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Episode 302 of the V-LOG!


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4 hours ago, RIDDLER_8 said:

@Aegis

If we are going to have a suitable balance that allows players to complete challenges, then we need more stars in daily missions. Something like 50, 70, 90 would do the trick to re-balance everything with 4000 stars in challenges.

Then this bring all the way back to the starting point, why increase the total amount of stars at the first place? Obviously because the Devs want to make the challenge harder so that some players will either buy stars to complete the challenge or buy loot boxes in case they are not able to get the stuff they want in time.

 

So you have finally given up on "4000 stars is a good thing" thing? Why do you have to do all those extra balancing work, spending extra time suggesting worthless ideas while you can achieve the exact same thing by simply going back to 3000 stars???? 

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2 hours ago, Aegis said:

Then this bring all the way back to the starting point, why increase the total amount of stars at the first place? Obviously because the Devs want to make the challenge harder so that some players will either buy stars to complete the challenge or buy loot boxes in case they are not able to get the stuff they want in time.

 

So you have finally given up on "4000 stars is a good thing" thing? Why do you have to do all those extra balancing work, spending extra time suggesting worthless ideas while you can achieve the exact same thing by simply going back to 3000 stars???? 

maxresdefault.jpg

Actually Riddler is right, it's better to add more Stars in battles than lower the numbers of total Stars in Challenges. Long ago I suggested 5 Stars for battles.

More Stars with better distribution could be better for more players.

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15 minutes ago, lssimo said:

Actually Riddler is right, it's better to add more Stars in battles than lower the numbers of total Stars in Challenges. Long ago I suggested 5 Stars for battles.

More Stars with better distribution could be better for more players.

Why is it better to add more stars in battles and increase the overall stars to 4000?

In what specific way is that better than keeping the requirement at 3000?

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29 minutes ago, wolverine848 said:

Why is it better to add more stars in battles and increase the overall stars to 4000?

In what specific way is that better than keeping the requirement at 3000?

Devs in Disguise ?‍♂️

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1 hour ago, lssimo said:

Actually Riddler is right, it's better to add more Stars in battles than lower the numbers of total Stars in Challenges. Long ago I suggested 5 Stars for battles.

More Stars with better distribution could be better for more players.

So you are simply suggesting shifting numbers to make the ratio of stars earned per mission/battle : total number of stars roughly the same as before.

What's the point of that? Is 3000 stars not enough for you to shift the numbers around? 

 

At the end of the day, you want to make equal or close to equal amount of progress on challenges when spending same amount of time. So why is increasing the numbers better overall, when all you want is the ratio/progress on challenges more or less the same as before?

Edited by Aegis
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2 hours ago, wolverine848 said:

Why is it better to add more stars in battles and increase the overall stars to 4000?

In what specific way is that better than keeping the requirement at 3000?

 

1 hour ago, Aegis said:

So you are simply suggesting shifting numbers to make the ratio of stars earned per mission/battle : total number of stars roughly the same as before.

What's the point of that? Is 3000 stars not enough for you to shift the numbers around? 

 

At the end of the day, you want to make equal or close to equal amount of progress on challenges when spending same amount of time. So why is increasing the numbers better overall, when all you want is the ratio/progress on challenges more or less the same as before?

More Stars in battles will allow for better Star distribution, if devs also want to do that of course.

For example, instead of the current:

Winning Team / Losing Team

  1. 3 Stars / 3 Stars
  2. 3 Stars / 2 Stars
  3. 2 Stars / 2 Stars
  4. 2 Stars / 1 Star
  5. 1 Star / 1 Star...

With more Stars the distribution could be like this:

Winning Team / Losing Team

  1. 5 Stars / 5 Stars
  2. 5 Stars / 4 Stars
  3. 4 Stars / 4 Stars
  4. 4 Stars / 3 Stars
  5. 3 Stars / 3 Stars
  6. 3 Stars / 2 Stars
  7. 2 Stars / 2 Stars
  8. 2 Stars / 1 Star

Of course, in order to have 5 Star battles, the total Stars to complete a Challenge could jump to 5000 or more.

Wait... before you selfdestruct, check these numbers:

3000 System (old)

1st placers = 3000 Stars / 3 Stars per battle = 1000 Battles

3rd placers = 3000 Stars / 2 Stars per battle = 1500 battles

5th placers = 3000 Stars / 1 Star per battle = 3000 battles

4000 System (current)

1st placers = 4000 Stars / 3 Stars per battle = 1334 Battles

3rd placers = 4000 Stars / 2 Stars per battle = 2000 battles

5th placers = 4000 Stars / 1 Star per battle = 4000 battles

5000 System with better distribution

1st placers = 5000 Stars / 5 Stars per battle = 1000 Battles

3rd placers = 5000 Stars / 4 Stars per battle = 1250 battles

5th placers = 5000 Stars / 3 Stars per battle = 1667 battles

Edited by lssimo
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6 hours ago, lssimo said:

 

More Stars in battles will allow for better Star distribution, if devs also want to do that of course.

For example, instead of the current:

Winning Team / Losing Team

  1. 3 Stars / 3 Stars
  2. 3 Stars / 2 Stars
  3. 2 Stars / 2 Stars
  4. 2 Stars / 1 Star
  5. 1 Star / 1 Star...

With more Stars the distribution could be like this:

Winning Team / Losing Team

  1. 5 Stars / 5 Stars
  2. 5 Stars / 4 Stars
  3. 4 Stars / 4 Stars
  4. 4 Stars / 3 Stars
  5. 3 Stars / 3 Stars
  6. 3 Stars / 2 Stars
  7. 2 Stars / 2 Stars
  8. 2 Stars / 1 Star

Of course, in order to have 5 Star battles, the total Stars to complete a Challenge could jump to 5000 or more.

Wait... before you selfdestruct, check these numbers:

3000 System (old)

1st placers = 3000 Stars / 3 Stars per battle = 1000 Battles

3rd placers = 3000 Stars / 2 Stars per battle = 1500 battles

5th placers = 3000 Stars / 1 Star per battle = 3000 battles

4000 System (current)

1st placers = 4000 Stars / 3 Stars per battle = 1334 Battles

3rd placers = 4000 Stars / 2 Stars per battle = 2000 battles

5th placers = 4000 Stars / 1 Star per battle = 4000 battles

5000 System with better distribution

1st placers = 5000 Stars / 5 Stars per battle = 1000 Battles

3rd placers = 5000 Stars / 4 Stars per battle = 1250 battles

5th placers = 5000 Stars / 3 Stars per battle = 1667 battles

Um.... wut?

You get stars from completing missions.  You never had to do 1000 battles.

So I ask again - why do we need "better Star distribution"?

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2 hours ago, wolverine848 said:

❔

@wolverine848 Funny how frozen likes the comment you disagree with, then agrees with your comment that disagrees with the one he liked.

Must be nice sitting on the fence with a child's mentality of not really knowing what to agree with ?

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5 hours ago, wolverine848 said:

Um.... wut?

You get stars from completing missions.  You never had to do 1000 battles.

So I ask again - why do we need "better Star distribution"?

I know that we also get Stars from Missions... it was just to illustrate a point.

Better distribution will be good because devs want players to not get all the Stars to complete Challenges from Missions.

5 hours ago, wolverine848 said:

❔

He or she said something.

2 hours ago, 1-4-ALL said:

@wolverine848 Funny how frozen likes the comment you disagree with, then agrees with your comment that disagrees with the one he liked.

Must be nice sitting on the fence with a child's mentality of not really knowing what to agree with ?

Not too fast, maybe Frozen likes the discussion, maybe e thinks that both posts have valid points, or maybe e is in a competition with someone about who can give more Agrees and Likes in the forum.

Who's laughing now?

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13 minutes ago, lssimo said:

or maybe e is in a competition with someone about who can give more Agrees and Likes in the forum.

I assume you are kidding here 

But I bet that there are two in the forum who did a competition who can give more silly "Confused'"s 

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16 hours ago, RIDDLER_8 said:

 

I am right. Thanks for supporting me.

Sounds like a quote from a short Austrian dude with a small moustache.

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34 minutes ago, asem.harbi said:

But I bet that there are two in the forum who did a competition who can give more silly "Confused'"s 

You mean the two children ghetto and mystic?

Good thing I’ve already put them on ignore, Riddler is this close to being next.

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21 minutes ago, LambSauce said:

You mean the two children ghetto and mystic?

Good thing I’ve already put them on ignore, Riddler is this close to being next.

Wait, what do we get to give reactions to others? Do we get some reputation points?

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1 hour ago, lssimo said:

I know that we also get Stars from Missions... it was just to illustrate a point.

Better distribution will be good because devs want players to not get all the Stars to complete Challenges from Missions.

He or she said something.

Not too fast, maybe Frozen likes the discussion, maybe e thinks that both posts have valid points, or maybe e is in a competition with someone about who can give more Agrees and Likes in the forum.

Who's laughing now?

I always laugh at childish posts and comments, I do it a lot on here. Frozen is a child and acts accordingly, so I cut him some slack, I will do the same for you. 

Never let it be said that I don't sympathise with those less fortunate than me when it comes to intelligence, hence I cut them slack, only right thing to do.

I'm a nice person.

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3 hours ago, lssimo said:

I know that we also get Stars from Missions... it was just to illustrate a point.

Better distribution will be good because devs want players to not get all the Stars to complete Challenges from Missions.

Here's your response to Riddler's post that made absolutely no sense...

"Actually Riddler is right, it's better to add more Stars in battles than lower the numbers of total Stars in Challenges"

 

Are you trying to say it's better for Devs?   Cuz it's certainly not better for players.  And not for a second do I believe that's what Riddler meant.

But in the end  - WHO CARES if it's better for DEVs?   ?

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1 hour ago, RIDDLER_8 said:

How many Tesla players have you folks seen so far? I have only seen two of them.

Think i've seen more than 10 already.

So there is some hope for those of you interested. TO devs are hearing the cries of protests on the revised price of the BP at the comments section of the last vlog.

Spoiler

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Spoiler

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Spoiler

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Edited by brainhoo
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7 hours ago, 1-4-ALL said:

I always laugh at childish posts and comments, I do it a lot on here. Frozen is a child and acts accordingly, so I cut him some slack, I will do the same for you. 

Never let it be said that I don't sympathise with those less fortunate than me when it comes to intelligence, hence I cut them slack, only right thing to do.

I'm a nice person.

Thanks a lot oh you nice person.

6 hours ago, wolverine848 said:

Here's your response to Riddler's post that made absolutely no sense...

"Actually Riddler is right, it's better to add more Stars in battles than lower the numbers of total Stars in Challenges"

 

Are you trying to say it's better for Devs?   Cuz it's certainly not better for players.  And not for a second do I believe that's what Riddler meant.

But in the end  - WHO CARES if it's better for DEVs?   ?

Clearly devs don't want Challenges being completed with just missions.

I know that you'd like everyone to ask for them to return Challenges to the old 3000 system, but can't people have different ideas?

I disagree with the current 4000 system as is in that it forces participants, including paying participants, to heavy grinding.

I just think that there could be a solution in the middle of the 3000 and 4000 systems, without focusing in the number of Stars, and in the process fixing the poor Star distribution in battles.

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