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Episode 295 of the V-LOG!


Marcus
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What if all Supplies, for everyone, get a 40% effect, instead of 50%?

For example, Double Armor (50%) would be Armor Boost (40%)

To compensate the duration could be 40 seconds instead of 30.

Then the protection/modules could also have 40% per each of the 4 Slots.

10 hours ago, Ironmantonystark said:

I believe that the developers should focus now on adding HD skins for all the equipment rather than adding Ultra/XT/Prime or other skins. The collection of HD skins should be completed at the earliest and it must be the top priority of the developers. Nevertheless I still appreciate the Striker Ultra skin.

Didn't you get the memo?

Helpers are only suppossed to like every update, every release and every plan.

You're welcome.
 

Spoiler

 

I'm kidding.

Spoiler

I think.

 

6 hours ago, Tanker-Arthur said:

Anyone else wish the Ultra Skins would be converted to HD M1 skins?

I mean, the asthetics just make perfect sense. Ultras have some armor plates on them like the M1 skins but it's not as widespread as M2 and M3 skins.

Yeah. Ultra should be remade to become the primary skin.

It should be a little alien but realistic at the same time.

"HD" should be an obtainable skin and should be renamed as "Chromed Plastics" or maybe "Stainless Steel".

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It's been a while since I've felt this much excitement for an update. I'm mainly referring to Tesla. I have never seen a weapon act like that, in any games. I can see now why it has been taking the Devs almost a year to work on Tesla. Because, unlike Gauss, they aren't rushing it this time.

As for the Striker Ultra, they should really be focusing on HD'ing everything before giving the equipment skins.

I got mixed feelings for the supply/drone update, nothing set in stone yet.

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Just now, Emeraldcat345 said:

As for the Striker Ultra, they should really be focusing on HD'ing everything before giving the equipment skins.

 

Should've turned the Ultra skins into HD M1 skins. 
Then make HD M0, M2, and M3 skins to finish it off.

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6 hours ago, SporkZilla said:

I watched it a few times and I'm still not sure I get it

Sounds like you'll need to have a Brutus drone fully upgraded if you want DA and DD to actually be DA and DD (and don't want to consume batteries)

 

No. DD, DA and SB are going be nerfed for lower levels. On legend level, the boost for DA, DD and SB are going to stay the same. Currently, every drone crants you at 20/20 5% boost to DD and DA. That effect will be increased.

Brutus drone can only crant you 5% boost to DA and DD. also that effect will be increased. Howerer, brutus will not consume any more batteries, even if you equip it. You can use it, even if would have 0 batteries.

Effects, how drones like booster, defender, saboteur etc. (Drones which interacts with supplies) will be chanched. How, we dont know yet.

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1 hour ago, Tanker-Arthur said:

Make all drones use 0 batteries. 

  1. Also make them more balanced with each other.
  2. Also make them not consume extra supplies.

 

I still love your Drone rebalancing ideas. <3 <3 <3 Only if the upgrade steps are not M0 to M3 but keep it as #/20.

Edited by FrozenRailgun
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2 hours ago, CageTheElephant said:

Tanki: We're going to make it so anyone, no matter the modification level of their Railgun and Hornet/Wasp/Hopper, can join an XP/BP battle

MyTanks: We've had that feature for a long time, plus we allow people of any ranks to play against each other, so you don't have to be a high ranked player to play the best of the best

Also MyTanks: We're going to illegally make a bootleg of the game and claim credits for the "hard work". So instead of playing the original game, come join us as we offer everything that already exists in the original game, plus it's a safe haven for everyone who was banned and blocked for everything ranging from rules abuse to cheating.

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11 hours ago, Ironmantonystark said:

I believe that the developers should focus now on adding HD skins for all the equipment rather than adding Ultra/XT/Prime or other skins. The collection of HD skins should be completed at the earliest and it must be the top priority of the developers. Nevertheless I still appreciate the Striker Ultra skin.

Striker is an odd looking turret. Maybe they wanted to make the Ultra Skin a unique first draft, and polished at the end. Then an HD Striker model where more people will use it.

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1 hour ago, lssimo said:

What if all Supplies, for everyone, get a 40% effect, instead of 50%?

For example, Double Armor (50%) would be Armor Boost (40%)

To compensate the duration could be 40 seconds instead of 30.

 

We don't need an increase in supply duration, engineer drone/supplier exists for such.

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1 minute ago, Akame said:

We don't need an increase in supply duration, engineer drone/supplier exists for such.

RIP Hyperion Drone.

 

Can we make consumption nerf back to 2 from 3? It will no longer make much sense if Supply duration is increased.

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1 hour ago, Tanker-Arthur said:

If you're using Hopper, you're better off just camping and helping snipe off enemies with Gauss, to clear a path for your teammates.

Otherwise, grab another hull and play fair in CTF and RGB XD

But then I cannot fly and capture flags or score points. If I have to play fair then there's no guarantee that I will win...

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Drones should consume batteries depending on the upgrade level.

Todays "BIG" Batteries could be converted into smaller Batteries.

One Battery could become 6 New Batteries, costing 50 crystals each.

An unupgraded Drone could consume 0 or 1 New Battery, and a fully upgraded Drone could consume 5 or 6 New Batteries. We could also have the option to select the upgrade level to use in battles. And levels could be locked depending on ranks too.

Same with Repair Kits. These could be divided into smaller pieces. And Low MK tanks could use less Repairs, while High MK tanks use more.

Mk1 Light Hulls and Mk1 Heavy Hulls could consume a Repair that gives them 1000hp instantly and nothing more.

MK8 Light and MK8 Heavy 2000hp and nothing more.

1 RK = 3 New RKs

1 New Rk = 1000hp

2 New Rks = 1333hp

3 New Rks = 1666hp

4 New Rks = 1999hp

What do you think?

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3 hours ago, asem.harbi said:

Honestly there are many players who paid 140$ for Hopper in the pre-access, does it seem appropriate to restrict them from entering xp/bp battles.. what about the money they paid!

Should not have paid it then. Tanks that fly have no place in xp/bp, are matchmaking for that matter. 

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Tesla.

Remove the floating ball of energy, it is too much.

Just use the electrifying part to electrify one or more tanks.

Instead when there's no tank in our front range we should be able to trow lightning strikes at any range depending on the charge.

Isida should be the one trowing floating balls of plasma, also at any range.

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2 hours ago, lssimo said:

Drones should consume batteries depending on the upgrade level.

Todays "BIG" Batteries could be converted into smaller Batteries.

One Battery could become 6 New Batteries, costing 50 crystals each.

An unupgraded Drone could consume 0 or 1 New Battery, and a fully upgraded Drone could consume 5 or 6 New Batteries. We could also have the option to select the upgrade level to use in battles. And levels could be locked depending on ranks too.

Same with Repair Kits. These could be divided into smaller pieces. And Low MK tanks could use less Repairs, while High MK tanks use more.

Mk1 Light Hulls and Mk1 Heavy Hulls could consume a Repair that gives them 1000hp instantly and nothing more.

MK8 Light and MK8 Heavy 2000hp and nothing more.

1 RK = 3 New RKs

1 New Rk = 1000hp

2 New Rks = 1333hp

3 New Rks = 1666hp

4 New Rks = 1999hp

What do you think?

This would make the game much more complicated than now.  We are not playing Total War or Football Manager which require so much micro-management.

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16 minutes ago, At_Shin said:

I request the forum members to kindly keep the discussion on topics relevant to this vlog. Off topic discussions shall be removed from now on. 

Sir, we were discussing something from the v-log, specifically the changes to XP/BP to allow anyone to play the mode, regardless of the levels of their Hornet/Wasp/Hopper. I urge you to remember that, perhaps refresh yourself with some of the messages shared previously.

 

Nonetheless, I will end my discussion on this topic.

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I am so happy that this V-Log 295 talked about the Tesla turret. Now I can confirm that the release of Tesla is near.

image.png

image.png

From seeing Tesla in this V-Log 295, I can confirm that the release of this turret is near. I do like the dual firing mode of the Tesla turret. Since Tesla's visual effects are still in development, I hope that developers changes the visual color effects of the plasma ball because it confuses players with Ares's plasma ball color effects. Tesla needs its own color visual effects for its plasma ball to differ from Ares's overdrive. The electric discharge visual effects of Tesla are fine.

I hope that Tesla will be released with an HD and XT skins. Players would want and expect to add those additional skins to their collection. I am glad that the Tesla turret will come with critical damage.

Critical damage changes and other - News and Announcements - Tanki Online Forum (tankiforum.com)

Edited by RIDDLER_8
Critical damage.
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10 hours ago, BloodPressure said:

But then I cannot fly and capture flags or score points. If I have to play fair then there's no guarantee that I will win...

cough @Maf cough

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@Spy

You are wrong. Since Tesla is a close range turret, you will be able to run away from it if you use a light hull. You will need to keep your distance apart from Tesla enemies if you need to run away with flags and rugby balls. Tesla players on your team mates are going to heal you when close by, so make sure to get near them if you need healing or to stay alive during an inportant flag or ball action moment.

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2 minutes ago, RIDDLER_8 said:

@Spy

You are wrong. Since Tesla is a close range turret, you will be able to run away from it if you use a light hull. You will need to keep your distance apart from Tesla enemies if you need to run away with flags and rugby balls. Tesla players on your team mates are going to heal you when close by, so make sure to get near them if you need healing or to stay alive during an inportant flag or ball action moment.

But I wasn't talking about Tesla, I was talking about Hopper...

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17 hours ago, FrozenRailgun said:

Brutus gang rise up!

Wow, I really wish they would have an English writer (not Grammerly) script these V-Logs.  The supply/drone explanation is baffling and extremely vague.   What?  And Huh? 

I guess that too soon another typically toxic Tanki update will show us what the new supply/drone meta will actually be.

 

In the meantime, my biggest question is this:  How can you equip a drone, yet have it not consume supplies?  I thought drones automatically chewed through batteries and their associated supplies whenever they were equipped.  Can anyone shed some light on this coming change?   ...maybe use Brutus as an example drone since it is available at low ranks and doesn't cost an arm an a leg.

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