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...and it still goes on and on and on.  No damage.  You log out and log back in; no damage.  Over and over and over.  It's been happening for weeks and weeks.

It's much worse on the big maps with the ridiculous overcrowding.   There are several maps that are instant "quits" because it is literally impossible to ever do any damage.  It's such a problem that half of the losing team is in constant flux quitting and others joining to replace them.  The battles are lagged to death because of all the instability of teams as players come in and out.

If the dime store coders of Tanki can't fix the "no damage" problem through corrected code, why the heck doesn't Tanki stop the idiotic overcrowding of maps?  Put a sensible number of players on each map and the "no damage" problem will probably go away since previously it was just a once in a while glitch before Tanki implemented the overcrowding update.

Common fix the game mechanics.

------------------------------------------------------------------------

...and again today.  I've joined 12 battles battles. I've logged in 14 times.  Battles I finally got to join crashed 4 times.  I could do damage in 2 battles...one ended in less than a minute after my entry and the other battle that I could do damage was so lagged I couldn't hit or kill any one.  All I could do was drop mines and get killed....even the chat was lagged by about four seconds between the time you pressed enter and when it was displayed.  Almost two hours again and I couldn't even dent an "earn 300 points in ASL" mission.  RIDICULOUS!!!!

Fix the game mechanics or do away with overcrowded battles.

 

 

 

Edited by Joeguy
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On 15/04/2021 at 18:17, Yveltal9 said:

Bonjour,

Il existe de nombreuses mises à jour poubelles à supprimer sur tanki:
ramenez l'ancienne carte de la folie,

Ramenez l'ancienne altération de l'uranium

Ramenez l'ancien Juggernaut solo (les joueurs peuvent choisir entre Juggernaut solo / équipe)
Supprimer le statut / l'altération de l'AP

Ramenez le vieux overdrive de frelon

Ramenez l'ancienne fréquence de chute de la boîte en or (50% qu'elle baisse) 

Ramener l'ancien système m0, m1, m2, m3

Ramenez l'ancien skin par défaut (dépend du niveau de votre arme)

Faire une option en Html5 que nous pouvons choisir une version entre Html5 / page flash

Correction du problème de gravité de parkour HTML5

Correction des classements déséquilibrés du système de matchmaking 

Assurez-vous que seuls les non acheteurs peuvent participer à une bataille et que les acheteurs peuvent participer à une autre bataille (les non acheteurs peuvent avoir la possibilité de choisir de rejoindre la bataille des non acheteurs ou la bataille des acheteurs, mais les acheteurs resteront dans la bataille des acheteurs)

Supprimer la nouvelle altération smoky, railgun, gauss, magnum, hammer, ricochet, freeze, etc.

Retirez la protection et ajoutez-la sur les peintures

Rendre les peintures, les modifications et les drones beaucoup moins chers (le coût du drone et la mise à niveau aussi)

Retirez la boutique ou ajoutez des tankoins au combat (à la fin d'un jeu, nous avons reçu la même quantité de tankoins que des cristaux)

Supprimer les lots

Supprimez les objets du magasin que nous devons payer avec de l'argent réel

Soutenir à nouveau la version flash

Correction d'un bug avec l'attaquant (de terminator) qui ne veut pas bien viser, la moitié de mon attaquant de terminator après que je vise l'ennemi sur le pont ne veut pas monter en Html5 et ça va plus lentement qu'en version flash

Retirez la coque flottante pour toujours

supprimer les overdrives en mode événement

Faire que ce passe de combat peut être acheté pour 100 tankoins au lieu de 500 tankoins

Ramenez une vieille boîte de cristaux mais elle vaut 100 au lieu de 10 cristaux

Rendre le Juggernaut vulnérable contre le feu, le gel et l'effet d'étourdissement

Corrige le ping et le décalage qui s'éteignent car tout va bien mon wifi, mon pc

Correction du bug de 0 dommage pour chaque tourelle

Supprimez les dégâts critiques et ramenez les anciens dégâts 2020

Ramenez l'ancien effet de tir, mais vous pouvez toujours choisir un autre effet de tir que vous avez obtenu sur le conteneur

Ramenez l'ancienne peau m1, m2, m3 et faites une option que nous pouvons choisir si nous ne voulons pas notre tourelle HD parfois ou non

Supprimer l'altération de la coque

Faites en sorte que ce drone comme Defender, Booster et Lifeguard ne consomme que 1 double dégâts au lieu de 3 pour le booster, 1 double armure au lieu de 3 pour le défenseur et 1 kit de réparation au lieu de 10 pour le sauveteur et faites également en sorte que ce drone ne consomme qu'une seule batterie ou j'ai mieux : il suffit de retirer la batterie pour que tout le monde puisse s'amuser car cela ne consommera pas beaucoup de fournitures et ils n'auront pas à se soucier des batteries!

Ajoutez une ancienne mission à une mission réelle, comme gagner 9999 points pour le skin hérité du ricochet Thunder XT

Voici un message pour les acheteurs ou pour les personnes qui achèteront avec de l'argent réel sur ce jeu: si vous arrêtez d'acheter, ils ne publieront plus ces pires mises à jour et ils ramèneront beaucoup d'anciennes mises à jour nostalgiques + cool

Correction dans le serveur de test que lorsque vous mettez à niveau rapidement une coque, une tourelle, des drones et une protection, cela vous oblige à rentrer à la maison (où vous pouvez choisir les modes de combat), puis lorsque vous continuez à mettre à niveau, cela fait planter le jeu.

Correction de la perte de connexion au serveur, du ping lag, du décalage fps, du crash (ce n'est pas mon pc ou mon wifi qui a un problème).

 

I partly agree with you, I would like to go back to the old version for the gameplay.

Going back to Flash will be a bit complicated XD because it no longer exists. Not just for tanki but for all other games. Flash has been replaced by HTML5

If you take away all payment methods with real money, how are the developers going to live? We are developing a game for the money, not to please people. Welcome to our capitalist world XD.

there is no point in complaining because the developers never look at the forum. He never responds to the players. We can just keep you company. The moderators are there to advertise and report bugs.

You can even insult the developer, he won't ban you, or even answer you. it will only be the moderators who will ban you from the chat because you are not polite.

On the other hand, tanki are very good at helping buyers purchase an item. They are excellent XD

 

Does anyone know the email address of the developers?

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The hopper's owerdrive is to OP. With hopper to catch a gold is to easy, please change the owerdrive because it's almost impossible to catch a gold widouth hopper.

And the physics. When I try to do parkour, and I do a flip, I just stop in the air and fall down for some reason. Please fix this bug because it's annoying.

Edited by kri1233_online
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2 hours ago, kri1233_online said:

The hopper's owerdrive is to OP. With hopper to catch a gold is to easy, please change the iwerdrive because it's almost impossible to catch a gold widouth hopper.

And the physics. When I try to do parkour, and I do a flip, I just stop in the air and fall down for some reason. Please fix this bug because it's annoying.

If anything, stun should be removed from its overdrive.

I honestly do not mind that Hopper jumps, but when you get stunned, it's pretty much over.

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The biggest problem with the hopper is the jump, not the stun. Before the hopper the players required some skills. But now, the players just can press shift and catch gold with 0 skill. If you don't get stun, the hopper also catchies the gold, so the stun is doesn't matter. And it's so annoying in the 20x goldbox events. Also some players left because of the hopper.

Edited by kri1233_online
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1 hour ago, Spy said:

Si quoi que ce soit, l'étourdissement doit être supprimé de son overdrive.

Honnêtement, cela ne me dérange pas que Hopper saute, mais quand vous êtes abasourdi, c'est quasiment fini.

he jumps, stunned and burns his opponent. It's the overdrive that has the most advantage. Jumps is specific to the hopper. The stun and burn are copied to the other hulls. 

It is necessary to remove or modify all its advantages.

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52 minutes ago, kri1233_online said:

The biggest problem with the hopper is the jump, not the stun. Before the hopper the players required some skills. But now, the players just can press shift and catch gold with 0 skill. If you don't get stun, the hopper also catchies the gold, so the stun is doesn't matter. And it's so annoying in the 20x goldbox events. Also some players left because of the hopper.

Not really, catching gold boxes is not really important as it used to be (especially with the introductions of other currencies such as shards and tankoins).

And if you take a moment to think about it, catching gold boxes was never "equal" or "fair". In the early days of the game, Dictator was the best hull for catching gold boxes, until the new overdrives were added to the game and then it was Mammoth. 

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Okay, but I have a nother problem with the physics. Whyen I doing a flip, I just stop in the air, and something just push me to the ground for some reason, and I don't know why. It's so annoying when I do parkour, or tricks. Is this a bug, or anti-cheat? Can you fix it?

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1 hour ago, kri1233_online said:

Okay, but I have a nother problem with the physics. Whyen I doing a flip, I just stop in the air, and something just push me to the ground for some reason, and I don't know why. It's so annoying when I do parkour, or tricks. Is this a bug, or anti-cheat? Can you fix it?

It is the way physics work on HTML5, the developers said they cannot make them the same as they were in Flash.

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Hello again! So the flash version is not available just on steam. But the problem with the steam version is the players can't log in to their accoun't, they can only create a new accuont. But the servers are connected (i mean there is crossplay between the flash and the HTML5 version). Is it possible to have an option to log out and log in to a caracter in the steam version? If it's possible, and the players can play with their accont on the steam version, somany players gonna go back to tanki.

Edited by kri1233_online

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not impressed with this new protection system

seeing most players who have been here for a long time ,who use to have the 4 system protection from paints would agree with me . that its not fair to bring it back and we now have to pay twice for it. why should we when we should have had it all along from the past to now have to pay for it again. highway robbery..

I want my 4 tier protection  back at no cost on all of my accounts...

Edited by Bydo

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On 4/21/2021 at 4:00 PM, kri1233_online said:

Hello again! So the flash version is not available just on steam. But the problem with the steam version is the players can't log in to their accoun't, they can only create a new accuont. But the servers are connected (i mean there is crossplay between the flash and the HTML5 version). Is it possible to have an option to log out and log in to a caracter in the steam version? If it's possible, and the players can play with their accont on the steam version, somany players gonna go back to tanki.

It is not possible to connect your account to steam right now, you had to do it a long time ago.

Besides, the steam version will have flash replaced with HTML5 soon.

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20 hours ago, Spy said:

It is not possible to connect your account to steam right now, you had to do it a long time ago.

Besides, the steam version will have flash replaced with HTML5 soon.

Why? The steam version is the only way to play with flash and the most players like flash. It doesn't have the weird physics and it's reminds me of the old time when evrything was good and so many players played with tanki.

 

I have another problem. At 8 pm tanki doesn't load and the website is so slow and the test server doesn't load too. I don't know why, the other games are work. Do you know why?

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On 4/21/2021 at 4:58 AM, Spy said:

Not really, catching gold boxes is not really important as it used to be (especially with the introductions of other currencies such as shards and tankoins).

And if you take a moment to think about it, catching gold boxes was never "equal" or "fair". In the early days of the game, Dictator was the best hull for catching gold boxes, until the new overdrives were added to the game and then it was Mammoth. 

No, mate, no. Dear Moderator - in the old days there were differences in the tanks, but they were tanks, not hovercrafts, or flying saucers, swooping from above. Hopper is a different category all together. That's why we protest. The hopper is like introducing the God mode, or a button that explodes every other enemy in the game. THe tanks used to differ but in some extent, not totally!

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My question and complaint is about the self destruct. Why do we still get destroyed, which counts against us in k/d, even when we are able to save ourselves? There used to be a button for self destruct - why can't you bring that back?

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Just now, Moisthero said:

No, mate, no. Dear Moderator - in the old days there were differences in the tanks, but they were tanks, not hovercrafts, or flying saucers, swooping from above. Hopper is a different category all together. That's why we protest. The hopper is like introducing the God mode, or a button that explodes every other enemy in the game. THe tanks used to differ but in some extent, not totally!

I join the protest.

This game is called "Tanki", not "Hovercrafti" or "Flying Machine-i"

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On 4/23/2021 at 8:36 PM, kri1233_online said:

Why? The steam version is the only way to play with flash and the most players like flash. It doesn't have the weird physics and it's reminds me of the old time when evrything was good and so many players played with tanki.

 

I have another problem. At 8 pm tanki doesn't load and the website is so slow and the test server doesn't load too. I don't know why, the other games are work. Do you know why?

Pls help because i cant play at night and it's so anoying!

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This weeks featured parity mode is great...super fun...Tanki the way it was and should be again.  I was so stoked from playing I decided to try a mission or two in regular matchmaking.  TRASH TRASH TRASH  What a pathetic, lame, and totally frustrating experience...irritating; not even slightly fun.

It started with long waits to get into TDM...yeah, TDM...two minutes of click to join, wait for the queue, wait for the battle to render, wait to actually spawn in, so now, only five minutes left in the battle and NO DAMAGE!  Log out and log back in...less than 30 seconds left in the battle.  Click next and wait for another two minutes to spawn into a battle...less than a minute of battle left, quit the battle.  Try to join another TDM...two minutes to spawn in...NO DAMAGE!!  Quit the battle. Log out and log back in.  Try to join TDM...two minutes to spawn in, NO DAMAGE!!!

Go back and play the event mode...FUN!   I take a couple hours break and then try TDM once again.  I get into battle in about a minute and I can do damage...horrible lag, but damage.  I'm used to Short Bridge and being able to drive around and put some thought into game play, but now it's just, spawn, die, spawn, die.  I can't even stay alive long enough to get a shot off.  I spend the whole battle and kill two tanks and get killed a dozen times.  Click next, spawn in within a minute, and NO DAMAGE!!!! AGAIN!  Done...who needs the missions and all the loot they bring when the game play is so AWFUL?  I'll wait and play the parity modes on weekends.

The game is so compromised on these ridiculously overcrowded lag ridden large maps.  Why oh why doesn't Tanki do something about the "no damage" glitch.  Cut the number of players on each team.  Battles would be more fun, less lagged, shorter waiting times, and the "no damage" problem would be cured (mostly).  I can't possibly be the only person having problems with this and it's not my computer or connection.  I play another game, Ark Survivor, and it takes 10 times as much computing power as Tanki and I have no problem at all with it.

The game has been updated and updated until it is dull repetitive trash.  Just compare CTF on Short Bridge with four player teams to any MatchMaking battle with the overcrowding, magic foo-foo equipment, an general compromised luck based game play.  The "no damage" and the overcrowding makes what little is left of Tanki unplayable.

Fix the  "no damage" problem.

 

 

 

Edited by Joeguy
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On 4/20/2021 at 6:32 PM, Dridrien said:

I partly agree with you, I would like to go back to the old version for the gameplay.

Going back to Flash will be a bit complicated XD because it no longer exists. Not just for tanki but for all other games. Flash has been replaced by HTML5

If you take away all payment methods with real money, how are the developers going to live? We are developing a game for the money, not to please people. Welcome to our capitalist world XD.

there is no point in complaining because the developers never look at the forum. He never responds to the players. We can just keep you company. The moderators are there to advertise and report bugs.

You can even insult the developer, he won't ban you, or even answer you. it will only be the moderators who will ban you from the chat because you are not polite.

On the other hand, tanki are very good at helping buyers purchase an item. They are excellent XD

 

Does anyone know the email address of the developers?

help@tankionline.com (Tanki Online Support team)

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2 hours ago, Yveltal9 said:

help@tankionline.com (équipe d'assistance en ligne Tanki)

Already done and here is the answer. I don't have a payment problem, it's a gameplay problem.

1619367158-message-help.png

1619367199-mail.png

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