Jump to content
EN
Play

Forum

Ultra Weekend May 14th - 16th


Marcus
 Share

Recommended Posts

Though the recent change for Striker made it too difficult, but I'm not that angry as Gauss is also.

I used to hide myself for 2 seconds from Gauss before I re-appear, because of the unreasonably long aim-recovery.

Now Striker with Viking is almostly unusable, any hit come on your tank will ruin your aim and 0.7s isn't an enough time to return. Viking's weight is a farce

I'm really satisfied and happy with the update for Gauss&Striker altogether. We die in fire together, nor one of us live bliss.

Sidenote, Striker is perfect with Hovering hulls, as the impact force wont terminate your aim like in Viking.

 

  • Like 1

Share this post


Link to post
Share on other sites

The buffed Blaster Drone is ridiculously overpowered against Mammoths or Melee turret users - nothing should ever be buffed by a magnitude of over 10 times (the reload on Blaster). If it needed a buff OK, but this is wayyyy too far. Now every time a Mammoth uses its overdrive it dies after killing one Blaster user, just totally unfair. With the amount of Blaster users increasing after this change Mammoth is fast becoming unusable, having been a fun hull to use recently.

Hornet nerf is also crazy, that is a really weird way to nerf it that makes it very weak for ranged turrets (and Hornet Railgun/Shaft are the classic combos with Hornet???) - just why would you want to make Hornet require short range for its overdrive to be effective? It wasn't OP anyway, apart from with Autocannon, so I don't understand why it has been hit with such an absurd nerf.

Edited by DestrotankAI9
  • Like 1

Share this post


Link to post
Share on other sites

25 minutes ago, DestrotankAI9 said:

The buffed Blaster Drone is ridiculously overpowered against Mammoths or Melee turret users - nothing should ever be buffed by a magnitude of over 10 times (the reload on Blaster). If it needed a buff OK, but this is wayyyy too far. Now every time a Mammoth uses its overdrive it dies after killing one Blaster user, just totally unfair. With the amount of Blaster users increasing after this change Mammoth is fast becoming unusable, having been a fun hull to use recently.

Hornet nerf is also crazy, that is a really weird way to nerf it that makes it very weak for ranged turrets (and Hornet Railgun/Shaft are the classic combos with Hornet???) - just why would you want to make Hornet require short range for its overdrive to be effective? It wasn't OP anyway, apart from with Autocannon, so I don't understand why it has been hit with such an absurd nerf.

Good to see you in battle DestrotankAI9:smile:

  • Like 1

Share this post


Link to post
Share on other sites

13 minutes ago, brainhoo said:

Good to see you in battle DestrotankAI9:smile:

Hey, good to see you too :) !

I was using my new favourite combo, the surprisingly-fast-boi (Mammoth/Trickster) :p . Nothing like capping with Mammoth in CTF ?

  • Haha 1

Share this post


Link to post
Share on other sites

35 minutes ago, DestrotankAI9 said:

Hey, good to see you too :) !

I was using my new favourite combo, the surprisingly-fast-boi (Mammoth/Trickster) :p . Nothing like capping with Mammoth in CTF ?

you had one powerful combination there....good players on both sides make a great battle:tongue:

  • Like 1

Share this post


Link to post
Share on other sites

This topic is now closed to further replies.
 Share

×
×
  • Create New...