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I would like to recomend self damage for the armor piercing augaments, and electromagnetic slavo alts. This would only apply to explosive turrets such as guass, and magnum. IS it just me but is it really annoying when a guass keeps hitting u with that slavo rounds and keeps doing that at close range so that u can never use supplies.

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5 hours ago, At_Shin said:

 

Yes however, it could only be done if the enemy tank was almosy exactly right next to him, so there is, I would say, a 75% chance that he would be killed by the enemy tank anyway.

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5 hours ago, At_Shin said:

Imagine an EMP Gauss shot you at close range and both of you got dealt with the EMP status effect. This would mean that the Gauss also gets a chance to have his supplies reloaded and ready to use in 5 seconds.

This is why I think EMP should only pause supplies instead of resetting them.

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1 minute ago, At_Shin said:

The stun effect does not pause your active supplies. Rather, they still function as before under stun.

For example, DA will still work and reduce incoming damage by 50% even if your tank is stunned.

Ahhh ok, but you still cannot activate supplies during the effect right?

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5 hours ago, The_one_and_only said:

Isn't that what the Stun effect does already though??

Adding to what Shin said, Stun effect also completely blocks your movement so you're unable to shoot or move. EMP doesn't do that.

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On 5/21/2021 at 9:35 AM, Maf said:

This is why I think EMP should only pause supplies instead of resetting them.

What does "pausing supplies" mean?  They are still there (and counting down) but having no effect?

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3 hours ago, wolverine848 said:

What does "pausing supplies" mean?  They are still there (and counting down) but having no effect?

Yes for having no effect, but I think the countdown should also pause.

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For me when I steal the flag and get EMP'd from Gauss, all what I get is becoming completely vulnerable with no SB to run or dodge at least.

But for campers, maybe it's a reload, which is last of my cares.

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