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January Challenge II


Marcus
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OK. Now, I understand.

Please can you add those animated paints I requested before many times.

  1. Riddler - animated paint.
  2. Twiggy - animated paint.
  3. Gold Box - animated paint.

Such animated paints would be obtainable only from containers. It would be favourable if you added them. Please ask other developers to add them.

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40 minutes ago, numericable said:

Why not? You will also get cool reward like container and crystals 

containers are totally random and (way) more often than not result in more supplies - have enough of those.

I'm not a buyer so my supply of TKs is very limited.  I'm not spending them unless I get hull augments that I really want.  None in this Challenge that meet my requirements.

So spending 500 TK on a "cool" paint that in no way affects my in-battle performance is a non-starter.

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4 hours ago, Knafo said:

Let's dedicate a moment of silence for those who bought Alien Skin for real money...  ?

Here's my moment of silence for someone who spent real money on a paint...

?

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im no gaming dev and my opinion is subjective but i think missions beside daily and weekly would be something that would be engaging as i love the game but sometimes once i have done all challenges it feels a tad empty

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Daily and weekly missions are meant to be the main focus for average tankers. We don't want too many assignments because then the average tanker feels as though they are not playing efficiently enough, and would not do all categories daily.

Also, we do not have too many Missions because that would give too many rewards daily, to every tanker!

 

Tanki Online makes it so tankers get a decent amount of rewards with their missions according to their ranks, and not too much.

If you finish the Challenge, Daily Missions, and Weekly Missions, you can continue doing regular MM battles until the next Missions and Challenge arrives. Or, instead of playing extra, you can also spend time doing other activities (non-tanki related). This makes the Missions and assignments balanced, and not too long either, for everyone.

 

Moreover, we do have Special Missions that you can do during special events. (They are in the "Special" category.)

They are fun, interesting, and new, but also unique because they come only during the special events.

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I am aware that if you create lots of missions people that spend more time playing will have a clear advantage but is there plans for the future that include challenges with rewards that give the player no advantage ie: skins or paints or anything that doesn't give the player an advantage. This i only my opinion but if you created challenges for something no advantage based it may be engaging for new and older players and would be a motivation to play once finished battle pass and daily missions

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15 minutes ago, brooko18 said:

I am aware that if you create lots of missions people that spend more time playing will have a clear advantage but is there plans for the future that include challenges with rewards that give the player no advantage ie: skins or paints or anything that doesn't give the player an advantage. This i only my opinion but if you created challenges for something no advantage based it may be engaging for new and older players and would be a motivation to play once finished battle pass and daily missions

Every challenge has a paint and if you finish Gold level a skin.  How many paints do you need?

Play for fun or find something else to do between missions/challenges.

You still collect crystals for each battle.  Buy some paints if you really, really need more.

Edited by wolverine848
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