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Patch Update #644 - Released 23rd April 2021


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Patch Update #644 - Released 23rd April 2021

 

  • List of changes:

    • Ultra Weekend - new missions and special events are already in the game.

    • Added the new «Striker Ultra» skin.

    • Added the new Striker’s stunning augment into Ultra Containers.

    • Made some improvements to critical damage:

      • Fixed some augments that were broken after the critical damage release.

    • Fixed the «Show Damage» setting.

    • Changed the «XP/BP» format battle settings:

      • Hornet survives 2 shots less frequently;

      • Wasp never survives 2 shots;

      • Hopper rarely survives 1 shot.

    • The battles you created will have a different colour in the battles list.

    • After you open a battle, it will have a different colour in the battles list.

    • Added sounds for dealing common and critical damage:

      • You can change the volume of the sound for dealing and getting damage separately.

    • Hammer’s «Duplet» augment no longer increases vertical scatter angle.

    • Hammer’s «Blunderbuss» augment now increases vertical scatter angle by 200% and clip reload by 25%.

    • Striker reload time has been decreased from 2.2s to 1.7s and from 2.0s to 1.6s. 

    • Striker now deals twice as much damage on critical shots than on normal shots.

    • When turning, Hopper is now controlled relative to the hull’s position, not relative to the camera.

    • Hopper’s OD now only applies the stun status effect for 1 second.

    • Spectrum A now has 30% resistance instead of 25% and Spectrum M has 25% instead of 22%.

    • Added 4th protection module slot.

 

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