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Critical damage, fix XP/BP


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xp/bp is unbalanced with the new critical damage which only allows you to do 794 damage  or 1411 damage. At crucial moments where your enemy is supposed to die because he got hit twice already but doesnt die, and instead your enemy does a critical and kills u is extemely unfair, so I hope the devs can fix this problem  and rail in general

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Quoting from the Vlog:

Quote

After analyzing the situation and listening to your feedback, we have decided to make some adjustments. To adjust the game dynamic to be closer to the age-old mode, XP/BP will undergo a few changes. Well, after the changes, Hornet will rarely be able to survive two Railgun shots, while Wasp is always guaranteed to die after two shots. 

Just be happy that a somewhat skilled, balanced, almost without any RNG game mode existed for so long. It was kind of obvious that it would be (completely) ruined at some point.

I doubt that anything is going to be changed just because it affects something out of MM

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