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Efficiency ratings


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How does it work?

I played 3 battles, won all 3, came top twice and 3rd once. I had 37 kills for 3 losses, 8255 cry earned and 10450 XP earned. 

My K/D actually went up but my rating dropped by 4.

As far as being efficient goes, I would say that those 3 battles were very good. Unless supply usage comes into the equation along with hrs played, I really can't work out why my rating has dropped.

At the end of most weeks my cry is at least 1.5 more than my XP, so why does it keep it dropping?  

 

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The formula for how efficiency is calculated was never officially released, but people say it mostly depends on your exp/crystals ratio. No point watching it anyway, since the new in-game ratings page (if it gets implemented) will have a reworked efficiency calculation.

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2 hours ago, 1-4-ALL said:

8255 cry earned and 10450 XP earned

for me, 142k XP for 223k crystal per week

and my efficiency go up from 90 098 to 90 115; up by 17 values

so, your xp / crystal overall ratio improve over your last average ratio should go up to up your previous value.

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best way is improve is using mechanic drone, and spam repair kit for share with teammate, you can use that method to get 1000 battle point, 5000 crystal per battle with 0 XP gain.

since mechanic drone counts to battle point but xp. dictator OD counts both.

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My experiment in battle, no kill no heal just mechanic drone + dictator OD (extreme case)

84 XP = 2698 crystal, that is 32cry/xp. (premium counts as well, play only during double fund helps as well)

compare to your 0.79 cry/xp;

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current top guy has overall 5 cry/xp, I have 1.3 cry/xp, you have 0.7 cry/xp

ranks counts as well

 

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Spoiler

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Edited by wild001
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