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June Challenge II


Marcus
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challenge_2021_june_2_wide_1006_EN-1.jpg

 

Details:

  • Event: June 2021 Challenge Part II
  • Starts: Wednesday, June 16th at 02:00 UTC
  • Ends: Thursday, July 1st at 02:00 UTC
  • Duration: 15 days

 

Tankers!

The new Challenge starts tomorrow (Wednesday, Jun 16th).

 

We remind you that we have implemented some changes to our Challenge activities.

 

Silver tier

 

More Containers, crystals and a day of premium account have been added to the prizes to the silver tier. All of them are available for free, including the last one - 100 Tankoins.

 

Gold tier

 

Gold tier prizes are available only for Battle Pass owners. The price of the pass was increased and so were prizes. Now you can get even more Tankoins as well as expensive and unique augments.

 

We have also updated the last reward in the Gold tier. If you already had all the skins, previous challenges would give you crystals, but now you will get Tankoins.

 

Top prizes of the Gold tier:

  • New skin container
  • Twins' «Heavy plasmagun» augment
  • Vulcan's «Rubberized rounds» augment
  • Mammoth's «Cold Immunity» augment
  • Titan's «EMP Immunity» augment
  • Animated and regular paints


Lightning storm

Dr%C5%BC%C4%85cy-grzmot.gif

 

There is also a new regular paint to snatch up:

 

Oasis

tank_paint_preview_may2-1.png

 

Battle Pass

 

As previously mentioned, to get prizes of the Gold tier you need to have Battle Pass. Despite its price increase to 1500 Tankoins, you can get up to 1000 Tankoins back if you complete all the steps of the challenge and if you have all the skins. Moreover, now you can get augments which were previously only available from Ultra Containers. We haven’t just increased the price of Battle Pass but increased the overall sum of prizes you may get out of it and changed the price to meet the rarity of items the Gold tier gives you.

 

Stars

 

As the prize pool of the both tiers got a buff we also increased the number of stars you need to get in order to complete the challenge to 4000 stars.
Stars can be earned in 2 ways. The first is by finishing Matchmaking battles - when a battle finishes, players who were in it will receive a number of Stars based on their position on the final scoreboard, and whether their team won or lost (this does not apply to solo battle modes such as JGR and DM).

 

The second way to earn stars is by completing Missions. For each daily mission you complete, you will receive 30, 50, or 70 stars, and for each weekly mission, you will receive 100, 150, or 200 stars.

 

In addition, mobile players have a unique way to earn stars, called "micro-missions". These are easier missions in battle, such as dealing damage, capture a flag/ball/points, or killing enemy tanks, but in exchange, mobile players get no stars from their position on the scoreboard after finishing battles.

 

How to complete the challenge faster

 

You can always snatch a Stars Bundle from the Shop and give yourself a nice boost. Don’t let those cool top tier rewards slip through your fingers!

 

And with Premium Pass you will receive twice as many stars for each battle!
And as requested, we have returned the Premium Pass + Battle Pass bundle which will be available in the Showcase within 5 days from the start of the challenge.

 

So, log into the game on Wednesday (June 16th) and start collecting those Stars!

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Lol bad rewards, not gonna complete this one

I have notice that each times, they put a very good challenge and then a very bad one ??

Edited by numericable
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Well, the only reason I would be buying the BP and earning stars is for Lightning Storm. I believe that it is totally worth it to pay 1500 tankoins for such a wonderful paint.

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Hopefully they realize that we probably only have the time to complete daily and weekly missions.  We ain't got time to earn an additional 1000 stars to complete the challenge.

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Quote

Twins' «Heavy plasmagun» augment
Vulcan's «Rubberized rounds» augment

Garbage

Quote

Mammoth's «Cold Immunity» augment

Not bad, but this is definitely NOT the first pick for 99% of players if they have a choice.

Quote

Titan's «EMP Immunity» augment

Not bad as well, IF AND ONLY IF Titan is not countered by load of ODs and even normal shot of some turrets 

Edited by Aegis
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1 minute ago, Aegis said:

Garbage

Not bad, but this is definitely the first pick for 99% of players if they have a choice.

Not bad as well, IF AND ONLY IF Titan is not countered by load of ODs and even normal shot of some turrets 

Mammoth Cold Immunity not bad???  Mammoth is already so slow. Why the hell would anyone pick this augment. First choice is always EMP or Heat Immunity

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Now I understand why Tanki wants to hire a designer for free...

JD here in case some one is stupid enough to apply: Recruitment - Recruitment Tanki Online

Can anybody explain to me how this paint is even remotely related to Oasis

tank_paint_preview_may2-1.png

 

In case you have no idea what an Oasis is, this is how it looks like 

17,147 Water Oasis Stock Photos, Pictures & Royalty-Free Images - iStock

Edited by Aegis
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1 minute ago, yellowghetto said:

There should be unique reactions to announcement posts like a dislike ?button or amazing change ?

They removed the dislike button exactly because of that.

Edited by Aegis

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10 minutes ago, yellowghetto said:

Disgusting battle pass. 

At this point, they are clearly make fool of us, even the paint was already in previous 2 different challenges

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23 minutes ago, Aegis said:

They removed the dislike exactly because of that.

Yep. I took one look at the thumbnail, immediately put the shrug

23 minutes ago, numericable said:

At this point, they are clearly make fool of us, even the paint was already in previous 2 different challenges

Mammoth Cold Immunity. Completely useless. Rubberized Rounds, cool but 50% useless. Titan EMP. Decent. I have it. Really useful for Siege. Heavy Plasmagun. Twins is pretty bad, but this Augment is eh. ?

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I think tanki should make something that if you have the main prize you get something random that you dont have, for example if u own rubberized round it should gives another Ultra exclusive augment or if u own that lightning storm it should gives you an animated paint that you dont have. Before when passes cost 500 tankoins i understand they didnt do this kind of things but now that the pass cost 1500 tankoins, they should do it.

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Hmm. Well I have everything in this except twins and the paint. And that isn't worth it. Im just gonna save until I see striker stun and isida vampire and hammer bumblebee. Thats all thats left I need. 

 

For those on the point of the vulcan rubberized... this is hands down a superior augment and def should be gone for if you are willing to get a BP for a good value item. 

 

To be clear, I would recommend if you have a fire immunity... but even if you don't. I don't have mammoth heat immunity, but I have gotten used to vulcan rubberized with defender mammoth and I had been using stun immunity,  but I recently got jammer with the 12 free ultras. So mammoth jammer immunity it is. 

 

This particular combo is a juggernaut killer. Not every map, but certainly more than half. Rubberized is not splash damage obviously. It is single target annihilation. If you get the right map, and are chasing a target around buildings, up or down ramps, rubberized either outright upon purchase, or with some practise will easily win you 1 v 1 sparring matches, and sometimes even take down 2 opponents with ease. Aside from juggernaut, certain maps you will just always do well on. If your equipment isn't where it needs to be in . your garage... i can see wanting to pass on it. But really, I'd grab it. And if your vulcan or other items arent upgraded... well you can do that. And then when garage is ready, rubberized will be waiting if you get it now. 

 

I've gone back and forth, but rubberized for vulcan is probably the top augment of choice as far as I'm concerned. And if you are a low rank... sure maybe its not worth ranking up too much for it... but yeah totally worth it. 

 

You might not automatically know about all the great angles in the game that rubberized can help you abuse, but with time many will be clear. I'm still learning some to be honest.

 

The most surprising? Is it yorkshire? On top of buildings at certain heights, there are little stubbles that come out and if you shoot them the particular angle makes the rubberized rounds shoot down on your enemy. So you can be above them, and shoot down and kil them. Pretty hard to rely on as far as tactics go. But just knowing what areas you can hit just in case. 

 

Also, it will just make you want ot play this game. sometimes what you really need to revitalize your interest in tanki is a new gameplay mechnaic or feature that really grabs your interest. You can play with vulcan rubberized when you first get it for a whole week, and just go into every map, all the game modes and just have a blast learning how to best used rubberized. Its 10x better than smoky rubberized, its a constant stream of fire, you ll learn to keep the bullets on the target as you watch the numbers move. 

Get it. 

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8 minutes ago, iplayatankonline said:

 

As a player who played Vulcan equally as long as you but perform x2.5 better, I strongly disagree with that. But you do you, if you like it, use it. For me, it slows down the projectile speed, make it hard to hit moving target in mid -  long range. As for the bouncing bullets, it is not useful in most cases.

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I expected to see a broken augment, not an augment that is trash, so players pay 3x what they would have to get something that's not worth it, nice.

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6 minutes ago, Aegis said:

As a player who played Vulcan equally as long as you but perform x2.5 better, I strongly disagree with that. But you do you, if you like it, use it. For me, it slows down the projectile speed, make it hard to hit moving target in mid -  long range. As for the bouncing bullets, it is not useful in most cases.

Ughhh this response is cringe. So you looked at time played mine was 312 hrs with 3 815 263 xp, and you had 359 hrs with 3 659 877 xp. But your kd is 3.57. And you only play vulcan. I've played all turrets except shaft and magnum really. I'll be frank. My low KD is not because of my vulcan gameplay. My early tanki career was with twins. I fought with m1 twins m1 hunter until double red star rank. Not exactly efficient. And back then... I was considerably worse. Couldn't even turn my turret :P That and many other things like equipping lightweight hulls that get 15 deaths a game but win you the game because you score. Anyways.... 

 

Im fine that you prefer other things. Incendiary certainly has warrant. Adrenaline. Etc. But rubberized is a special kind of god tier killer. If you don't have any hulls with fire immunity... then maybe not as much. And the one that has it shoudl be like titan, mammoth, hunter or dictator. But my mammoth doesnt have heat immunity and I can easily get 2-4 jugg kills on the map that favour rubberized. And if it doesnt, i switch to something else. Firebird. Whatever. 

 

incendiary band bullets are slow. The slow down on rubberized is liek 10% isn't it? It's not that big of a deal. Especially for the hand of god like power it gives you. Certain maps sure... not that helpful. I won't say your assessment though brief is entirely wrong necessarily. Factually, depending on circumstances... yes bouncing bullets cant hit everything. But there are maps you obliterate everything. I can get kill death ratios that are exceedingly high :) 

 

I can't be the only one who does very well with vulcan rubberized. Im surprised there are only thumbs down for this augment.... but yes, I will do as I please and so may every one else. 

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Indeed, i have got that rubberized vulcan augment last december in ultra containers, played some matches with it and never tried it again, it is a noob augment, vulcan's got better f2p augment than this one

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1 hour ago, tankiexpert1 said:

Hopefully they realize that we probably only have the time to complete daily and weekly missions.  We ain't got time to earn an additional 1000 stars to complete the challenge.

But they want you to keep playing their game. That's the whole point of these challenges. Alot of other games are like that as well.

Edited by Crossbone

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