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Ultra Weekend May 14th - 16th


Marcus
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  • Event: Ultra Weekend May 14th - 16th
  • Duration: 3 days
  • Starts: Friday, May 14th
  • Ends: Monday, May 17th

 

Important note: Unless otherwise stated, all events and activities start and end with the server restart at 02:00 UTC.

 

Tankers!

 

We are happy to announce that the upcoming Friday, Saturday and Sunday will be ULTRA!

 

There will be special missions, boosted funds and experience, updated Ultra Containers, a special DM mode, a valuable special offer, and a themed design.

 

This Ultra Weekend will start on Friday, May 14th, at 2:00 UTC, and will last until Monday, May 17th, at 2:00 UTC. 

 

Special battle mode

 

This weekend, be prepared for a deadly fight in DM mode on your favorite maps:

  • Polygon

  • Iran

  • Bridges

 

Prepare your death machines! It will be hard but hilarious!

 

Special missions

 

You can never have enough ultra containers. Complete the special missions to get them and… stars!

 

  • Supermission: Wild Weekend
  • Task: Complete «Scrooge», «Gladiator» and «Miner» missions.
  • Prize: 7 ultra containers and 150 stars

 

  • Mission: Scrooge
  • Task: Earn 20000 crystals in DM mode.
  • Prize: 1 container and 50 stars

 

  • Mission: Gladiator
  • Task: Destroy 100 tanks using medium hulls (Hunter, Viking, Crusader, Dictator) in any matchmaking battles.
  • Prize: 1 container and 50 stars

 

  • Mission: Miner
  • Task: Use mines 150 times in any matchmaking battles.
  • Prize: 1 container and 50 stars

 

Ultra containers

 

Of course, don't forget about ultra containers, which you can get for completing various special missions, as well as purchase in the shop.

 

From Ultra Containers, you can get the following prizes:

  • The daring new «Healing Emitters» augment for Shaft and «Vampire nanobots» augment for Isida

  • Augments: «Blunderbuss» for Hammer, as well as other augments for Freeze, Ricochet, Shaft, Smoky, Striker, Vulcan, Gauss, Railgun and Magnum.

  • «Crisis» drone, «Armadillo» module, Ultra skins for Striker, Railgun, and Viking, and the luxury XT skin for Hopper.

  • Crystals, supplies, gold boxes.

  • Shot effects for Gauss and Vulcan

  • Animated paints «Integrated circuit» and «Flywheel» and more!

 

Special Bundle in the Shop

 

Got a keen eye for a great deal? Cool. We’ve created a special bundle that will set you ahead of the competition at a really affordable price.

 

This bundle will be exclusively available in the Shop for the duration of the festivities.

 

Special «Sniper» bundle

 

  • Titan Mk2

  • Shaft Mk2

  • Titan XT skin

  • Shaft XT skin

  • «Vertigo» paint

  • Titan’s «AP Immunity» augment

  • Shaft’s «Heavy capacitors» augment

  • Shaft’s «Noon» shot effect

  • 60 ultra containers

 

Boosted Funds and Experience

 

During the event, get boosted funds and experience for every matchmaking battle! That’s a great chance to rank up faster and get access to new items if you haven’t unlocked them all yet or to get more crystals to upgrade your Garage.

 

Themed Decorations

 

Throughout the 3 days of the event, we’ll have themed decorations in the game:

 

  • Themed «Holiday» paint; 

  • Festive billboards on all maps;

  • Festive parachutes;

  • Festive gold box and its dropzone skins.


 

So get ready to jump into the fray for three days of blazing combat starting with the server restart on Friday, May 14th.

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Thought they would roll out the change on microupgrade when I see this thread.  Instead, it is «Healing Emitters»... ?

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1 minute ago, l3eblueto said:

Finally not having to score 30k to get drugs in the end ?

But the reward is also decreased from 150 shards to 1 container (100 shards).

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I Need Some Help! - I can't find the part that reads - "And Big Discounts For All Supplies!" - Please point out this area of the announcement - Thanks!   ?

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6 minutes ago, TWICE said:

Thought they would roll out the change on microupgrade when I see this thread.  Instead, it is «Healing Emitters»... ?

I already have a healing emitter that can heal my entire team (Engineer Drone)

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It just freaking sucks.
Tanki developpers read this : 

Go up until you see my topic made by me (Yveltal9) complaint book page 28

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great Hunter can finally get something , so 2 missions on my horizon this weekend ..

too bad no sale's or are they waiting for tanki's 12th birthday events ??

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My opinion related to the latest balance changes: 
First of all, instead of giving the reload buff to AP gauss, yo should've removed it from EMP one. This was a completely illogical change, and it's not good.
Secondly, i like the striker + gauss nerf.
And lastly, but most importantly i have a question for you: why do you need to nerf the equipemtns that are balanced in the most combos instead of nerfing the combos that can be abused (referring to hornet)? (and - why do you need to buff the already good equipment?)

Hornet was a not so good after the nerf in novemeber, but supercharge finally made it kinda balanced (beside striker and autocannon, but why not adjust those?) 50 meters is literally nothing, and the combos that do not have critical damage because completely useless with hornet now. Overally, these balance changes aren't good. 

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Create something new opex or old

edit:

exept augments and shop items 10Q

Edited by LSHTV
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11 minutes ago, LambSauce said:

Gauss EMP is nerfed but Gauss AP got a big buff...

WTH devs?

Doesn't matter, EMP will always be better than AP (maybe not in siege mode) as long as splash emp effect exists

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Just now, Mend said:

Doesn't matter, EMP will always be better than AP (maybe not in siege mode) as long as splash emp effect exists

Wdym? Both augments have the same splash radius now (10m). And AP can disregard extra protection from the Titan dome, unlike EMP.

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6 minutes ago, LambSauce said:

Wdym? Both augments have the same splash radius now (10m). And AP can disregard extra protection from the Titan dome, unlike EMP.

what man? no ...emp has a splash of 14 metres whereas AP has a splash of only 6 metres so because of a better effect range emp is only better and also dont forget the 50% faster sniping reload which gives u faster scopes helps u to keep putting emp with such faster rate on enemy that he cant even repair himself while u troll him and eventually kill him??

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10 minutes ago, LambSauce said:

Wdym? Both augments have the same splash radius now (10m). And AP can disregard extra protection from the Titan dome, unlike EMP.

And shorter reload now, im glad that i own this augment 

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7 minutes ago, superADIT said:

what man? no ...emp has a splash of 14 metres whereas AP has a splash of only 6 metres so because of a better effect range emp is only better and also dont forget the 50% faster sniping reload which gives u faster scopes helps u to keep putting emp with such faster rate on enemy that he cant even repair himself while u troll him and eventually kill him??

Did you even read the patch notes?

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1 minute ago, LambSauce said:

Did you even read the patch notes?

yes read now but still emp is better because after removing enemies supplies it makes their attack on u weaker whereas in case of ap the enemy can kill u before also because he has that double dmg on still

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i love this game

On 3/9/2021 at 2:05 PM, Marcus said:

news_wide_1006_en.jpg

 

Hello, tankers!

 

This coming Friday, with the server restart on March 12th, we will change the prices in the Shop. The changes will mostly affect the browser version of the game while there will be only minor changes in the mobile version. 

 

We promise to continue to delight you with sales, great special offers, new content (including free content such as HD skins), improved graphics and game quality, and other useful updates.

 

The price update is related to balancing the value of in-game items. Now, buying crystals, stars and gold boxes will be much more profitable. At the same time, a decrease in the price of some categories is accompanied by an increase in the price of others (such as premium subscription and tankoins).

 

The cost and content of special offers will also be adjusted. The prices will be adjusted in such a way, that you will need to buy only one corresponding pack of tankoins to buy kits in the Shop. We hope that this change will make the purchasing process more convenient and enjoyable.

 

We are specifically announcing our plans in advance so that you can buy everything you want now, at the current prices.

 

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Hornet: The radius of applying AP status effect is decreased from 1000 metres to 50 metres. So a further de-buff of Hornet and a less teamwork.

Dictator: Restores 50% of overdrive change points instead of 33%, but these 50% are split evenly across all affected teammates, therefore if 2 teammates it is only 25%. So a further de-buff of Dictator and a less teamwork.

 

Crusader: Icicle’s damage is decreased from 1500-3000 HP to 1000-2000 HP. De-buff of the last kid in the block to sell more of something else which will be OP when launched (e.g. Tesla). ?

New Shaft augment «Healing Emitters». It heals your teammates when you hit them, or they can troll in front of you to get healed. ?

Edited by Tokamak
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