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Make hulls' hitboxes taller


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Many of you probably noticed how hovering hulls, can easily pass most of normall hulls, and it's kinda unfair to be honest. Dictator (maybe Titan and Hunter as well) is only one that can stop hovering hulls for good, because it have taller hitbox. So my suggestion is to make taller hitboxes for other hulls as well, and those hitboxes should only affect hovering hulls, because it wouldn't make sense if for example Wasp get on Viking, and stay in air instead of directly on it.

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Declined

To begin with, I do not think this is possible. But even if it was, you could hit Vikings and Wasps easily, and I don't think anyone would want that.

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The correct solution is to fix the stupid mechanics of Hovering hulls that made them crossing over the hulls.   Not to make the normal hull hitboxes taller, this will ruin the game

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1 hour ago, Spy said:

Declined

To begin with, I do not think this is possible. But even if it was, you could hit Vikings and Wasps easily, and I don't think anyone would want that.

I think i used wrong word, my idea is not make hulls be easier to hit by turrets or catch gold boxes easier like with dictator, but to prevent hovering hulls going above them like there was nothing in their way. For example you use Viking with heavyweight construction, you can block each normal hull, but can't block hovering hulls, because they go above you. So the point is to make hovering hulls no longer could do that.

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12 hours ago, Mr.Designer said:

I think i used wrong word, my idea is not make hulls be easier to hit by turrets or catch gold boxes easier like with dictator, but to prevent hovering hulls going above them like there was nothing in their way. For example you use Viking with heavyweight construction, you can block each normal hull, but can't block hovering hulls, because they go above you. So the point is to make hovering hulls no longer could do that.

With the extra polygons, I think the Devs should fix up what is solid and what is ghostly. I think it would be really cool if they solidified turrets as well as hulls, that way it might prevent other players from driving over you without a sweat.

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