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Suggestion for Team Juggernaut mode


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I would like if you add in JGR the sound when JGR makes kill until 20 as in old Solo JGR and the writing text (I think it was already suggested). 
If someone already got the same idea as me, I'm sorry, I'm just trying to improve the game. Also, if the JGR is too powerful and makes many kills, the writing text will write how many HP has JGR actually and will help enemy team to destroy it! Also when the writing text will write how many HP has the JGR, the sound too will reveal to us how many hp has JGR. 

Here's what I talk about : Juggernaut, Balance Changes and new XTs are coming! - Page 9 - News Archive  - Tanki Online Forum

Edited by Yveltal9
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Disagree, we already have enough bully Juggernauts. In DM Juggernaut, it's reasonable. But not in TJR.

On 6/1/2021 at 11:51 PM, Yveltal9 said:

the sound too will reveal to us how many hp has JGR. 

Also I disagree with this. Many of us don't play with the game sound, so this will put us in a new disadvantage.

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3 hours ago, asem.harbi said:

Disagree, we already have enough bully Juggernauts. In DM Juggernaut, it's reasonable. But not in TJR.

Also I disagree with this. Many of us don't play with the game sound, so this will put us in a new disadvantage.

???? It's not fairplay because of the fact that the first JGR in team blue kill every JGR of enemy team without dying, so the teammates can't become JGR and it's annoying. It could prevent spam JGR diggers for being always JGR.

Edited by Yveltal9
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There'd honestly be no point in announcing the enemy team how much HP the Juggernaut has if the Juggernaut is capable of regenerating its own HP every 40 seconds.

Maybe presenting the HP of both Juggernauts would work like how Hornet's OD works, but having an announcer say specific digits is way too much.

 

Also, what's the point in announcing the Juggernaut's kills in Team Juggernaut when the point of the match is to destroy the Juggernauts? This isn't a TDM/DM mode where whoever gets the most kills wins. It's a mode where whoever has the most Juggernaut Kills wins the game.

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50 minutes ago, Emeraldcat345 said:

There'd honestly be no point in announcing the enemy team how much HP the Juggernaut has if the Juggernaut is capable of regenerating its own HP every 40 seconds.

Maybe presenting the HP of both Juggernauts would work like how Hornet's OD works, but having an announcer say specific digits is way too much.

 

Also, what's the point in announcing the Juggernaut's kills in Team Juggernaut when the point of the match is to destroy the Juggernauts? This isn't a TDM/DM mode where whoever gets the most kills wins. It's a mode where whoever has the most Juggernaut Kills wins the game.

???? It's not fairplay because of the fact that the first JGR in team blue kill every JGR of enemy team without dying, so the teammates can't become JGR and it's annoying. It could prevent spam JGR diggers for being always JGR.

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1 minute ago, Yveltal9 said:

???? It's not fairplay because of the fact that the first JGR in team blue kill every JGR of enemy team without dying, so the teammates can't become JGR and it's annoying. It could prevent spam JGR diggers for being always JGR.

Right, well, the point of the gamemode is to keep your Juggernaut alive. Are you saying that there shouldn't be teamwork in Team Juggernaut? Are you saying that you'd like the enemy team to gain points in order for more people on your team to obtain the power of the Juggernaut? If Team Blue killed every JGR of the Enemy Team without dying, then why would it be annoying for Blue Team if they won? They did the job of not losing points, and I think you should respect that. The only time that scenario would be unfair is if matchmaking gave that team a 9999GS player who's the Juggernaut against 6-7k players.

 

I honestly don't understand what you're trying to get at with a copypasted sentence.

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20 minutes ago, Emeraldcat345 said:

Right, well, the point of the gamemode is to keep your Juggernaut alive. Are you saying that there shouldn't be teamwork in Team Juggernaut? Are you saying that you'd like the enemy team to gain points in order for more people on your team to obtain the power of the Juggernaut? If Team Blue killed every JGR of the Enemy Team without dying, then why would it be annoying for Blue Team if they won? They did the job of not losing points, and I think you should respect that. The only time that scenario would be unfair is if matchmaking gave that team a 9999GS player who's the Juggernaut against 6-7k players.

 

I honestly don't understand what you're trying to get at with a copypasted sentence.

You must be one of these guy that are always JGR, that's selfish because every1 want to become JGR but there's no way except if he dies but that's rare and maybe the JGR doesn't die for the whole match and the teammates are more succeptible to leave the battle

Edited by Yveltal9
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1 hour ago, Yveltal9 said:

You must be one of these guy that are always JGR, that's selfish because every1 want to become JGR but there's no way except if he dies but that's rare and maybe the JGR doesn't die for the whole match and the teammates are more succeptible to leave the battle

Actually, I'm not. My internet speed is average, so I most of the time never get the Juggernaut first. Nor do I actually care if I get the Juggernaut or not, because my only focus for this game is winning.

From what I see, the selfish one is you and everyone you mentioned who wants to become the Juggernaut. You're over here complaining that you never get Juggernaut, when the point of the Juggernaut mode is to keep your teammate Juggernaut alive.

You're seriously not seeing the point of the gamemode, you just want to play as the Juggernaut. Tell me why you're not the selfish one here? Why don't you stop worrying about trying to get Juggernaut, and go defend your team Juggernaut, or go try and kill the enemy Juggernaut.

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27 minutes ago, Emeraldcat345 said:

Actually, I'm not. My internet speed is average, so I most of the time never get the Juggernaut first. Nor do I actually care if I get the Juggernaut or not, because my only focus for this game is winning.

From what I see, the selfish one is you and everyone you mentioned who wants to become the Juggernaut. You're over here complaining that you never get Juggernaut, when the point of the Juggernaut mode is to keep your teammate Juggernaut alive.

You're seriously not seeing the point of the gamemode, you just want to play as the Juggernaut. Tell me why you're not the selfish one here? Why don't you stop worrying about trying to get Juggernaut, and go defend your team Juggernaut, or go try and kill the enemy Juggernaut.

I bet your lying and you do not know the word fairplay, the first JGR that doesn't die the whole match, that selfish and I try to make a suggestion to make JGR can be able to be gotten by others players than the annoying spam diggers always JGR players as ender83

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30 minutes ago, Yveltal9 said:

I bet your lying and you do not know the word fairplay, the first JGR that doesn't die the whole match, that selfish and I try to make a suggestion to make JGR can be able to be gotten by others players than the annoying spam diggers always JGR players as ender83

Sure, you can bet all the money in the world that I'm lying, you can have your own opinions about me. But, I do know what fairplay is, and let me tell you, a game like Tanki is the opposite of fair play.

I would like to tell you that you're completely misusing the words "fair play." What you're requesting is for the Juggernaut to be more likely to die in battles so that other people have the opportunity of using it, the thing is however, you're requesting that specifically for the winning side in Team Juggernaut, which makes absolutely no sense if your team is winning. The utter fact that you're requesting that just shows that you don't actually care about who wins or loses, you only care about getting the Juggernaut.

I don't know who @ender83 is, but from the looks of it, he does spend a lot of time in Juggernaut mode. 88% of the experience he's earned comes from Juggernaut Mode which leads me to suspect Ender created the account only for Juggernaut. It also leads me to suspect that Ender is, quite literally, a professional at Juggernaut mode. They know how to play the Juggernaut Tank, they got good at using it, and you're over here complaining that a player like that exists. You're right, Ender is a JGR Digger, but how is him JGR Digging make the gameplay unfair? Other than maybe their super fast internet speed, which by the sounds of it, they would have, considering you're complaining them being a JGR Digger.

Also, JGR Diggers don't exactly exist. If you self destruct after your teammate Juggernaut gets destroyed, the game made it so that you're not going to be able to use the Juggernaut. There's no possible way to become a Juggernaut just by self-destructing. You'd have to be really good at timing to successfully be a JGR Digger. But, someone with super fast internet and closer connection with the servers could easily get the Juggernaut first, which I do see a problem with this, but we can't just slow down their internet speed and call it good. 

Here's a proper solution for your problem:

As soon as the game starts, no one spawns as the Juggernaut. But, as soon as 30 seconds go by in the match, a randomizer will randomly select a player in your team, and randomly select a player on the enemy team, and then both Juggernauts will spawn, say, 40 seconds into the match. Though, this wouldn't exactly be fair for those who take a minute or more to load into the game, but I can't do anything about that. There are 7 minutes in every game so the time can't be long.

 

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13 hours ago, Emeraldcat345 said:

Sure, you can bet all the money in the world that I'm lying, you can have your own opinions about me. But, I do know what fairplay is, and let me tell you, a game like Tanki is the opposite of fair play.

I would like to tell you that you're completely misusing the words "fair play." What you're requesting is for the Juggernaut to be more likely to die in battles so that other people have the opportunity of using it, the thing is however, you're requesting that specifically for the winning side in Team Juggernaut, which makes absolutely no sense if your team is winning. The utter fact that you're requesting that just shows that you don't actually care about who wins or loses, you only care about getting the Juggernaut.

I don't know who @ender83 is, but from the looks of it, he does spend a lot of time in Juggernaut mode. 88% of the experience he's earned comes from Juggernaut Mode which leads me to suspect Ender created the account only for Juggernaut. It also leads me to suspect that Ender is, quite literally, a professional at Juggernaut mode. They know how to play the Juggernaut Tank, they got good at using it, and you're over here complaining that a player like that exists. You're right, Ender is a JGR Digger, but how is him JGR Digging make the gameplay unfair? Other than maybe their super fast internet speed, which by the sounds of it, they would have, considering you're complaining them being a JGR Digger.

Also, JGR Diggers don't exactly exist. If you self destruct after your teammate Juggernaut gets destroyed, the game made it so that you're not going to be able to use the Juggernaut. There's no possible way to become a Juggernaut just by self-destructing. You'd have to be really good at timing to successfully be a JGR Digger. But, someone with super fast internet and closer connection with the servers could easily get the Juggernaut first, which I do see a problem with this, but we can't just slow down their internet speed and call it good. 

Here's a proper solution for your problem:

As soon as the game starts, no one spawns as the Juggernaut. But, as soon as 30 seconds go by in the match, a randomizer will randomly select a player in your team, and randomly select a player on the enemy team, and then both Juggernauts will spawn, say, 40 seconds into the match. Though, this wouldn't exactly be fair for those who take a minute or more to load into the game, but I can't do anything about that. There are 7 minutes in every game so the time can't be long.

 

Yes JGR diggers exist, you look like a new player, it's better that JGR could be given to others players instead of digger of JGR that are first JGR everytime and that they mostly never die a match

Edited by Yveltal9
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I find it's maybe a reasonable to add sound/text about Juggernaut is health..

But I disagree with the teasing of kills until 20 kills like in Solo.. Because this will enthuse Juggernauts to be more bullies, and give the strong Juggers a new advantage/incentive of killing a punch of people.

For me I see Juggernaut don't have to have any changes IF and only IF the battle was Sandbox, and the teams were balanced.  Honestly I haven't seen a more balanced Juggernaut battles than Sandbox (and some other maps).. Not like the stupid Stadium? Juggernaut is really OP there

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3 hours ago, Yveltal9 said:

Yes JGR diggers exist, you look like a new player, it's better that JGR could be given to others players instead of digger of JGR that are first JGR everytime and that they mostly never die a match

Well, surprise surprise, I've been playing this game since 2010.

The rest of your reply was very vague and I'm certain you didn't listen to any of it, but so be it.

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2 hours ago, Emeraldcat345 said:

Well, surprise surprise, I've been playing this game since 2010.

The rest of your reply was very vague and I'm certain you didn't listen to any of it, but so be it.

Why u defending those diggers spam JGR players that are always JGR, I'm confused if you're one of em or not

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34 minutes ago, Yveltal9 said:

Why u defending those diggers spam JGR players that are always JGR, I'm confused if you're one of em or not

You're not really going into the specifics on what these JGR Diggers are doing, and I don't just mean "they always get the Juggernaut," I'm talking about how they are always getting the Juggernaut. You're also saying that these JGR Diggers never die, and I'd like you to go into depth about that as well.

 

But for the moment, I'm going to have to defend these so called JGR Diggers as your claims aren't making any sense.

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10 minutes ago, Emeraldcat345 said:

You're not really going into the specifics on what these JGR Diggers are doing, and I don't just mean "they always get the Juggernaut," I'm talking about how they are always getting the Juggernaut. You're also saying that these JGR Diggers never die, and I'd like you to go into depth about that as well.

 

But for the moment, I'm going to have to defend these so called JGR Diggers as your claims aren't making any sense.

your opinion is making no sense, and also idc about your opinion, after I read all your junk 'n' stuff, you must be those diggers of JGR that are always JGR to defend em, jokes on you...

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2 hours ago, Yveltal9 said:

your opinion is making no sense, and also idc about your opinion, after I read all your junk 'n' stuff, you must be those diggers of JGR that are always JGR to defend em, jokes on you...

Oh yeah, forgot this was the internet where other people's opinions don't matter. I literally just asked you to be more specific with what you're trying to say. Perhaps if you were a little more specific, I could make sense of what you're trying to say, and maybe I could have agreed with you somewhere. But, feel free to ignore anything I have said and refuse to explain yourself.

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11 hours ago, Emeraldcat345 said:

Oh yeah, forgot this was the internet where other people's opinions don't matter. I literally just asked you to be more specific with what you're trying to say. Perhaps if you were a little more specific, I could make sense of what you're trying to say, and maybe I could have agreed with you somewhere. But, feel free to ignore anything I have said and refuse to explain yourself.

I explain everything, it was more than specific, so lemme me explain it again.....

Adding text writing to indicate hp of JGR is a way to stop a JGR to be kinda selfish, because imagine someone become first JGR, and he keeps killing enemy JGR, the teammates must be annoyed and wants to become JGR, so they leave a battle, so that's why I suggested to add a writing text (with the sound) that will reveal to enemy team how many hp has JGR that keep crushing enemy team.

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1 hour ago, Yveltal9 said:

I explain everything, it was more than specific, so lemme me explain it again.....

Adding text writing to indicate hp of JGR is a way to stop a JGR to be kinda selfish, because imagine someone become first JGR, and he keeps killing enemy JGR, the teammates must be annoyed and wants to become JGR, so they leave a battle, so that's why I suggested to add a writing text (with the sound) that will reveal to enemy team how many hp has JGR that keep crushing enemy team.

"Imagine someone becomes the first JGR, and they keep killing the enemy JGRs." <--- Clearly this Juggernaut is doing a good job at not making your team lose points and staying alive.

"The teammates must be annoyed and want to become JGR, so they leave the battle."  <--- Now that's called being selfish. Clearly those players are the real JGR Diggers. Is it seriously that hard to play Juggernaut Mode without being so desperate for the Juggernaut tank?

 

Like I already said, the point of the gamemode is to make sure your Juggernaut doesn't die, and that you get as many Juggernaut eliminations as possible. Your mindset is, "Oh, me want Juggernaut super badly :(" when it should be, "Oh, someone has the Juggernaut already? That's alright, I shall either defend my fellow Juggernaut, or take down the enemy Juggernaut. >:)"

 

The type of system that you're requesting isn't needed, just stop complaining.

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1 minute ago, Yveltal9 said:

Well, even a wall could understand better the you! Your opinion idc, you are a digger of JGR that is always JGR

You're giving no reasons on why the things I'm saying here are false. Instead you decide to act like a child.

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On 6/10/2021 at 6:23 AM, RIDDLER_8 said:

Make juggernaut more powerful.

Totally agree @RIDDLER_8 and i think that the jug should have the ability to switch to any turret whenever it chooses, that would be super cool. And have 100,000 hp for health.

Edited by CLASS-ACT
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On 6/10/2021 at 12:25 AM, Yveltal9 said:

I bet your lying and you do not know the word fairplay, the first JGR that doesn't die the whole match, that selfish and I try to make a suggestion to make JGR can be able to be gotten by others players than the annoying spam diggers always JGR players as ender83

I'm not keen on jug mode myself but i do admire a good jug player. It seems that you are against players that are good at this mode.

Tell you what, vent your rage against the flying hack, they deserve it more than jug players. 

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1 hour ago, Yveltal9 said:

Nah, I told you before every reasons, but your brain of wall doesn't wanna listen to what I said, kid

Ohhh, the reasons being, "I don't care about your opinions," and, "You're a JGR Digger?"

Right, how could I possibly forget your only 2 reasons? Silly me.

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