Jump to content
EN
Play

Forum

Toxic Turret/Effect


 Share

Recommended Posts

What about a toxic effect literally?, now we have cold inmunity and burn inmunity, the idea is a effect like the burn of firebird with green color but same damage per time, maybe acid or something like that, an acid turret that can melt the armor and can aply the AP effect to be more OP , or it can be an alteration, better, if there are already any similar ideas I apologize in advance ;)

  • Saw it 1

Share this post


Link to post
Share on other sites

  • Head Administrator

Under review

Valid

So basically, it is the same thing as the burning effect we already have in-game?

  • Like 2
  • Agree 3

Share this post


Link to post
Share on other sites

Just now, Spy said:

Under review

So basically, it is the same thing as the burning effect we already have in-game?

Actually, in certain games I played, a toxic/poison effect is very similar to the ORIGINAL burning effect we had before October 2018 - where the damage per second gradually changes over time.

Basically if Tanki's burning does 300, 300, 300, 300, etc....


A toxic effect would do 300, 290, 280, 270, 260, 250, etc...
Or it even does it like this sometimes: 10, 20, 30, 40, 50, etc.... (basically it applies an increasing damage over time effect)

 

  • Like 1

Share this post


Link to post
Share on other sites

3 hours ago, Tanker-Arthur said:

Basically if Tanki's burning does 300, 300, 300, 300, etc....

Such a foolish ?    By the way this benefitted me much in my Vulcan IB

  • Haha 1
  • Agree 1

Share this post


Link to post
Share on other sites

Just now, asem.harbi said:

Such a foolish ?    By the way this benefitted me much in my Vulcan IB

Lol before Heat Immunity, the 300 DPS burn was a big, big, big pain for all Vulcan users.

  • Like 1

Share this post


Link to post
Share on other sites

I think it would be interesting if this effect were to temporarily weaken armour by 10-20% and reduce turret damage by 10-20%. Not like AP, but instead you temporarily lose 10-20% of your health, and the same for damage.

  • Like 1
  • Agree 1

Share this post


Link to post
Share on other sites

Like people have said above Acid effect is like the Heat/Burn effect.

But maybe this Acid effect can lose HP less, but also add another kind of effect, such as reducing a tanker's damage or defense, temporarily.

I feel that it sounds nice, and we should add it.

  • Like 1
  • Agree 1

Share this post


Link to post
Share on other sites

The toxic turret should be changed so that it is different from a firebird that simply can override burn immunity.

I think that it should have the ability to melt double armor so that the opponent's double armor will be gradually weakened while it is hit with the toxic effects. You should also call this turret Britney or something. 

Share this post


Link to post
Share on other sites

On 4/6/2021 at 8:26 PM, Fantasma_TO said:

What about a toxic effect literally?, now we have cold inmunity and burn inmunity, the idea is a effect like the burn of firebird with green color but same damage per time, maybe acid or something like that, an acid turret that can melt the armor and can aply the AP effect to be more OP , or it can be an alteration, better, if there are already any similar ideas I apologize in advance ;)

I would have to disagree with the AP effect. But, an acidic effect would be cool. Perhaps an acidic effect that deals damage but at the same time gives a slowness debuff. The acid effect will also not be temperature based, so freezing and burning won't change it. As a matter of fact, perhaps a player could receive burning/freezing along with the acidic effect.

That's basically my thoughts on a new acid effect.

  • Like 1

Share this post


Link to post
Share on other sites

Just now, Emeraldcat345 said:

I would have to disagree with the AP effect.

Actually, I was thinking an Acid effect would weaken a tank's armor and turn it soft.

But instead of being a cheesy "Armor-Piercing" effect, it's basically a new effect that when an enemy's tank is covered in acid, all opponents' weaponry can easier penetrate the armor and do increased damage, due to the softened and compromised armor.

So if you are covered in acid, all of your enemies will do...say, 20% more damage to you when they shoot you, as long as the acid effect stays.
 

Edited by Tanker-Arthur

Share this post


Link to post
Share on other sites

On 4/6/2021 at 11:26 PM, Fantasma_TO said:

What about a toxic effect literally?, now we have cold inmunity and burn inmunity, the idea is a effect like the burn of firebird with green color but same damage per time, maybe acid or something like that, an acid turret that can melt the armor and can aply the AP effect to be more OP , or it can be an alteration, better, if there are already any similar ideas I apologize in advance ;)

So we'd need ANOTHER hull immunity?  For each hull we own...

?

  • Like 1
  • Agree 1

Share this post


Link to post
Share on other sites

On 4/17/2021 at 3:31 PM, wolverine848 said:

So we'd need ANOTHER hull immunity?  For each hull we own...

?

Lol Well, think that all our purchases help the development of the game and some people wants new turrets xD, anyway someone was going to have an idea some day and voila new turret. Or simply on containers you need time to obtain all.

Share this post


Link to post
Share on other sites

On 4/14/2021 at 12:06 AM, Tanker-Arthur said:

Actually, I was thinking an Acid effect would weaken a tank's armor and turn it soft.

But instead of being a cheesy "Armor-Piercing" effect, it's basically a new effect that when an enemy's tank is covered in acid, all opponents' weaponry can easier penetrate the armor and do increased damage, due to the softened and compromised armor.

So if you are covered in acid, all of your enemies will do...say, 20% more damage to you when they shoot you, as long as the acid effect stays.
 

Yeah I said AP because is a similar effect to weaken the armor, but maybe is a good idea weaken armor and turret at once 10% - 20% each, no other turret has that effect. And if your tank is turned soft that applies.

Edited by Fantasma_TO

Share this post


Link to post
Share on other sites

On 4/7/2021 at 4:39 PM, Tanker-Arthur said:

Actually, in certain games I played, a toxic/poison effect is very similar to the ORIGINAL burning effect we had before October 2018 - where the damage per second gradually changes over time.

But then it would be an idea to bring back a removed feature.

Don't get me wrong — it sounds pretty reasonable, but if devs changed the old burning mechanism to what we have now, then it means there was a reason why the old mechanism was unsuitable.

  • Like 1

Share this post


Link to post
Share on other sites

this turrets mechanism is just like the short range " firebird  and  freeze " . its a mixture of freeze and firebird . what i mean by " its a mixture of freeze and firebird " that when you press space bar to shoot it shoots out toxic gas like a flame thrower and also spraying acidic toxic flakes . which will disperse to spread further and also turn into toxic gas  , thats not it ! the longer you shoot for the further the gas reaches and stronger the toxic fog becomes and the higher the damage rate becomes.

the specialty of this turret is :

you can sit at your base and keep shooting , to maintain the fog you have to keep shooting which you can't do. to do so it will require teamwork.

HOW? if you start shooting first and when your ammunition has finished and if your teammate carries on your fog will remain there. basically you have to ask your teammate for help , mainly helpful is your trying to protect a base or a teammate . I doubt any of mine or any ones teammate will assist in doing so. forgot to mention the more ammunition used to form this toxic fog the stronger it gets.

                                                                                    TO ELIMINATE AN ENEMIES FOG YOU HAVE TO DESTROY THE FOUNDER [ The one who started it ]

                                                                                                                              MAYBE TRY TO MAKE A TOXIC FOG TORNADO 

                                                                                                                                                            .  CREATIVITY .

Edited by DarkPredator

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
 Share

×
×
  • Create New...