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An Idea To Balance Out Shaft


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Just now, yellowghetto said:

What skill? That is not a common parameter, and changes Shaft's characteristics!

The skill is that you have to aim your shaft slightly above the tank then shoot so it will hit the target. As I said before when the enemy tank is outside the shaft users reach. 

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3 minutes ago, MysticBlood said:

The skill is that you have to aim your shaft slightly above the tank then shoot so it will hit the target. As I said before when the enemy tank is outside the shaft users reach. 

Interesting. But how is this... skill?

This is introducing more luck to the game.

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37 minutes ago, yellowghetto said:

Interesting. But how is this... skill?

This is introducing more luck to the game.

I think it'll be like Magnum. At first, it was pretty difficult to use, but as you get more and more used to the controls it won't be that hard to master. Now it's mostly muscle memory - where I land shots with Magnum is not a challenge for me anymore.

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5 hours ago, LambSauce said:

I think it'll be like Magnum. At first, it was pretty difficult to use, but as you get more and more used to the controls it won't be that hard to master. Now it's mostly muscle memory - where I land shots with Magnum is not a challenge for me anymore.

In my thoughts I believe that shaft is much easier to use than magnum. While using Magnum, you always have to predict or assume the position of the enemy which makes it harder. Shaft users just play tanki like a point and click adventure  ?

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48 minutes ago, raze_avenger said:

In my thoughts I believe that shaft is much easier to use than magnum. While using Magnum, you always have to predict or assume the position of the enemy which makes it harder. Shaft users just play tanki like a point and click adventure  ?

It should be that way.

Magnum is like a howitzer firing from behind a defensive bunker.  Does not need to see target and can't be hit back.

Shaft is like a main battle tank with a smoothbore 120mm cannon - must get up on the hill for Line-Of-Sight.  Much better for targeting, but also puts itself in danger.

Indirect-fire vs direct-fire.

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6 minutes ago, wolverine848 said:

It should be that way.

Magnum is like a howitzer firing from behind a defensive bunker.  Does not need to see target and can't be hit back.

Shaft is like a main battle tank with a smoothbore 120mm cannon - must get up on the hill for Line-Of-Sight.  Much better for targeting, but also puts itself in danger.

Indirect-fire vs direct-fire.

All very true but I typically find myself more effective using shaft

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8 hours ago, raze_avenger said:

All very true but I typically find myself more effective using shaft

I suggest exploring the different playstyles Magnum has to offer. It's not just about sitting back and camping.

Harpoon Magnum offers very dynamic, fast-paced gameplay that can be deadly if you master it.

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3 hours ago, LambSauce said:

I suggest exploring the different playstyles Magnum has to offer. It's not just about sitting back and camping.

Harpoon Magnum offers very dynamic, fast-paced gameplay that can be deadly if you master it.

Agreed, unfortunately, lots of people I see using magnum tend to use a heavy hull and camp, Though I've seen some people effectively use it on a mobile hull as well. Anyways, since wolverine said that magnum would fire behind a defensive bunker I assumed he meant the magnum is camping. In that scenario, I just said that I would be more effective using shaft than trying to hit targets with my intuition (camping magnum). 

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