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Episode 295 of the V-LOG!


Marcus
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In today’s episode, we will be taking a sneak peek at the new Ultra skin for Striker. We’ll also be discussing some changes to PRO battles and telling you about drones.

 

 

 

Made with ❤️ by Tanki and 

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I believe that the developers should focus now on adding HD skins for all the equipment rather than adding Ultra/XT/Prime or other skins. The collection of HD skins should be completed at the earliest and it must be the top priority of the developers. Nevertheless I still appreciate the Striker Ultra skin.

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Anyone else wish the Ultra Skins would be converted to HD M1 skins?

I mean, the asthetics just make perfect sense. Ultras have some armor plates on them like the M1 skins but it's not as widespread as M2 and M3 skins.

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It's just my imagination  or Tesla looks a little bit like a crab? XD ?

Edited by BiBo
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yesssssss an ultra skin!!!!!!!!! ?

I realllly hope that when you're using salvo, as you lock on and get closer to fully locking on, the rockets start spraying small flames as they prepare to launch. Ultra skins are about the small details, and I am REALLY excited to see this one.

Vulcan Ultra for example is a perfect example of this. You get casings flying out, AND you see steam building if you overheat. 

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Yes, waiting and excitet for this new tesla turret and pretty happy with the drone changes. But the problem is not the drones, its the fact that battries cost so much. Please reconsider the prices for battries. I have been playing this game since 2013 and I have played alot of xp-bp. Happy that you are removing the critical damage from xp-bp format but please remove hopper from xp-bp format. Hopper is already annoying in match making , just remove it already from our beloved format(xp-bp).

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I'm amazed that something wise it being done about XP/BP. If the 3shots on Hornet are rare enough, they'll make it more balanced. As for Hopper, it doesn't really belong in XP/BP anyway, but making it 1shot will make it less annoying

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@SporkZilla 

1 minute ago, Picassoo said:

I'm amazed that something wise it being done about XP/BP. If the 3shots on Hornet are rare enough, they'll make it more balanced. As for Hopper, it doesn't really belong in XP/BP anyway, but making it 1shot will make it less annoying

Your supplies will be activated for longer. Depends on your drone and how much you have uppgraded it

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Just now, DenizZ said:

they said that hornet is rarely surviving 2 shots, so it will almost be 3 shots everytime

lol no, surviving two shots equals being 3shot

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12 minutes ago, DenizZ said:

they said that hornet is rarely surviving 2 shots, so it will almost be 3 shots everytime

Your logic is incorrect. They said Hornet will be rarely able to survive 2 shots, which means Hornet is rarely able to be 3 shots. That means most of the time, Hornet is still 2 shots.

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Just now, yyang_tanki said:

Your logic is incorrect. They said Hornet will be rarely able to survive 2 shots, which means Hornet is rarely able to be 3 shots. That means most of the time, Hornet is still 2 shots.

Yes ur right, I was a bit confused...

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What I wanna know is if Tesla can interact with Hull overdrives like Ares OD, Hunter OD, Wasp OD...For example balls from Ares OD and 2nd shooting mode for Tesla look exactly the same so in theory u can boost your range of the Ares OD by just shooting with Tesla at it, or u can technically powerup Hunter OD ( or its range ) since Hunter OD is all about stunning / EMP.

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28 minutes ago, mooody09 said:

@SporkZilla 

Your supplies will be activated for longer. Depends on your drone and how much you have uppgraded it

I watched it a few times and I'm still not sure I get it

Sounds like you'll need to have a Brutus drone fully upgraded if you want DA and DD to actually be DA and DD (and don't want to consume batteries)

Quote

with upgrading a drone, the passive bonus you get from it will also increase, reaching the maximum double boost that you get from the supply now

 

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Finally a good news to delight XP/BP players, thanks for the update, and yeah I am eager to see how those annoying hopper players in XP will react to this 1 shot :D

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Hornet, will need 2 shot to be killed and survive once in a while.

Wasp will always die in 2 shots.

Hopper will always die with one shot :DDD

 

No batterie needed to run Brutus! let me fully upgrade it right away. I suppose it is one way to try to revive it after suffering from the invasion of the AP effect. 

Dilute the power of the supplie freely given but with the ability to boost them back by spending more crystals (e.g. buy drone, Buy MU and buy batteries to run them). ? 
Buyers 9 - F2p 0

 

Tesla is interesting, good thing is that the 2 fire mechanics are triggered the same way (with Mobile player in mind, development was).

Edited by Tokamak
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Just now, At_Shin said:

I agree! It looks complicated. Interesting stuff!

Complicated, but interesting and never before seen :D

And I love how unique it is.

Makes Gauss look like the devs didn't even try. Gauss is cool......but to be honest, that turret is more of a win for the Art Department. The design for it is awesome but the mechanics are....lacking. Tesla on the other hand, is an ultimate win. It's so "new" and "fresh", and it's design is just awesome. It's doesn't look like a conventional tank turret, but still awesome because it's "different", yet it still fits the theme of the game. 

Edited by Tanker-Arthur
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Are they going to nerf drones or something? ?

Hopefully, the 4th slot for modules will be out before TO's birthday.

(I hope that Tesla turret will be readily available in garage and not in ultra containers )

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