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Cosmonautics Day 2021


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1 minute ago, Rutgers said:

Supercharge is being added tonite after server restart. apparently wasp bomb is getting emp, stun and heat status effects too, and gauss emp is getting its splash back

Like the old days, I mean, if I use EMP, others' supplies will get disable as well? Just asking

 

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Just now, Rutgers said:

Supercharge is being added tonite after server restart. apparently wasp bomb is getting emp, stun and heat status effects too, and gauss emp is getting its splash back

So we all die faster now >:(

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1 minute ago, Tanker-Arthur said:

So we all die faster now >:(

I dont know if meteor golds will be back, but if players r using lifeguard and wasp bombs go off, then those sorry lifeguards will have no supplies or be stunned

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3 minutes ago, Rutgers said:

Yo how do you upload images like that, I keep trying to use lightshot and inserting the url on the forum but it doesnt work

Create an account here, upload the image and copy the direct link (image URL)  : https://imgbb.com/

 

 

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WAIT!

So you guys managed to fix the Gauss EMP bug, a "bug" that only existed for less than a month?


Yet you still haven’t done anything with the Magnum no-damage bug????

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Just now, Rutgers said:

At least its only 7 seconds too. It doesn't SOUND like alot but I'll see with the restart. But I can already envision the Rail Hornet Scout players that will be coming out in abundance tonite because I can't afford the armadillo module ? ? ?

Don't forget the Smoky Autocannon players. 7 seconds of 14 shots that do over 800 damage each.

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2 minutes ago, Rutgers said:

because I can't afford the armadillo module ? ? ?

 

If only they put that in the garage, but unfortunate that we need 'luck' to be able to face supercharged, but then again, we shouldn't be surprised 

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97qTAe1.png from patch notes

Ohh now even the farthest player in the Wasp bomb splash-damage radius will get affected hardly

For EMP Gauss.... Tanki ? Is it really was a bug? or you nerfed it and just changed your opinion?     Btw, for either.. I'm not happy, when lastly you nerfed it you buffed it again.

17 minutes ago, Premise said:

every few hours and while you are charged you can do anything you want, but if the battery is dead you have to wait for another one to play.

This wont happen ever in Tanki, because the active players are a really few. This will make the player leaving the game after their energy deplete which is a really wrong for Tanki

But if this happened, I literally will believe who said Developers lost their minds

But that wont happen?

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2 minutes ago, Tanker-Arthur said:

Don't forget the Smoky Autocannon players. 7 seconds of 14 shots that do over 800 damage each.

Also RFM from a mile away,

what can I say,

this is clearly balance,

that will only bring dismay

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not going to enjoy this event. seeing its going to be mainly Mammoth and dictators taking the gold . a lot more lag will be coning . also only going to be able to maybe get one mission done.

not interested in using isida or any lower turrets. not going to be able to buy seeing Tanki still has not fixed there paypal issues. mine is fine ..

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26 minutes ago, fghjkl54 said:

 

Quote

Added stun, EMP and heat status effects to Wasp's bomb. 

So what's the point of using Hunter now?

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  • Added stun, EMP and heat status effects to Wasp's bomb.

Rip low ranks, i mean this update is alright for legend ranks since its easy to escape from bombs, either you die from it either you escape it but rip low ranks.

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Just now, TWICE said:

So what's the point of using Hunter now?

I think you'll receive these status only if you are in the radius which is quite easy to escape in legend ranks

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1 minute ago, numericable said:

I think you'll receive these status only if you are in the radius which is quite easy to escape in legend ranks

Also upon bomb detonation, hence hurting lifeguard players more and maybe some that survived due to being far in the radius zone. which also means 3s deployment, compared to hunters which is smaller iirc.

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4 minutes ago, numericable said:

I think you'll receive these status only if you are in the radius which is quite easy to escape in legend ranks

 

2 minutes ago, Akame said:

Also upon bomb detonation, hence hurting lifeguard players more and maybe some that survived due to being far in the radius zone. which also means 3s deployment, compared to hunters which is smaller iirc.

The patch notes didn't mention when the status effects would be applied (once the bomb is placed or when the bomb detonates).  If it is the former case, it means Hunter has no chance to counter Wasp's bomb.

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  • Head Administrator
23 minutes ago, sweetwillie111 said:

Will drones be on for the special battle mode "Jump hopper jump"?

Probably not.

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3 hours ago, TWICE said:

 

The patch notes didn't mention when the status effects would be applied (once the bomb is placed or when the bomb detonates).  If it is the former case, it means Hunter has no chance to counter Wasp's bomb.

I think it would be extremely overpowered if those three effects would be applied with placing the bomb, it would basically guarantee destroying the enemy no matter what without giving them any chance of countering it without a Stun Immunity augment. I am curious for how long will the effects be applied. If it is too long then it will actually be better for the affected player to be destroyed directly in the blast than to suffer several seconds through Stun, EMP and Burn effect.

Edited by Flexoo
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with the special hopper/rico mode they should make it space mode, and have the od charge in 5 to 10 seconds. That way u really could fly!

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