Jump to content
EN
Play

Forum

Ultra Weekend May 21st - 23rd


Marcus
 Share

Recommended Posts

The Drone change is just from 33% without a Drone and the remaining 66% from Drones (3.3% per upgrade) to 50% without a Drone and the remaining 50% from Drones (2.5% per upgrade)

So my level 10 Drones will now boost my supply effectiveness by 75% instead of 66.6%

(which is nice because the remaining 25% percent will cost so much for a not-Brutus Drone that it probably isn't worth it for an F2P)

Anyone who has bought and upgraded a Drone won't have wasted many crystals, the first 5 upgrades to increase supply effectiveness from 33.3% to 50% weren't that expensive, and their supply effectiveness is now 62.5%

Edited by SporkZilla
  • Like 2

Share this post


Link to post
Share on other sites

2 hours ago, cosmic666 said:

When it happens i will buy the popcorn for you.

I just hope they skint the buyers first, it's what they deserve for being dumb enough to fall for the devs cons every time.

Some popcorn for me 2 and nachos

  • Haha 2

Share this post


Link to post
Share on other sites

@LambSauce @Tanker-Arthur @FrozenRailgun My posts isn't here to understand it with this naivety, you have to read my posts twice and more to understand the hidden meanings and significances. I don't want your direct answers, I can read and understand myself.

My post meant, I will tell you because I know your mindset is far to understand. I said in the past year they told us that Vulcan IB will ignite the enemies when it burning, though of the sentence we saw in the past year Vulcan IB is working even without burning (Heat Immunity). Now they repeat the same sentence they said past year, so I can understand as it's the same situation and Vulcan IB is still working with HI.   I don't want an answer, my post is sarcastic

  • Haha 1
  • Saw it 1

Share this post


Link to post
Share on other sites

Just now, asem.harbi said:

 I don't want an answer, my post is sarcastic

But I can't understand the tone of someone's voice if it's just words I see a screen hehe. Sorry.

  • Haha 1

Share this post


Link to post
Share on other sites

3 minutes ago, Tanker-Arthur said:

But I can't understand the tone of someone's voice if it's just words I see a screen hehe. Sorry.

Maybe I'm trying to create a problems from nowhere?

Share this post


Link to post
Share on other sites

  • Head Administrator
4 hours ago, wild001 said:

what is advantage of getting that 7 ultra container? comparing to normal shard container.

why play so much to get supplies than free supply from shard container ?

OGZmzqc.png

 

Sometimes you get a good augment from ultra containers, even if it barely happens.

  • Agree 1

Share this post


Link to post
Share on other sites

6 hours ago, LONDON.ENGLAND said:

Probably this knowing Tanki 

Lucky one - €4,999

immunity - €2,499

you’re welcome 

Think you're missing a few more 9's on the end, that looks more than reasonably priced right?

  • Haha 1
  • Saw it 1

Share this post


Link to post
Share on other sites

A friend told me they nerfed our rewards.

150 shards before

1 container now

Not fussed personally, but assuming a trio of missions, 4 vs 3 conts, Hmmmmm.

Also stars are pretty useless still, daily missions make it casual to complete bp.

  • Saw it 1
  • Agree 2

Share this post


Link to post
Share on other sites

9 minutes ago, numericable said:

Guys does anyone understand this in patch notes:

  • Drones:

    • Now you get a 50% bonus to the effect of boosted supplies instead of 66%.

  •  

They upped the default value of supplies without drones.

So they revised the code that boosts supplies bonus with drone equipped - so supplied won't go over 100%.

  • Like 2

Share this post


Link to post
Share on other sites

1 minute ago, wolverine848 said:

They upped the default value of supplies without drones.

So they revised the code that boosts supplies bonus with drone equipped - so supplied won't go over 100%.

Oh ok thank you for making this clear^^

  • Like 1
  • Thanks 1

Share this post


Link to post
Share on other sites

Patch Update #647 - Released 21st May 2021

 

  • Ultra Weekend - New missions and special events are already in the game.

  • Updated Ultra Containers with the new «Mammoth Ultra» skin.

  • Hammer:

    • «Blunderbuss»: Clip reload slowdown is decreased from 20% to 10%.

  • Vulcan:

    • «Incendiary band» augment now only ignites opponents if a Vulcan is under the "Burning" status effect.

  • Shaft:

    • Fixed the bug with not dealing damage when shooting the tracks of HD skins.

  • «Boosted damage» supply

    • By default, now increases damage you deal by 50% instead of 33%.

  • «Boosted armor» supply:

    • By default, now decreases damage you receive by 33% instead of 25%.

  • Drones:

    • Now you get a 50% bonus to the effect of boosted supplies instead of 66%.

  • Merged the «Buy» and «Upgrade» buttons.

  • Updated prices of some Shop items.

 

so just in time for this event . hope it all works in my favor on getting more missions completed...

  • Like 1

Share this post


Link to post
Share on other sites

2 minutes ago, Bydo said:

Patch Update #647 - Released 21st May 2021

 

  • Ultra Weekend - New missions and special events are already in the game.

  • Updated Ultra Containers with the new «Mammoth Ultra» skin.

  • Hammer:

    • «Blunderbuss»: Clip reload slowdown is decreased from 20% to 10%.

  • Vulcan:

    • «Incendiary band» augment now only ignites opponents if a Vulcan is under the "Burning" status effect.

  • Shaft:

    • Fixed the bug with not dealing damage when shooting the tracks of HD skins.

  • «Boosted damage» supply

    • By default, now increases damage you deal by 50% instead of 33%.

  • «Boosted armor» supply:

    • By default, now decreases damage you receive by 33% instead of 25%.

  • Drones:

    • Now you get a 50% bonus to the effect of boosted supplies instead of 66%.

  • Merged the «Buy» and «Upgrade» buttons.

  • Updated prices of some Shop items.

 

so just in time for this event . hope it all works in my favor on getting more missions completed...

Good thing I bought the last MU on my four mk6.4 modules...

Share this post


Link to post
Share on other sites

The lucky one paint is so promising. I really like it because players who possesses it are easy to recognize with this light blue theme. I hope that I am lucky enough to get that paint from ultra containers.

Share this post


Link to post
Share on other sites

Finally Vulcan Incendiary Brand will be a much more interesting augment to use! And require a bit more skill, this is a good change for sure. Also of course, people will no longer be murdered by IB/HI in battle if they didn't have the right immunity.

I wish Heat Immunity was removed from the game altogether really, and we only had resistance - we only ever had Heat Resistance (also know as Firebird protection) back in the day and it was fine, I am pretty sure Tanki would be a better game tomorrow if Heat Immunity was removed. The other Immunities are fine, but having an immunity against a significant part of the damage of one particular stock turret (Firebird) has always seemed wrong - if Heat Immunity was removed Firebird would be back in business, and Heat Resistance would be enough to deal with Heat effects.

Edited by DestrotankAI9

Share this post


Link to post
Share on other sites

7 minutes ago, DestrotankAI9 said:

The other Immunities are fine

AP Magnums, Stun-bot Striker, EMP Gauss :

Laugh Laughing GIF - Laugh Laughing Funny - Discover & Share GIFs | Laugh,  Funny gif, Belly laughs

Edited by Aegis
  • Haha 1

Share this post


Link to post
Share on other sites

12 minutes ago, Aegis said:

AP Magnums:

Laugh Laughing GIF - Laugh Laughing Funny - Discover & Share GIFs | Laugh,  Funny gif, Belly laughs

Well so sad for those AP magnums :) Pretty good thing we have AP Immunity, or else AP augments would shred us. Magnum AP has no downsides, so it is just as good as stock Magnum against AP Immunity - so I wouldn't use that one as an example. AP Freeze would feel the pain though.

Now really, AP Immunity is pretty unfair for Hornet yes - but sadly AP augments are now a thing and developers won't remove them now. No other turret has been destroyed by the hull immunities the way Firebird has with Heat Immunity, and it is grossly unfair. Firebird is pretty useless at Legend unless you are using that one augment - which takes away the core feature of Firebird's gameplay (the burning effect).

EDIT: You edited your post to also include Stun Striker (the most broken augment in the game), and EMP Gauss (also wayy OP - I have it so I know :P ). Super glad we have at least Immunities against these disgusting augments. Also, #NerfStunStriker

Edited by DestrotankAI9

Share this post


Link to post
Share on other sites

11 hours ago, LambSauce said:

It was much better when events and celebrations in Tanki happened about once a month instead of every week. Felt much more meaningful.

There were more Discount Weekends (25% off) instead of these "Ultra" Weekends between 2018 and 2019.  All these events are accompanied by some updates.  Devs want to boost the player numbers and collect more data.

 

But it seems like this doesn't work anymore.  The player base keeps dropping with every BS updates they roll out.  I believe the players would hardly return no matter what they do now.

Edited by TWICE
added back a missing word
  • Agree 1

Share this post


Link to post
Share on other sites

3 minutes ago, nabiL94 said:

Mobile version asks for update in the time there is no update available in Google store. Any idea?

Because they have not put the update version online yet.

 

I have already missed my 10 shards!

Share this post


Link to post
Share on other sites

This topic is now closed to further replies.
 Share

×
×
  • Create New...