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Episode 292 of the V-LOG is live!


Marcus
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I was about to wait for this weeks V-log , when it hit me that there out enjoying the sun today.. ( no v-log this week )

can't wait to watch next weeks video..

enjoy

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I can’t wait for the next v-log, as it will most likely show new graphics improvements.

For the first time we will see new textures after 8 years, with new textures developers will add baked lighting that will improve game performance and will look better than the current lighting in HTML5 and flash.  I also expect to see dynamic lighting and fog.

u9m1O3Y.jpg

Spoiler

xKbIR9y.jpg

 

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16 minutes ago, fghjkl54 said:

to inform you the next vlog in April

yupe just in time for

Easter / Spring sales weekend...

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2 hours ago, nidjo said:

I can’t wait for the next v-log, as it will most likely show new graphics improvements.

For the first time we will see new textures after 8 years, with new textures developers will add baked lighting that will improve game performance and will look better than the current lighting in HTML5 and flash.  I also expect to see dynamic lighting and fog.

u9m1O3Y.jpg

  Reveal hidden contents

xKbIR9y.jpg

 

Yes, I also noticed this "spoiler", but don't forget that there are a lpt of things in the v-log that didn't actually came out. For example, like half a year ago, there was a spoiler that showed that we will be able to see the most recent messages in the HTML interface. It's still not out. Maybe this was just a tx artwork, but let's hope it is real.

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29 minutes ago, fghjkl54 said:

so critical hit mechanism for all guns are done or what?

They must be testing with it still. For now, every turret has 9000dmg crit, and some turrets can increase it up to 11k. It happens extremely frequently and Vulcan is insta-kill. 

(yes, I mean instakill, the moment you touch an enemy a crit happens and it dies)

So all of that must still be a placeholder for final stats. That said, I am extremely worried about this. 

Spoiler

By worried I mean that IF with a random crit you will always deal like 10k damage and kill an enemy, it will be time I truly quit the game forever. It would become a random shooting game where skill has truly zero meaning. Even more so then now.

 

Edited by 2shots2kills
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5 minutes ago, 2shots2kills said:

By worried I mean that IF with a random crit you will always deal like 10k damage and kill an enemy, it will be time I truly quit the game forever. It would become a random shooting game where skill has truly zero meaning. Even more so then now.

Lol you took it too seriously while it's just for fun purpose from developers, and maybe just they want to highlight it for players to know that every turret will have this critical shot mechanic.

While what happening in test server doesn't need any explain or explanation to tell about?

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21 minutes ago, asem.harbi said:

Lol you took it too seriously while it's just for fun purpose from developers, and maybe just they want to highlight it for players to know that every turret will have this critical shot mechanic.

While what happening in test server doesn't need any explain or explanation to tell about?

I hope you are right. In the past, changes in the Test Server where a preview of a feature. As I said before, it is probably a placeholder, but I can only expect the worst from the Devs. 

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My conclusion from the update, I think the new protection module is kinda like a protection from all of the turrets. Strange

By the way in general I'm not a fan with this update of making every turret have a definite amount of damage (like Railgun is 1200) and with critical hit mechanics of Smoky.

Though it's for developers is more balanced (who knows about the game more than me maybe) because every turret will do an equivalent amount of damage per-minute.

But I think it's more balanced for every turret to not have a definite damage, and I think it's kinda boring tbh.   Oh and I like when my LCR sometimes randomly one-shot the other tanks and maybe sometimes I have this shot two in a row, which is wont happen with the new critical mechanics.

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Just now, JustBlackWolf said:

Can i have a crit on healing mode Isida that heals for 10000000 ?

Would be a cool Augment.

Reduces base healing by 75%.

Increases energy consumption when healing by 100% (you can only fire at teammates for 5 seconds instead of 10 seconds).

Gives a 10% chance per tick to heal 10000000 health for said tick. (each tick occurs every 0.25 seconds). So basically around once every 2.5 seconds, you can insta-heal the teammate to full health...but it may even be quicker than 2.5 seconds cause it's chance-based.

Oh, does not work on Juggernauts. 

 

Edited by Tanker-Arthur
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17 minutes ago, Unleash said:

I dont like where is this game going to be honest, and i dont think updating textures will help at all. Priority for tanki should be balance and healthy required skill to play game in this case, matchmaking in tanki which isnt fun and any skill required at all but rather frustrating.

I agree, they are introducing crit damage because they want all turrets to have status effect augments, in their current state some of them can't have them. (like Twins)

By introducing crit damage, they can put those augments to every single turret (and sell them for.. money yeah you guessed it)

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Just now, 2shots2kills said:

I agree, they are introducing crit damage because they want all turrets to have status effect augments, in their current state some of them can't have them. (like Twins)

By introducing crit damage, they can put those augments to every single turret (and sell them for.. money yeah you guessed it)

And then there's no reason to use Firebird anymore if everyone else can burn enemies.

Lets see how far the developers will be willing to take it - I may even quit the game if the following gets released:

Spoiler

Freeze Augment: Incendiary Mix
Replaces the Freezing effect with a Burning effect.

 

Edited by Tanker-Arthur
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Just now, RIDDLER_8 said:

I will go to the test server later to see if Tesla is available there. If so, I will take Tesla for a spin to see and feel how well it works.

Elon Musk should buy Tanki....that way, Tesla gets released faster.

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7 minutes ago, Tanker-Arthur said:

Elon Musk should buy Tanki....that way, Tesla gets released faster.

And we already have flying spaceships, so I think it would really make sense ?

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I have already checked the test servers and the Tesla turret is not yet available there. What a shame. I would like to test it. The good news is that Tesla will be released soon, but how soon?

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4 hours ago, RIDDLER_8 said:

I have already checked the test servers and the Tesla turret is not yet available there. What a shame. I would like to test it. The good news is that Tesla will be released soon, but how soon?

Sorry to tell you that but i am pretty sure that it will come out after tanki birthday, at june 15th, i think the early access for buyer only will be on the birthday.

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14 hours ago, fghjkl54 said:

new protection module in test server

978ecf9c2eb8920cf3b62fc78c8d5af1.png

so critical hit mechanism for all guns are done or what?

When u equip that critical damage module can u equip other protection? The golden module is lit, tho.

Edited by numericable
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