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Cosmonautics Day 2021


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1 hour ago, numericable said:

I think you'll receive these status only if you are in the radius which is quite easy to escape in legend ranks

Radius is wide.  Even if you don't take full damage because you were on perimeter you might still get the status effects.

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I thought Status Effects only occur on Criticals.  Why is Gauss EMP happening on Salvo, which is NOT a critical?

 

"Adds critical damage to all turrets, just like Smoky, but with different damage multipliers for each turret.."

"With this change, we get a flexible mechanism that allows us to add augments with status effects for all turrets in the game."

"Gauss, Shaft:  Critical damage exists only for the arcade firing mode."

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2 minutes ago, wolverine848 said:

I thought Status Effects only occur on Criticals.  Why is Gauss EMP happening on Salvo, which is NOT a critical?

 

"Adds critical damage to all turrets, just like Smoky, but with different damage multipliers for each turret.."

"With this change, we get a flexible mechanism that allows us to add augments with status effects for all turrets in the game."

"Gauss, Shaft:  Critical damage exists only for the arcade firing mode."

While most status effects only occur on criticals, there are a few exceptions. In the case of gauss, critical damage on a salvo would be OP, but then again so would status effects on non-charged shots, so the status effects are given to the salvos. 

Shaft AP and Magnum AP are other augments that apply their status effect with a different mechanic than criticals.

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1 minute ago, wolverine848 said:

thought Status Effects only occur on Criticals.

I think those turrets which having 2 fire mode, it is easy to add in special mode, like Shaft snipe, Guass and Stricker salvo.

yeah, my gauss emp will OP again in seige with AP titan.

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1 hour ago, mooody09 said:

@mjmj5558  I was not talking about a specific event or this event. I was talking in general, we get 50% like 1 time or 2 times every year. We need more 50% sales.

no. no we don't. 2 50% ones plus all the other small ones are way more than  enough. If anything, we are actually getting too many sales.

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@boboiii We dont need those useless 30% sales. They should decrease the 30% and change that with atleats 1 50% but 2 would be perfect. We have four 50% sales and all are between july-december. We need atleats 1 50% sale between january-june

Edited by mooody09

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20 minutes ago, Emeraldcat345 said:

I think 4 50% sales wouldn't be at all that bad... if prices weren't so high in garage. A non-buyer needs 1 maxed out turret with an augment, 1 maxed out hull with an augment, 3 protection modules maxed out, 1 drone that's maxed out, and tons of supplies, in order to compete with the buyers, who already have that stuff. 

And you can easily do it, without buying. 1 combo+modules+drone maxed out are easily achievable. You lot are just bad at the game. You can easily compete against a 9999 GS with a 7-8k GS, if you all knew how to play, but you don't. 

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3 minutes ago, wild001 said:

I think those turrets which having 2 fire mode, it is easy to add in special mode, like Shaft snipe, Guass and Stricker salvo.

Shaft can do a constant 3300dmg even before the critical damage update, no need of critical damage.  But if they want to give it critical damage, they can by nerfing its regular sniping damage to a lower number like 2800 and making the critical 3800 in example.

Gauss critical damage is in the sniping mode as far as I know

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5 minutes ago, kydapoot said:

While most status effects only occur on criticals, there are a few exceptions. In the case of gauss, critical damage on a salvo would be OP, but then again so would status effects on non-charged shots, so the status effects are given to the salvos. 

Shaft AP and Magnum AP are other augments that apply their status effect with a different mechanic than criticals.

Well why does the EMP "salvo" still get to keep splash?  It's EMP not High Explosive.  leaving splash on salvo and taking from arcade makes no sense at all.

And the WIKI does not specify if that EMP affects all targets in splash radius.

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34 minutes ago, mooody09 said:

@SporkZilla See, four isnt enought and we need atleats 2 or 3 more 50%sales.

agree, every 3 month a 50% sale is good,

1. New year (Jan)

2  March ?

3. Tanki birthday (June)

4. Tanker's Day Celebrations (Sep)

also the small sale seems every 2 week, since my booster drone 1 step mu take 14 days, just in time

 

last 30% sale, my crystal pWyvuw1.png after buying, my crystal OUUIjwf.png

this 30% sale, my crystal now G1Ah0RH.png

so the economy is better than before, at least, since I never reach 2M before.

I only buy mu in 30% sale, I buy hull/turret/augment/drone only in 50% sale.

Edited by wild001
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2 minutes ago, mooody09 said:

@boboiii We dont need those useless 30% sales. They should decrease the 30% and change that with atleats 1 50% but 2 would be perfect. We have four 50% sales and all are between july-december. We need atleats 1 50% sale between january-june

What for? Didn't you already had a sale in December? why didn't you buy your stuff then? You wanna buy more stuff? Then save up. Waiting for 3-6 months means nothing. Its not like there is gonna be absolute exclusive content that is available for a limited amount of time. More/Bigger sales are simply unjustified. You just want all the good stuff, without making any sacrifice.

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23 minutes ago, fghjkl54 said:

that's reminde me

what about hot sales is it stoped or they are less often (or am i missing them?)

That's a good question, I haven't seen any hot sales myself. 

I will ask and let you know.

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@wild001 Do you buy battle passes or premium etc? Because I am not talking about players like you. I bought battle passes before, but have stopped for the last 3-5 months because of horrible rewars. We allways get cold immunity or other augments that we already have. So when players doesnt do the challenges the economy goes from good to bad very fast. Think about players that doesnt buy stuff. Before we could earn so much from just playing xp-bp especially in xpbp polygon cp. Why do you think the developers removed the xpbp fundings? because they want players to play matchmaking then start buying premium and battle passes.

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1 minute ago, mooody09 said:

@wild001 Do you buy battle passes or premium etc? Because I am not talking about players like you. I bought battle passes before, but have stopped for the last 3-5 months because of horrible rewars. We allways get cold immunity or other augments that we already have. So when players doesnt do the challenges the economy goes from good to bad very fast. Think about players that doesnt buy stuff. Before we could earn so much from just playing xp-bp especially in xpbp polygon cp. Why do you think the developers removed the xpbp fundings? because they want players to play matchmaking then start buying premium and battle passes.

Because they were farming crystals in xp/bp without any drawbacks. Playing the game on easy-mode and reaching the same destination. 

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@boboiii 

4 minutes ago, boboiii said:

What for? Didn't you already had a sale in December? why didn't you buy your stuff then? You wanna buy more stuff? Then save up. Waiting for 3-6 months means nothing. Its not like there is gonna be absolute exclusive content that is available for a limited amount of time. More/Bigger sales are simply unjustified. You just want all the good stuff, without making any sacrifice.

Lets be real, why do you think I started buying battle passes? all I am trying to say the developers can decrease the 30% sales if they give us 1 more 50%. I wasnt playing in December thats why. I stopped playing because the challange rewards was horrible. Dont you think waiting for 3-6 months is too much, this is just a game

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9 minutes ago, At_Shin said:

You also get 1 free containers every day (2.5 if you complete your daily missions). Even more if you watch ads on mobile after finishing battles. We have increased crystals and experience points since last year. While the increased exp could deter your game, you could farm on weekly containers which will give increased rewards at high ranks.

Oh trust me, I know. I work on 5 accounts every day and I earn 15 containers per account each week. So, if there was nothing wrong with how much crystals I earn a week, I wouldn't be complaining.

For starters, everything is heavily overpriced in garage. On all 5 of my accounts, I manage to get my turrets and hulls micro-upgraded before the rank requirement to send them to the next Mk, but my Modules are so expensive that they always fall behind. Granted, I use 3 hulls and 3 turrets per account, so, it makes sense why I can't get my Modules upgrades on time. But, that's 3 turrets and 3 hulls, a non-buyer can use 1 turret and 1 hull, and manage to upgrade 3 Modules on time, though, the cost is, you only get to use 1 tank combination. I think most players would prefer being able to use multiple other tank combinations. It kinda gets boring if you only have 1.

Another thing to point out is that drones exist, and if you've seen drones in action, you'll know that if you don't have a drone, you can't compete against the others. But, drones are super expensive and take months to micro-upgrade without speedups. I don't have any drones on my accounts yet, but I'm sure if I end up buying a drone, I'll be unable to either upgrade the drone, or upgrade my turrets, hulls, and modules.

Overall, prices in garage are too expensive and 4 50% sales can't cover it.

What makes this matter even worse is xp gain.

If you gain a lot of xp in a short amount of time, but don't gain enough crystals to upgrade the already expensive equipment, you're going to fall behind. Actually, I think the special events makes it even worse, because on special events your xp gain is technically 8x, and your crystal gain is 4x. 

 

 

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@boboiii 

1 minute ago, boboiii said:

Because they were farming crystals in xp/bp without any drawbacks. Playing the game on easy-mode and reaching the same destination. 

No, they did it because they need players to buy stuff from the shop so they can earn money. It takes less time for the match making match to end than a sandbox xpbp

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1 minute ago, mooody09 said:

Do you buy battle passes or premium etc?

No, never spend a single cent.

tips on fast crystal:
1. play mobile, you get extra about 1000 crystal for each battle, so in my rank, each battle about 500 crystal, so 1500 crytal per battle for sure, on double fund day, that is 2000 crystal for each battle.

2. play mobile, you can get 10 shards every 1 hour by a ad, so each day you get extra 2 containers from shards
3. play mobile, you can get 10 shard every battle, so 10 battle = 1 free container

4. play mission, you can get 2 container w mission battle,

5. open 5 container each day, you can get extra average 15k also so
6. change mission in mobile, so all crystal mission get you 6k crystal

so free crystal about at least 100k per week, from challenge, weekly container, luck from container

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14 minutes ago, boboiii said:

And you can easily do it, without buying. 1 combo+modules+drone maxed out are easily achievable. You lot are just bad at the game. You can easily compete against a 9999 GS with a 7-8k GS, if you all knew how to play, but you don't. 

Yes, it's achievable doing that, but would you be able to enjoy yourself? Only being able to use 1 tank combination?

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16 minutes ago, wolverine848 said:

Well why does the EMP "salvo" still get to keep splash? 

The developers just changed their minds about the nerf and said it's a bug

  • Fixed the bug with Gauss's «EMP Salvo» not dealing damage to opponents in splash range.
Edited by asem.harbi
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39 minutes ago, wolverine848 said:

Shop = PAY .... 

he said pay 2 play, i.e 2 energy to enter a game etc, which i assume its not pay 2 play, since the shop is a seperate entity

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@wild001 

1 minute ago, wild001 said:

No, never spend a single cent.

tips on fast crystal:
1. play mobile, you get extra about 1000 crystal for each battle, so in my rank, each battle about 500 crystal, so 1500 crytal per battle for sure, on double fund day, that is 2000 crystal for each battle.

2. play mobile, you can get 10 shards every 1 hour by a ad, so each day you get extra 2 containers from shards
3. play mobile, you can get 10 shard every battle, so 10 battle = 1 free container

4. play mission, you can get 2 container w mission battle,

5. open 5 container each day, you can get extra average 15k also so
6. change mission in mobile, so all crystal mission get you 6k crystal

so free crystal about at least 100k per week, from challenge, weekly container, luck from container

Understand there are many players that doesnt play on the phone. Plus i cant download tanki on ios.

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19 minutes ago, mooody09 said:

@boboiii 

Lets be real, why do you think I started buying battle passes? all I am trying to say the developers can decrease the 30% sales if they give us 1 more 50%. I wasnt playing in December thats why. I stopped playing because the challange rewards was horrible. Dont you think waiting for 3-6 months is too much, this is just a game

You don't seem to play too much. That means that you don't earn much either. So what exactly do you more 50% sales since you probably won't have enough to buy anything at all, or just a few items/MU's. Since you want that many sales, might as well ask them to half all the prices in garage at all items, and not bother with the sales anymore. But of course, if they did that, then you'd start to complain as to why are there no more sales.

Edited by boboiii
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1 minute ago, mooody09 said:

i cant download tanki on ios.

I play on my samsung android 10" tablet, cheaper than ipad and built-in pen for draw on it as well,

1 ipad can buy 2 android tablet already, samsung entry model tablet more than enough.

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