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Crusader Overdrive Needs A Change


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I'm not really sure if someone has put this question/comment in the forums in, but here it is.

 

Crusader is a great concept. slap on a striker, and you can get nearly instant kills on the juggernaut. however, that is not what i'm writing for.

I am writing about the way the overdrive charge is returned.

I am sure there is a mechanic that when you die halfway during a overdrive, it gives you back some of the charge.

Crusader's overdrive acts quite differently from differently from all of the other overdrives.  it is a 100% shot based and should not have the same mechanism with the others.

It is very frustrating when someone kills you, the shot isnt even done, and you get like 20% of the overdrive back.

Put  your opinions in the comments :)))

However, I have a concept that can be considered

Make it so that if the shot is not fired in the 1st place, make it so that you get 60% charge (im trying to be reasonable here :D)

Then, if your shot doesn't hit anything at all, return 45% of the charge

you guys said that it is supposed to pick off standalone targets at a range, and I have to say that the crusader does not deliver very well. trying to pick off a moving target is incredibly difficult (if possible) at a range is more like picking a needle out of a haystack. in short, good luck hitting one. 

crusader overdrive should be actually viable in long range combat, but in it's current state, it isnt. if you guys think my above suggestion is "bad" I have another suggestion. remove the crusader splash (its literally useless) and make it charge up at the same speed as the hopper's overdrive. I can clearly see that you, the devs, are trying to create a "versatile" tank, and I think some changes could make it more balanced.

another way is to give the icicle some better characteristics. give it a very, very garbage homing capabilities and it could be a heck of a ton better.

Hope all yall tanker agree

:D

 

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To be honest, it's not a popular enough to make us knowing it's perfectly and know its power and strength.

Btw, you have it Mk2 at this rank, are you kidding me? Maybe you will change some of your opinion if you have it with equivalent upgrade in your rank. Also it seems your most used hull is the Hopper, maybe you expected that every Overdrive you use will be with the same Overpoweredness of Hopper

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