min battle. lol this lierally just punches haraxx or skll_pavltos world records in the face. Probably any tanker can reach legend in 10 days fr

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Screenshot-29.png

Do any of these apply to the html 5 version now that everyone plays it? Don't make me laugh lolLag spikes are VERY frequent especially in serious opportune moments like when about to capture a flag, When about to use your overdrive, etc.
No Damage bug
And about visual effects. The dynamic lights in this version are an absolute absurdity. The glow isn't 3d, Just some white shine on the screen and that's all, The last time I played the flash version, It was perfect, in graphics I mean.
Unlimited potential for developing - Then why does it take so long to fix major issues?

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3 hours ago, mastersmokey said:

If @Spyyou can help to convey my feedback and the many many other players who expressed the same view on wanting to have MUs back, you will have my full respect:)

Your feedback will be passed to the developers, but please refrain from using inappropriate language in your posts.

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Hi,

Why does MAGNUM turrent not do any damage on 8/10 shots fired. Its incredibly annoying and frustrating and you loose supplies and time. Why does it suddenly Lag and behave as a broken weapon. Help me understand this. 

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2 hours ago, Spy said:

Your feedback will be passed to the developers, but please refrain from using inappropriate language in your posts.

...i doubt  is considered inappropriate but sure man. thanks for passing my feedback to the developers

Edited by At_Shin
Refrain from using inappropriate language.
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4 hours ago, Hyder said:

Hi,

Why does MAGNUM turrent not do any damage on 8/10 shots fired. Its incredibly annoying and frustrating and you loose supplies and time. Why does it suddenly Lag and behave as a broken weapon. Help me understand this. 

It happens due to the "no damage bug", we have reported the issue but it wasn't fixed yet.

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Playing with defender drone is a necessity now unless I'm camping. It makes a huge difference to staying alive for longer than 10 seconds...

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22 hours ago, OverWorld said:

 

You aren't alone mate. I've abandoned my legend account. Old veterans have no way of winning these days.

I can't for the life of me fathom what Tanki devs are thinking...it's truly baffling.  It's like they are doing their utmost to sabotage their own game.  

By overcrowding the maps they must know they are putting pressure on their dime store server capacity.  Since they must know this how can they not see that they are excluding a large portion of their sad and bedraggle minuscule player base???  It boggles the mind. 

So lots of players can't use their higher accounts any more...and for what advantage?  What positive benefit does overcrowding and huge maps have for the game?  How does packing the maps have any benefit over the previous 8 vs 8?  So you have 14 vs 14 now on some maps....way more than half the players are always leaving and new ones arriving....it's a joke...only four or five player out of the 14 on each team stay for the whole battle.  In essence you've only got 5 vs 5 because all the other players leave or can do no damage but need to clear a "complete a mode" mission.

Why can't Tanki see that they are making even more players quit the game...because they CAN'T USE THEIR ACCOUNTS ANY MORE!!!!!!!!  All they have to do is go back to 8vs8 and the problem will probably disappear...and with no downside to losing the 12vs12 or 14vs14...none!  What's wrong with these fools?

 

The player base is so small now that it's like the days before the Latin servers were incorporated.  I used to play the Latin community all the time since I speak Spanish.  Now in off hours our current Tanki is just like the Latin servers were when there were only a thousand or so players online...it took forever to get into a battle.  That is happening now in the off hours.  Something like ASL, Juggy, or Siege are very very difficult to get into a lower rank battle during off hours...there just aren't enough players online anymore.  And Tanki devs keep coming up with pointless ways to make even more players quit.  Like 14 vs 14, so very few can play the game even if they want to play Tanki.

 

 

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After playing this game for years, it has become a total joke. 

 

You people have ruined this game. 

 

I'm not looking for or care for a response, because I (and you) know I'm correct.

 

Your greed has crushed this game like a heel grinding out a cigarette. 

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ok so i gues i was right after all huh.... see my post from 8 months ago. (i already complained about it before that but i couldn't find that post)

 

(ignore the first part it was about hopper)

-------------------------------------------------------------------------------------------------------------------------

so when will the normal people that dont want to spend 130 euros on a virtual tank hull get acces to this hull?

i dont see it anywhere in the post, you guys only care about the money.

 

same with this vulcan with incendiary band with an hull with heat immunity, you should have fixed this by now its way to op.

and they should not work together even according to your own website. a con for the incendiary band alt is that it IGNITES ONLY WHEN SELF-HEATING, and they dont self-heat with the heat immunity hull alt. maybe yall are just waiting till enough people have bought vulcan kits and alts to nerf it and then make something else op so they will buy that? thats how you guys work right? you are losing players rapidly.

------------------------------------------------------------------------------------------------------------------------------

 

 

you guys (as always) ignored my message back then and now (after enough people have spend real money on fire immunity/incendiary band augments + vulcan kits?) 8 months later and after i spend 171k crystals on the augment myself, you guys finally fix it....and now my 171k is wasted...

 

i DEMAND compensation for everyone that spend crystals and/or real money on the incendiary band augment and vulcan kits!

 

the other thing i am mad about is removing the micro upgrades.... what were you thinking.... it now cost me 101k to make my MK5 8/10 twins MK6, and it will cost me 71k to make my MK4 9/10 magnum MK5.... you guys screwed me over big time and thats just 2 turrets.... now think about all other turrets and hulls and protection modules across all my accounts..... you guys made me lose millions of crystals maybe....

 

i am done with this game FOREVER, bye.

 

ps: don't hit me with the NO CAPS, because i did not write in FULL caps.. only highlighted some words...

Edited by 0wned

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10 minutes ago, 0wned said:

maybe yall are just waiting till enough people have bought vulcan kits and alts to nerf it and then make something else op so they will buy that? thats how you guys work right?

I've been saying the same thing for a very long time.

OP updates = buyers only = no balance = devs not caring at all, as long as the buyers keep buying their OP gimmicks. 

 

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13 hours ago, Joeguy said:

I can't for the life of me fathom what Tanki devs are thinking...it's truly baffling.  It's like they are doing their utmost to sabotage their own game.  

By overcrowding the maps they must know they are putting pressure on their dime store server capacity.  Since they must know this how can they not see that they are excluding a large portion of their sad and bedraggle minuscule player base???  It boggles the mind. 

So lots of players can't use their higher accounts any more...and for what advantage?  What positive benefit does overcrowding and huge maps have for the game?  How does packing the maps have any benefit over the previous 8 vs 8?  So you have 14 vs 14 now on some maps....way more than half the players are always leaving and new ones arriving....it's a joke...only four or five player out of the 14 on each team stay for the whole battle.  In essence you've only got 5 vs 5 because all the other players leave or can do no damage but need to clear a "complete a mode" mission.

Why can't Tanki see that they are making even more players quit the game...because they CAN'T USE THEIR ACCOUNTS ANY MORE!!!!!!!!  All they have to do is go back to 8vs8 and the problem will probably disappear...and with no downside to losing the 12vs12 or 14vs14...none!  What's wrong with these fools?

 

The player base is so small now that it's like the days before the Latin servers were incorporated.  I used to play the Latin community all the time since I speak Spanish.  Now in off hours our current Tanki is just like the Latin servers were when there were only a thousand or so players online...it took forever to get into a battle.  That is happening now in the off hours.  Something like ASL, Juggy, or Siege are very very difficult to get into a lower rank battle during off hours...there just aren't enough players online anymore.  And Tanki devs keep coming up with pointless ways to make even more players quit.  Like 14 vs 14, so very few can play the game even if they want to play Tanki.

 

 

But the most ironic thing is, Neither new players nor old players can enjoy the game at its fullest. Newbies have to pay tankoins to equip 3 modules at a time, Recuits are joined with 10 ranks higher players. And one VERY peculiar thing I noticed in my newbie account - An offer pops up when you buy an mk1, Which offers 7 micro updrades on that mk1 for 8 freakin USD. And they also mentioned it is a 'VERY' 'SPECIAL' one time offer. This is literally scamming these poor newbies, i.e 7 upgrades on that mk1 cost like 3000 crystals, and the offer  costs 8$. Tanki has gone from pay to win updates to money tricks. I say the players need to start a revolution.

Edited by OverWorld
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Petition to remove Tankoin payment for 2nd and 3rd module slots. Please react with agree. This is so unfair :(

Edited by OverWorld
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35 minutes ago, OverWorld said:

But the most ironic thing is, Neither new players nor old players can enjoy the game at its fullest. Newbies have to pay tankoins to equip 3 modules at a time, Recuits are joined with 10 ranks higher players. And one VERY peculiar thing I noticed in my newbie account - An offer pops up when you buy an mk1, Which offers 7 micro updrades on that mk1 for 8 freakin USD. And they also mentioned it is a 'VERY' 'SPECIAL' one time offer. This is literally scamming these poor newbies, i.e 7 upgrades on that mk1 cost like 3000 crystals, and the offer  costs 8$. Tanki has gone from pay to win updates to money tricks. I say the players need to start a revolution.

I don't think there are any "new" players any more...literally.  I bet the game doesn't see 20 actual new players a week...if that many.  There are low ranked and even new accounts, but they are made by players that are sick of the frustration in higher ranks.  I can't use my higher rank accounts because of the lag and "No Damage", but I still want to play the game so what can I do but use low rank or new accounts until they rank high enough that they become unplayable also.

I'm pretty sure we are in the end days for Tanki.  I've predicted summer of 2022 for Tanki's closing date several times, but that might be getting moved closer to the end of this year the way things are going....what a shame.

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So lately on my second acc, my rank is Major General, and I'm getting matched up with Legends almost every match so I have to leave almost every single match. Is this happening with anyone else?

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3 hours ago, Arjun24 said:

So lately on my second acc, my rank is Major General, and I'm getting matched up with Legends almost every match so I have to leave almost every single match. Is this happening with anyone else?

There are not enough players left for matchmaking to do any matchmaking.  Click a mode and there ya go...whoever is in queue is in your battle.  It looks like there might be one cut off point now.  Rank1 to Rank20 and Rank5 to Legend.   It's now very common place to see Rank20s fighting Rank2s or Rank3s.  Rank6...yeah sure, you can fight a full blown Legend99 buyer with a GS of 9999.

There is almost nothing left of Tanki.

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tanki is game over.... in my mind they are just scammers preying on little kids, with their "special bundles" that cost as much as a months rent for 3 bedroom appartment in russia.. and just give you some pixels...all the stuff in shop is WAY overpriced..i get that the game needs money to run but the prices are INSANE, i don't get why people are actually falling for these tricks... theres even adults that fall for it, they even go around telling others that buying kits with real money is "worth it", i really don't understand...some people are really stupid... or they have to much money... i don't know...

so can we even blame the game developers? they just see easy money.... some people hand over these amounts of money for some pixels this easily.... and actually think it's worth it, they (the big buyers) are to blame... aslong as they keep spending hundreds on some pixels (because they, for some reason, think it's worth it) the developers will just keep adding more expensive/op stuff..... the big buyers are gonna buy it anyway. so, honestly i can't even blame the developers anymore... i would probably do the same if i had my own game and  stupid people were handing over hundreds of dollars this easily..

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9 hours ago, Arjun24 said:

So lately on my second acc, my rank is Major General, and I'm getting matched up with Legends almost every match so I have to leave almost every single match. Is this happening with anyone else?

My Major General account doesn't always get matched up with Legends, but it does happen often (I usually play between 1900 & 0100 UTC)

I can fight against some of them (I have 7K+ GS, level 10 drones, and enough supplies), but not the GS 9999 ones or the ones with fully upgraded defender / booster etc.

Without more players, matchmaking is just going to get worse

Edited by SporkZilla
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This is the third day in a row I have not been able to clear even one mission.  I've tried four or five times each day in different periods of the day.  Sometimes it only takes a couple of minutes to enter a battle and sometimes it takes much much longer, but in the three days I have never been able to do any damage...zero.

I can create a new account and the game works fine.   I enter battles quickly and can always do damage.  It's just a problem with the overcrowding...too many players coming and going and just too many players on each team.  Tanki coding just can't handle the strain of so much data in these overcrowded battles.

Why?  What function do huge maps with 28 players serve?   What does the player base get out of it or what does Tanki get out of it?  What possible advantage is there?  I can certainly tell you the disadvantage...many players can't play the game any more.  Why join a battle if you can't ever do damage?

 

 

 

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10 hours ago, Joeguy said:

I don't think there are any "new" players any more...literally.  I bet the game doesn't see 20 actual new players a week...if that many.  There are low ranked and even new accounts, but they are made by players that are sick of the frustration in higher ranks.  I can't use my higher rank accounts because of the lag and "No Damage", but I still want to play the game so what can I do but use low rank or new accounts until they rank high enough that they become unplayable also.

I'm pretty sure we are in the end days for Tanki.  I've predicted summer of 2022 for Tanki's closing date several times, but that might be getting moved closer to the end of this year the way things are going....what a shame.

Not a chance I create a new account now.  It has so many disadvantages it's not worth my time.

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Hey guys if you want the devs to discuss your problem in the next v-log and even fix that problem, just say that a particular piece of equipment is to noisy and wadda ya no, all fixed.

Anything else you complain about gets deleted asap.

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15 minutes ago, ghost-guns said:

Enemy tanks keep turning my supplies off.

*Cough Cough*EMP augments everywhere.

Edited by MysticBlood
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