Jump to content
EN
Play

Forum

Rework for titan OD.


Recommended Posts

This idea goes hand in hand with my other idea that's listed below, I'll explain why later:

So there are two sides of the argument against titans OD.

 

One side saying that its weak because:

1) its immobile for the duration.

2) it doesn't get much benefit from its OD.

3) it has way too many counters against it.

 

Then there are the other side saying its too strong because:

1) it protects so many people at once for such a long period of time.

2) it wins most of the bouts against an OD viking, just use repair kit if near death.

3) A coordinated and determined group of players could use this as a tool to potentially become an unkillable group of spawn campers.

 

So here are the changes I would like to make to titans OD:

1) the dome will be mobile.

2) the dome will surround the titan user, meaning that the titan that activated the OD will be the only one that is protected by the dome.

3) instead of being protected by the dome, the teammates that were in the titans radius will be given the regeneration status effect for 10 seconds.

4) the titan will have 70% protection from all incoming damage for 20 seconds.

5) for every teammate the titan helps out, it'll get 15 points of battle score.

Share this post


Link to post
Share on other sites

Declined

On 6/20/2021 at 6:41 AM, Crossbone said:

2) the dome will surround the titan user, meaning that the titan that activated the OD will be the only one that is protected by the dome.

If this were to be implemented, it would kill the team game-play aspect. You can't exactly protect your teammates but only heal them is not exactly helpful.

On 6/20/2021 at 6:41 AM, Crossbone said:

4) the titan will also be given the regeneration status effect for 10 seconds as well as have 95% protection from all incoming damage for 20 seconds.

This was how the OD literally was when it was first introduced. Ideas regarding reversion of updates are not accepted.

On 6/20/2021 at 6:41 AM, Crossbone said:

1) the dome will be mobile.

Now this would be a really bad idea. Why? Think about it. A Titan can easily go to the opponents' base and return with flag, no sweat! The dome will heal and protect the Titan. There would be no need of skill anymore.

On 6/20/2021 at 6:41 AM, Crossbone said:

5) during this time, the titan will be immune to all negative status effects, the only exceptions are the EMP and stun from hunter OD, AP and freeze from crusader OD, and burn from wasps bomb..

Technically, that would just make the Dome Overpowered. AP Gauss and AP Railgun would probably be rendered useless. The only difference at the moment between EMP and AP is that AP can counter defenses and Titan's Dome.

On 6/20/2021 at 6:41 AM, Crossbone said:

titan will be immune to hornets AP effect.

This would render Hornet's OD entirely useless. Hornet's OD will lose what little benefits it has.

In my opinion, the OD is actually fine the way it is.

Share this post


Link to post
Share on other sites

8 hours ago, Ironmantonystark said:

If this were to be implemented, it would kill the team game-play aspect. You can't exactly protect your teammates but only heal them is not exactly helpful.

 

On 6/19/2021 at 6:11 PM, Crossbone said:

1) it protects so many people at once for such a long period of time.

3) A coordinated and determined group of players could use this as a tool to potentially become an unkillable group of spawn campers.

 

8 hours ago, Ironmantonystark said:

This was how the OD literally was when it was first introduced. Ideas regarding reversion of updates are not accepted.

Actually it was 20 seconds of healing while inside the dome. I'm proposing only 10 seconds of healing.

 

8 hours ago, Ironmantonystark said:

Now this would be a really bad idea. Why? Think about it. A Titan can easily go to the opponents' base and return with flag, no sweat! The dome will heal and protect the Titan. There would be no need of skill anymore.

And how far would the titan go in 20 seconds? Not to mention it would still have plenty of counters against it.

8 hours ago, Ironmantonystark said:

Technically, that would just make the Dome Overpowered. AP Gauss and AP Railgun would probably be rendered useless. The only difference at the moment between EMP and AP is that AP can counter defenses and Titan's Dome.

What's the point in trying to use OD to counter someone else's OD when all you need is a turret augment?

 

8 hours ago, Ironmantonystark said:

This would render Hornet's OD entirely useless. Hornet's OD will lose what little benefits it has.

Actually, hornet wouldn't suffer all that much. It'd still counter armor boost supply, protection modules, and defender drone. That's still plenty. I'm sure @wolverine848 would agree with me on this.

Share this post


Link to post
Share on other sites

17 minutes ago, Crossbone said:

What's the point in trying to use OD to counter someone else's OD when all you need is a turret augment?

I would recommend bringing back the healing option but lowering the protection value of the dome.

Share this post


Link to post
Share on other sites

Honestly when I read a "rework" and how you explain Titan can be weak and sometimes can be too strong in the other side, I thought you will come with a revolutionary idea or at least a plausible.

But after I saw your points! You're disgustingly buffing the Titan with only one disadvantage of not protecting teammates! 95% is too much, it will make your damage 20 times weaker!

49 minutes ago, Crossbone said:

@wolverine848 would agree with me on this.

Definitely you mentioned the correct one, a sincerely Titan player. 

Share this post


Link to post
Share on other sites

9 hours ago, Ironmantonystark said:

There would be no need of skill anymore

A bit like the legal cheat then.

 

9 hours ago, Ironmantonystark said:

Technically, that would just make the Dome Overpowered

A bit like the legal cheat then.

 

9 hours ago, Ironmantonystark said:

This would render Hornet's OD entirely useless. Hornet's OD will lose what little benefits it has.

Unlike when it had god mode ability awhile back, who cares, shoe on other foot now, let the hornets suffer for a few months, only fair is it not. 

 

9 hours ago, Ironmantonystark said:

In my opinion, the OD is actually fine the way it is.

? And there you have it. 

Share this post


Link to post
Share on other sites

Titan already gives a sufficient amount of space and defense for almost all players.

It's abilities seem already balanced.

Making these changes can cause Titan to become over-powered in certain modes like Rugby, Capture the Flag, and also Siege/Control Points.

Since Titan's dome is not mobile, players can have a chance and the time to escape from their increased defense.

Share this post


Link to post
Share on other sites

When I read the whole idea and descriptions. One word came to my mind.  *BROKEN* Would be too OP for one. Secondly a moving dome????? Bye bye balance. Thirdly, RIP to team work. And lastly disrupts the balance between certain augments. 

Share this post


Link to post
Share on other sites

1 hour ago, thunderhunter123 said:

Making these changes can cause Titan to become over-powered in certain modes like Rugby, Capture the Flag, and also Siege/Control Points.

How far would it go in 20 seconds? It still would have alot of counters against it.

1 hour ago, thunderhunter123 said:

Since Titan's dome is not mobile, players can have a chance and the time to escape from their increased defense.

Why would they need to escape from titans defense?

9 minutes ago, MysticBlood said:

Thirdly, RIP to team work. And lastly disrupts the balance between certain augments. 

What teamwork? Teamwork became nonexistent when battles were shortened to 7 minutes and challenges were added. Turret augments are broken anyway.

Share this post


Link to post
Share on other sites

3 hours ago, asem.harbi said:

But after I saw your points! You're disgustingly buffing the Titan with only one disadvantage of not protecting teammates! 95% is too much, it will make your damage 20 times weaker!

Yeah that's probably a bit too much along with the self healing.

Share this post


Link to post
Share on other sites

We can clearly see that what you are saying you are a titan-only player, if i would see an ipdate like this to be implemented into the game i would left it right now lol dome that follow the user immune to all effect xD imagine titan crisis in ctf lol they would cap 2 flag for each dome activated ahahaha

Share this post


Link to post
Share on other sites

1 hour ago, numericable said:

We can clearly see that what you are saying you are a titan-only player.

I actually hate coming up against titan. I hate the fact that it can protect half its teammates from damage while they keep us at bay. And I don't even use titan, none of my accounts do. Thats the main reason why suggested this, but I also want to be fair for titan users. So don't go around making outlandish assumptions about me.

1 hour ago, numericable said:

if i would see an ipdate like this to be implemented into the game i would left it right now lol

Then leave. ?‍♂️

2 hours ago, numericable said:

dome that follow the user immune to all effect

A mobile dome is actually a good idea. It won't be immune to status effects caused by other ODs, well except hopper and hornet.

2 hours ago, numericable said:

imagine titan crisis in ctf lol they would cap 2 flag for each dome activated ahahaha

Only map that's possible for a titan to cap 2 flags in 20 seconds is island.

Share this post


Link to post
Share on other sites

20 hours ago, Crossbone said:

How far would it go in 20 seconds? It still would have alot of counters against it

The Titan can get as close to the base as possible, from time to time, use its mobile OD, get the flag/ball, and retreat enough so that it reaches its companions to capture the point!

Hunter's might be around to deactivate the overdrive, but other Hulls cannot stop the moving Overdrive that much.

20 hours ago, Crossbone said:

Why would they need to escape from titans defense?

It's because while the Titan is in the dome, it can take a reduced amount of damage from enemies. This allows Titan to destroy the enemies easily. 

Since it's a stationary dome, the enemy can have a chance to escape because they will not be able to defeat the Titan in the dome.

But Hunters can stop the dome if their OD is ready.

Share this post


Link to post
Share on other sites

8 minutes ago, thunderhunter123 said:

The Titan can get as close to the base as possible, from time to time, use its mobile OD, get the flag/ball, and retreat enough so that it reaches its companions to capture the point!

Hunter's might be around to deactivate the overdrive, but other Hulls cannot stop the moving Overdrive that much.

It's because while the Titan is in the dome, it can take a reduced amount of damage from enemies. This allows Titan to destroy the enemies easily. 

Since it's a stationary dome, the enemy can have a chance to escape because they will not be able to defeat the Titan in the dome.

But Hunters can stop the dome if their OD is ready.

I've used crusader and its very effective against titans dome, and it still would be. Plus crusader charges faster than titan. So you can't rule out that possibility.

Share this post


Link to post
Share on other sites

2 hours ago, Crossbone said:

I actually hate coming up against titan. I hate the fact that it can protect half its teammates from damage while they keep us at bay. And I don't even use titan, none of my accounts do. Thats the main reason why suggested this, but I also want to be fair for titan users. So don't go around making outlandish assumptions about me. Ok are you aware that your "rework" is OP as hell for titan? Almost invincible?? How is this fair for other tanks?

Then leave. ?‍♂️ dont tell me what to do, i want to keep playing a fair balanced game.

A mobile dome is actually a good idea. It won't be immune to all effect. Lol you listed almost all of them exemcept for freezing effect which no one uses barely.

Only map that's possible for a titan to cap 2 flags in 20 seconds is island. What about crisis drones users? Do you know a map that is called sandbox? In 20 second you can clearly cap 2 flags there. (There are other small maps which i forgot the names)

 

Share this post


Link to post
Share on other sites

1 hour ago, Crossbone said:

Since everyone's been complaining about my idea, I have updated it to make it more likeable.

I'm not sure what changes you made, but this is clearly a buff to titan OD, not a nerf.

Share this post


Link to post
Share on other sites

55 minutes ago, numericable said:

i want to keep playing a fair balanced game.

Since when was this game ever balanced?

59 minutes ago, numericable said:

What about crisis drones users?

Can only be obtained from UC, which makes encountering them extremely rare.

 

1 hour ago, numericable said:

Do you know a map that is called sandbox? In 20 second you can clearly cap 2 flags there.

Any proof that a titan can cap two flags in 20 seconds in sandbox?

 

1 hour ago, numericable said:

(There are other small maps which i forgot the names)

I hope you're not referring to the ones in pro battles.

 

6 minutes ago, mjmj5558 said:

I'm not sure what changes you made, but this is clearly a buff to titan OD, not a nerf.

I never said this was a buff or a nerf. Its a rework.

Share this post


Link to post
Share on other sites

2 hours ago, Crossbone said:

Since when was this game ever balanced? So you want it to be even more unbalanced? This is clearly a buff to titan.

Can only be obtained from UC, which makes encountering them extremely rare. Not so rare anymore, i myself have it and i am a non buyer, since it was given in space journey, all buyers have it now, almost

 

Any proof that a titan can cap two flags in 20 seconds in sandbox? Yes, in cross, sandale, sandbox etc, a titan can capture 2 flags if the OD is activated right before the titan take the first flag in the ennemy base AND if the user has crisis drone, for other map you can capture easily 1 flag, imagine in highway you come in the big bridge and no one can stop you, would you like to have an opppnent like this? We already hate Flying monkeys so you want something even worse than that?

 

I hope you're not referring to the ones in pro battles. No,  the small map i was thinking is Cross and Sandale, the other ones i forgot the names but they are all MM maps.

 

I never said this was a buff or a nerf. Its a rework. Rework used work is a way to see your idea accepted since they dont accept idea regarding reversing updates. (DOME that self heal for example.) And stop acting like it is a balanced idea, it is a 100%buff for the user, maybe not for the teamate.

 

Share this post


Link to post
Share on other sites

25 minutes ago, numericable said:

Yes, in cross, sandale, sandbox etc, a titan can capture 2 flags if the OD is activated right before the titan take the first flag in the ennemy base AND if the user has crisis drone, for other map you can capture easily 1 flag, imagine in highway you come in the big bridge and no one can stop you, would you like to have an opppnent like this? We already hate Flying monkeys so you want something even worse than that?

That's not proof. Show me some video evidence that titan can cap two flags in sandbox in just 20 seconds. Then I'll believe you. Otherwise this point is non existant.

27 minutes ago, numericable said:

And stop acting like it is a balanced idea,

And the current titan dome is? ?

Share this post


Link to post
Share on other sites

I have a better idea, why not simply make Titan's dome a LEGIT DOME SHIELD, i.e. a shield that actually blocks damage, instead of some weird-ass shield generator thing.

Now, do I even have to explain how a dome shield supposed to work, in case some one in here have no idea about what Apex Legend and Overwatch are? 

Gibraltar-2.jpg

Share this post


Link to post
Share on other sites

1 hour ago, Crossbone said:

That's not proof. Show me some video evidence that titan can cap two flags in sandbox in just 20 seconds. Then I'll believe you. Otherwise this point is non existant.

Do i have a dome that follow my back to give you a proof that it is possible in small maps? Just use your brain to figure that out, it is possible.

 

Share this post


Link to post
Share on other sites

31 minutes ago, numericable said:

Do i have a dome that follow my back to give you a proof that it is possible in small maps? Just use your brain to figure that out, it is possible.

I feel like I'm talking to a brick wall.

51fgPkAoT6L._AC_SX466_.jpg

 

No you nincompoop, you don't need a dome to follow you. Just show a video of you using titan or somebody using titan (has to be recent though) doesn't matter how upgraded it is, or if it uses speed boost or crisis drone, or if its done in MM or in a private pro battle.

Only requirement is that it caps two flags in 20 seconds or even remotely close to 20 seconds.

Share this post


Link to post
Share on other sites

On 6/22/2021 at 2:37 AM, Crossbone said:

How far would it go in 20 seconds?

You are pretty much forgetting that there exist 2 Drones which boost your speed.

Share this post


Link to post
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...