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Critical Damage and the XP/BP format


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I haven't written a topic in a long time, or probably I guess it's the first time I am writing one. This is because it is a much needed one. We have seen that format players have been left alone in all times, never rewarded with goodies (double funds, golds, events etc.). Instead they have been abused, in a way forced to play MM.

Firstly, in the old times they renewed the railgun (the reloading) which greatly affected the gameplay in XP/BP. Okay let's forget that, we compromised on that.. Guess then what happened? Due to new HP update there was an extremely annoying 3 shots tanks on occasions, we compromised on that too.. Guess what is next?

They experimented the double HP points of hulls, and each tank in XP/BP was 4 shots which completely ruined the gameplay. Thank God the update was not implemented, or I guess they still would not have fixed that for us (except for If God wills). They didn't add that update but they added a new hovering hull to XP/BP which is extremely unfair and has a much greater acceleration than the wasp and hornet.. we complained on that too but that didn't get removed.

Now they introduced the critical damage which I think is fine in MM, but in XP it's so annoying, On occasions the tank is 2 shots as normal if you are lucky enough to deal a critical shot, but in general the tank is 3 shots... which makes the game luck based instead of which the developers once called ''skill based to play with friends only'' as an excuse to remove funds from these battles. If these developers keep their words, they should fix this. They should first try to play XP with each other and see how angry they get when the opponent gets an advantage over you for nothing. 

One possible fix is that ''every shot in XP format should be a critical one''. In this way there would be no chance for the tank to be 3 shots like in the past. And, if you can't do that then just allow us augments so we can equip round stabilization, just kidding, we need a proper fix soon. If you don't fix this, e-sports might not grow in tanki which you have long been trying to promote, because most of the new players get their inspiration from XP format. I also request admins of the forum to kindly convey this message to devs as there are some legendary senior e-sports players on these positions too.  I hope you would pay attention to my humble request.

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Edited by Modesty
Added another point.
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They try to kill the fun in the smallest thing of Tanki , nothing they left for the fun

IMO, XP/BP is LCR Railgun + Hornet/Wasp, nothing more.

But you forgot one crucial point, Hopper can access XP/BP battles !! What's the difference between non-format XP/BP battles where everyone could join, and the organized official XP/BP format where the developers allowed Hopper !

I talk with you while XP/BP format doesn't compose a 1% of my time in Tanki

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3 minutes ago, asem.harbi said:

They try to kill the fun in the smallest thing of Tanki , nothing they left for the fun

IMO, XP/BP is LCR Railgun + Hornet/Wasp, nothing more.

But you forgot one crucial point, Hopper can access XP/BP battles !! What's the difference between non-format XP/BP battles where everyone could join, and the organized official XP/BP format where the developers allowed Hopper !

I talk with you while XP/BP format doesn't compose a 1% of my time in Tanki

Oh yea, I forgot hopper, thanks!

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59 minutes ago, Unleash said:

Everything is about MM last years in tanki, nothing else matter to developers and its just sad. Dont want play cancer no skill based MM? well have fun in pro battles without funds or go do real parkour with broken physics. Developers said they want "feedback" which we are giving them everyday but they dont listen, only MM buyers and money matters to them.

I don't want to hurt and swerve the discussion that Modesty made... But I have to correct your point about Parkour.  Parkour mode is meant for Tanki to be a mode for the strongest buyers and the most known 9999 GSs players are play always in Parkour with the most OP turret augments and hulls augments, I can assume that 50% of EMP Gauss users are Parkour players. And more than 50% of Heavy Weight users are Parkour players..   Maybe the developers have an other meaning for Parkour than what we think which is more important for them than physics !?

Edited by asem.harbi
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Just now, asem.harbi said:

You change your opinions everyday or what ?

So Hot The Things They Do GIF - SoHot TheThingsTheyDo Fuck GIFs

No idea what you mean bro. The guy has been saying pro battles don’t give funds for ages, corrected him (though it doesn’t seem to be effective). It’s the same opinion of mine innit, pro battles give  funds.

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1 minute ago, E_polypterus said:

No idea what you mean bro. The guy has been saying pro battles don’t give funds for ages, corrected him (though it doesn’t seem to be effective). It’s the same opinion of mine innit, pro battles give  funds.

Lol I just saw it's interesting to say my word even if I was completely agree with you ??

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Just now, Unleash said:

You must have always last word, dont you? everything you said make no sense. Dont put these childish ""parkour"" space "fights" into this. You have probably no idea what parkour in tanki mean.

My last word is literally explain everything... "The developers see the parkour from a different angle that what we see"  So Developers see the parkour is the "childish parkour space fights", so they don't care about the physics more than they care about "childish parkour space fights".

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  • Head Administrator

It's quite annoying but XP/BP is no longer interesting with or without this change. I would love to see the old reload time back, it was much better than what we have now.

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1 hour ago, Spy said:

It's quite annoying but XP/BP is no longer interesting with or without this change. I would love to see the old reload time back, it was much better than what we have now.

That would be the best update if that haopens

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I made a topic in the Ideas and Suggestions section of the Forum, support it here if you agree:

 

That being said, I get the notion XP/BP isn't being neglected by the devs — they actually seem to be fighting it.

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