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Cosmonautics Day 2021


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6 minutes ago, Emeraldcat345 said:

Yes, it's achievable doing that, but would you be able to enjoy yourself? Only being able to use 1 tank combination?

Well you don't have to stop there, do you? Take one step at a time. Max one thing before buying another. What good is it to you, to have 10 turrets and 10 hulls, all without any upgrades? Its not like you can take all 10 of them in battle with you. 

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1 minute ago, boboiii said:

You don't seem to play too much. That means that you don't earn much either. So what exactly do you more 50% sales since you probably won't have enough to buy anything at all, or just a few items/MU's. Since you want that many sales, might as well ask them to half all the prices in garage at all items, and not bother with the sales anymore. But of course, if they did that, then you'd start complain as to why are there no more sales.

@boboiii  I have enough to buy under 30% sales but I just need more to uppgarde. This is not even about buying because I have everything. The uppgrades cost so much plus the supplies cost much too especially the battries. Before 3 months ago I use to play for several hours when I used to do challenges. But then I saw a pattern in the challenges, often the same augments and the same immun(the cold one). I bought vulcan+ alteration so I could use it, but I dont even use because I dont have access to heat immun, even tho I have bought over 10 challenges.

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@mooody09 Sales are supposed to be relatively rare; the fact that we get four 50%-sales each year and 25%/30% quite frequently (9 times a year) is quite remarkable and we should be actually grateful about it. 50% sales are only held during important events within a year e.g. Tanki's birthday, Tanker's day and Christmas; they are not randomly organised. Comparing all events during a year in Tanki Online, it can be concluded that the most important holidays/events occur at the second half of the year; it just so happens that there are only small holidays during the first year. 

Sales already happen way too often in this game - ones opinion on this is completely irrelevant, because it is a straight fact - having too many of them can make one wonder why we would need the current normal prices since they are completely covered by every single sale.
Players such as you are way too spoiled, I repeat again we do not need more sales and absolutely no more 50% sales. What's more, I would say that we need less sales. The large frequency of sales happening takes away the special factor of them: tankers will no longer need to save crystals and think wisely about spending them, instead they are confronted with an automatically lower price because of the many sales 

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2 minutes ago, mooody09 said:

@boboiii  I have enough to buy under 30% sales but I just need more to uppgarde. This is not even about buying because I have everything. The uppgrades cost so much plus the supplies cost much too especially the battries. Before 3 months ago I use to play for several hours when I used to do challenges. But then I saw a pattern in the challenges, often the same augments and the same immun(the cold one). I bought vulcan+ alteration so I could use it, but I dont even use because I dont have access to heat immun, even tho I have bought over 10 challenges.

Well if you already have everything, then these small sales are actually gonna benefit you -_-.  ESPECIALLY since you are not a heavy buyer. All you need to do is MU your stuff, 1 step / sale, without speedups. That way, you gonna save a LOT more crystals than MU/SU'ing in a 50/70% sale. Yeah, sure, it takes more time, but it would take even more time and hard work to earn crystals that you gonna spend for a worse deal.  

Having frequent, small sales, are a win win no matter how you look at it. 

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Quite sad to see EMP salvo get a buff. I really hope the splash radius just relates to damage (and is half of what it was pre-bug), and that the EMP splash radius isn't back once more. The celebrations are nice though, The new modes are a great idea and quite a bit of fun!

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@BloodPressure 

1 minute ago, BloodPressure said:

The prices for everything is way too high. If you have been playing this game for the last couple of years then you know that. It went from that you could buy 3 modules the same time to buying only 1 module for 245k. They need to descrease the 30% sales and give us 1 50% sale between february-june. They took away the xpbp fundings so players could play match making more so we deserve this and I am talking as a member of the xpbp community.

 

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@LOLKILLERTOTHEDEATH 

2 minutes ago, LOLKILLERTOTHEDEATH said:

Quite sad to see EMP salvo get a buff. I really hope the splash radius just relates to damage (and is half of what it was pre-bug), and that the EMP splash radius isn't back once more. The celebrations are nice though, The new modes are a great idea and quite a bit of fun!

I played with it, its bad at the moment, we need the splash radius back

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2 minutes ago, mooody09 said:

I played with it

I have it as well, it is still powerful in 1 vs 1 , just not as powerful as before, not useable in seige mode without splash, at least for the damage output.

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@wild001 

1 minute ago, wild001 said:

I have it as well, it is still powerful in 1 vs 1 , just not as powerful as before, not useable in seige mode without splash, at least for the damage output.

Yes I agree. They need to fix back alot of things, start with the critical damage uptade

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2 minutes ago, mooody09 said:

You can't be serious....thinking that that module update was bad. I see that you simply lack any logic now. Yea, you could have bought 3 modules at 250k, but you had to buy several dozens, in order to have an all-around protection set ready for any game. Now you just have to buy 13 modules, and you can swap them around however you want it. It costs the same, only 250k and 500k to max out. If they actually wanted to make things in balance with the old modules, they should have priced the new ones up to 500k/mod and 1m for maxing it.

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9 minutes ago, mooody09 said:

@LOLKILLERTOTHEDEATH 

I played with it, its bad at the moment, we need the splash radius back

Well, I think that it should have splash radius for damage, but EMP splash radius doesn't need to come back. Even if you can only EMP 1 target, I think that's pretty fair and balanced to be honest.

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@boboiii 

1 minute ago, boboiii said:

You can't be serious....thinking that that module update was bad. I see that you simply lack any logic now. Yea, you could have bought 3 modules at 250k, but you had to buy several dozens, in order to have an all-around protection set ready for any game. Now you just have to buy 13 modules, and you can swap them around however you want it. It costs the same, only 250k and 500k to max out. If they actually wanted to make things in balance with the old modules, they should have priced the new ones up to 500k/mod and 1m for maxing it.

I was talking about the prices not that you couldnt switch to which module you wanted and it was just an example. 250k for 3 and now 250k for 1 use your brain to calculate. And the most annoying thing is that you need to buy step by step Mk1-Mk7 before you could buy direct from mk0 to mk3

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@LOLKILLERTOTHEDEATH 

Just now, LOLKILLERTOTHEDEATH said:

Well, I think that it should have splash radius for damage, but EMP splash radius doesn't need to come back. Even if you can only EMP 1 target, I think that's pretty fair and balanced to be honest.

The can minize the splash damage but it would have been amazing if it was there. I dont even bother using gauss anymore. I dont care if the splash does 0 damage as long it removes the enemies supplies

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14 minutes ago, boboiii said:

Well you don't have to stop there, do you? Take one step at a time. Max one thing before buying another. What good is it to you, to have 10 turrets and 10 hulls, all without any upgrades? Its not like you can take all 10 of them in battle with you. 

Sure, yeah, that's reasonable. Max out 1 turret, 1 hull, a few modules, and a drone, which should take a few months or years, depending on how often you play, and THEN get a new turret that is M0 and would require you to spend time and crystals upgrading.

The thing is, I don't think anyone would want to go to legend only using 1 tank combination. They'll literally get bored of it. You're forgetting that games need to be actually enjoyable.

If you have 1 tank combination maxed out, you'll get bored of it, if you have 10 tank combinations that are M1, then you'll quit the game because you can't fight back against the M3 players, because you're at that rank now where you can get M3 stuff.

Buyers aren't affected by this, by the way. They already have all the equipment they need and the upgrades required.

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1 minute ago, mooody09 said:

@boboiii 

I was talking about the prices not that you couldnt switch to which module you wanted and it was just an example. 250k for 3 and now 250k for 1 use your brain to calculate. And the most annoying thing is that you need to buy step by step Mk1-Mk7 before you could buy direct from mk0 to mk3

the.....the prices......hmmm.....i wonder about what I wrote that whole paragraph hmmmm i wonder. 

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Just now, mooody09 said:

@LOLKILLERTOTHEDEATH 

The can minize the splash damage but it would have been amazing if it was there. I dont even bother using gauss anymore. I dont care if the splash does 0 damage as long it removes the enemies supplies

I'm sure you'd enjoy it (and to be honest, so would I if I had the augment) but it's simply not fair to other players, who repeatedly get their supplies removed and are fish in a barrel for players to destroy. It shouldn't have had that massive radius for deactivating supplies in the first place if you ask me. It definitely doesn't need to come back, because Gauss EMP is no longer easily one of the most (if not the most) powerful augments in the game.

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@LOLKILLERTOTHEDEATH 

Just now, LOLKILLERTOTHEDEATH said:

I'm sure you'd enjoy it (and to be honest, so would I if I had the augment) but it's simply not fair to other players, who repeatedly get their supplies removed and are fish in a barrel for players to destroy. It shouldn't have had that massive radius for deactivating supplies in the first place if you ask me. It definitely doesn't need to come back, because Gauss EMP is no longer easily one of the most (if not the most) powerful augments in the game.

There is an augment that can protect you. Why do you think I that like over 200 containers , so I could get it and I anjoyed using it. But this uptade d3s everything.

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Just now, Emeraldcat345 said:

Sure, yeah, that's reasonable. Max out 1 turret, 1 hull, a few modules, and a drone, which should take a few months or years, depending on how often you play, and THEN get a new turret that is M0 and would require you to spend time and crystals upgrading.

The thing is, I don't think anyone would want to go to legend only using 1 tank combination. They'll literally get bored of it. You're forgetting that games need to be actually enjoyable.

If you have 1 tank combination maxed out, you'll get bored of it, if you have 10 tank combinations that are M1, then you'll quit the game because you can't fight back against the M3 players, because you're at that rank now where you can get M3 stuff.

Buyers aren't affected by this, by the way. They already have all the equipment they need and the upgrades required.

i have created 4 other smaller accounts, and played without buying anything at all on them. on each and every one of them, by the time i reached the rank of General, i had either 2 maxed hulls, 2 maxed turrets, at least 3 modules at 40% prot, and a maxed drone, OR the equivalent of those, in crystals. 

1-2 ranks later, i had either 3 maxed protections or most protections at 35-40%.

And I repeat: Without buying anything at all. 

Are my games enjoyable? Yes they are, since i'm usually at the top of the list, with my score often double(or more) of the second guy. 

It is not impossible to have good stuff and enjoy it. You want more? then of course, you gonna have to work for more. But you don't really have any excuses for not having at least 1 strong combo.

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Tanks need energy/fuel and supplies.

Tankers need Crystals and/or Coins, and food (some of us).

But isn't Batteries already a form of energy?

I guess Batteries is only meant for Drones, and Energy will be for Tanks.

But couldn't Batteries be merged with Energy, and not use supplies.

Or Energy could replace all supplies, like my awesome idea.

My Energy idea:

- Units of energy that will be converted into energy to power Tanks, Drones, Shields (Double Armor), Speed Boost, Damage Boost (Double Damage).

- 1 unit could cost 50 Crystals.

- If you press 1 you consume 3 units and get reparing energy, equivalent to a repair kit.

- A Drone could consume 5 units, or have variable consumption depending on upgrades

- Yes, it's an awesome idea.

- All our supplies could be converted into energy units.

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3 hours ago, Tanker-Arthur said:

Plot Twist: When they finally release Tesla, instead of needing crystals to obtain it, you'll need Energy 

In order to buy it, you'll need to buy a bundle with an actual Tesla for the low-low price of $69,420, and get the Tesla turret in the bundle. After that, the Tesla turret will be using Energy to shoot, and you'll get Tanki Energy every time you charge your car.

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2 minutes ago, mooody09 said:

@LOLKILLERTOTHEDEATH 

There is an augment that can protect you. Why do you think I that like over 200 containers , so I could get it and I anjoyed using it. But this uptade d3s everything.

Not everyone can get the augment, and without it EMP salvo means certain death. It used to be broken and needed to be balanced. 

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@LOLKILLERTOTHEDEATH 

2 minutes ago, LOLKILLERTOTHEDEATH said:

Not everyone can get the augment, and without it EMP salvo means certain death. It used to be broken and needed to be balanced. 

Do you think its fair for players like me? I wasted real money on 200 containers then they do this crap uptade

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