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Are you ever going to eliminate the impossible to complete "get 7 top 3 places in a winning team"? It is impossible to complete when you dump us 99% of the time in an already losing team and the battle enters within a few seconds of entering? Whoever decided this weekly mission does not have a clue on what it is going on in this game.  Unless of course you do it on purpose for whatever devious reasons.

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Would love to play a game without my ping going through the roof, to the point where I can’t even deal damage ?

Edited by Okami
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ok another strange day being pulled into battles with lower gear scores / ranks are below 7000 gear score.

see photo's

Spoiler

KpUGBnx.png

 

22oL7f9.png

 

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Would the devs ever add an easier way to find clan members? Similar to clash of clans where there is an option which automatically sends out clan invites to people who are not in a clan. I think this would be easier to add more members to your clan as it is difficult to individually find players.

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Can you please buff the Booster drone? It literally doesn't even have its old value and never does extra damage and if you can't I'd like a refund.

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Hey devs, Iv'e asked the customer support multiple times about the tesla bug, which makes me (chromebook users) not able to play the game. Which has been going on for probably 2 months now. But all I ever hear back is were sorry, were still working on it. Do you have a estimated time when it will be fixed. Because if you dont fix it, that ends my tanki career.

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can you guys look into the new night map. when a tank is over turned it only shows up a dark out line of a tank. but in the day time it shows its tracks and underside .

the night time you have no clue if your tracks are in motion when over turned.

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Remove the 1 mil crys from the ultra price pool. I have opened it 3 times during the time hyperspeed shells have been available. I dont need crystals.

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When will thunder or smokey get any shot effects? They've been in the game for the longest time and still don't have any shot effects. Especially thunder, because now its getting many new augments so more people are going to use it, so shot effects for it would also be good.

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Can tanki reduce the damage of the scorpion salvo or increase it's salvo locking time ? Because it's damage is too high and is really hard to evade. I fell really hard play with scorpion even with scorpion protection. (Kindly concern this is not a complain)

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Dear dev,

Since I bought the smallest tanki bundle, which cost 990 tankoins and that I know I will get everything from tanki funds and I don't have scorpion turret in my inventory, but I know I will earn the new weird augment for scorpion, will I get automatically the turret + the augment or I won't? If not, should people, who bought a tanki bundle like me, get a compensation if they don't have the new turret in their inventory?

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Will you add possibility to choose in what mode(day, evening, night maps) you play? Because even through new modes are awesome, they are bad in the daylight so choosing between them would be nice(maybe it should be added in graphics section in settings).

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Bruh about the jammer nerf for hammer in the new update. If hammer's jammer augment alone is nerfed like this, so SHOULD EVERY other jammer augment in the game. If hammer inflicting jammer status effect on every shot is seen as overpowered and nerf deserving, then what about the new jammer augment for thunder which Applies jammer with EVERY single shot. What about freeze and firebird jammer augments that inflict jammer effect on every single shot. Try not to nerf an augment without thinking about other related augments. I can say the same thing about the destabilized plasma augment nerf but that's another topic but same problem. Similar augments aren't given the same nerfs. sorry for the caps, I gotta highlight the intensity of the problem.

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whatever recent update you did made the game run worse than usual. Frame drops, massive control input delays, and striker and gauss charged shots (snipe shots) are broken and glitching with the the recovery time. It randomly resets my little aiming circle back to nothing for no reason. So imagine this new aiming garbage bug that you caused combined with the old bug that still hasn't been fixed, but made an appearance on a vlog in the Q&A section. The game devs dont seem to understand the the old gauss problem because they dont play gauss or striker, only railgun and scorpion.  

 

this is the old gauss bug that still exists: lets say you try to aim at pile of tanks, and it could be a mixture of enemies and allies or just enemies, you aim at the closest one to you. The game will not keep locking on to the tank you originally aimed at, it will switch to another tank in the pile behind to original but still proceed to leave the original tank highlighted. It is so broken and frustrating to deal with. Now I know a tank (enemy or ally) can drive in between and block my locking on to another tank, but that is not what is happening here. I try to aim at the closest tank and the locking on will stumble around to other tanks that are behind the original one I am trying to aim at. Striker doesn't seem to have this problem at least.

 

this old problem combined with the obvious new bug means my playing style of almost exclusively charge shooting everything goes in the trash. and the frame drops have to stop. unacceptable.

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