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Hopper and Crisis: Why....Just Why?


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4 minutes ago, At_Shin said:

Is that so? Try using a classic hull on mobile. Try catching a gold with it. Try getting a good score with it. Then we will see just how hard it is, won't we? I have done all of these things and I can say that it is harder to play with classic hulls on mobile than on PC. In such a scenario, hovering hulls came as a blessing to those players who joined the game through the 'Tanki Mobile App'. I am afraid they will never be removed from the game. 

I tried to play on mobile version with normal hulls, they're a very hard I couldn't master them. The players who mastered them on mobile are a pros, I saw you in a battle with Hornet-Magnum, you was doing a great job in mobile -- I assume you was in mobile because I said to you "Hi At-Shin" but you haven't answered --.

Btw, I wouldn't care if the player who play is a noob or a pro or playing on mobile or on PC or playing with one hand while the other hand drink a coffee or whatever reason.. What I care is the output, if the player doing a bad playing this is what I should care. What Tanki doing now is compensate the lack of skills(Output) from a players with a assistants, whatever reason the player had, what I see is a compensation of a lack of playing role by something.

Like if someone have "Delete key" broken, the Auto-Selfdestruction compensate this lack of outputting by an Auto system. Yes maybe this player is a very skilled and the Auto system of SD hurt him too much, but why would I care? The output and the playing I see by him is a lack of skills and the system compensate that for him.

I don't talk like if my Laptop is a perfect, no I have my own problems also.. But I talk about the game and what it should be..

You're a skilled one At-Shin and most of the players in the forums, so if you played in mobile you're in a disadvantage than PC players. But imagine a noob who playing without turning the turret and Camera view, do you think this one will have any problem of switching on mobile? For sure No, but in contradict this player will have a new advantages than what he doing in PC like Auto-shooting, A Horizontal aim assistant.

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9 hours ago, asem.harbi said:

 

In real, I'm not waiting for a nerf on Hopper, even if it became balanced that doesn't satisfy me

 

Isida and Freeze exist and they’re not real tank turrets are they, so why not Hopper? Just nerf it and it’s be okay 

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1 minute ago, E_polypterus said:

Isida and Freeze exist and they’re not real tank turrets are they, so why not Hopper? Just nerf it and it’s be okay 

They're flying like UFO, like if we play Kids game, their mechanics are different from any other hulls. Isida and Freeze aren't a game changer and haven't changed mechanics of anything, just a new diversity of turrets. I think after Tanki's beginnings with some years they felt like if there a need of a healing turret so they introduced Isida, it's a normal and accepted thing it's such a turret on a tank, I don't think players have opposite opinions about this in that time.

But for the Hovering hulls, they haven't helped on the diversity they just strafing/hovering all the time with no need of them. They're all contradict of Isida points, #1 no need of them #2 they haven't benefited the diversity #3 they ruined the game mechanics by a new strafing/hovering #4 they have a negative opinions.

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