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Ultra Weekend July 9th - 11th


Marcus
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Wait why will the price increase by 30% for pc??? It makes sense for mobile to be more expensive because it has ads but why pc prices???? Doesnt make any god damn sense...guys if you dont know what im talking about go log into the game and look under the news section.

Edited by MysticBlood
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3 minutes ago, MysticBlood said:

Wait why will the price increase by 30% for pc??? It makes sense for mobile to be more expensive because it has ads but why pc prices???? Doesnt make any god damn sense...

is they really doing increase or just announcement ? so everyone rush to buy a bit ?

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1 minute ago, viduranga-x said:

is they really doing increase or just announcement ? so everyone rush to buy a bit ?

Yes after tommarows restart the prices from pc will increase to the same as mobile.. 

 

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12 minutes ago, lnnocent said:

Does anyone know if ALEX22THEBEST has another account?

If ur legend 200 acc would get a ban, would you play on another account?

Edited by numericable
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Just now, Phantom_Shooter said:

Perhaps an interesting benefit of a longer battle time is that you'll be able to make more kills (I think)

More kills = faster you can do ultra missions

but from negative side if you join map with loser team

more deaths=bad K/D ratio

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people used to play 15min battle will complain 10 min too shorter, and later complain even shorter 7min (6min actually most time)

people now already used to play 6-7min will complain 10min too long,

?

I prefer shorter battle, not because more enjoyable, but for finishing battle mission faster, less dragging time in sure losing battle, get star faster

the whole fun is more tilt towards who get 5000 tankicon faster, => finish challenger easier => get stars faster and finish mission faster, => take a rest early.

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36 minutes ago, Only_Event said:

ok sorry didn't understand you xD

edit: destroy 100 tanks with 3 different tanks*

 

And no love for melee turrets.  R.I.P. ?⚰️

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5 minutes ago, wild001 said:

people used to play 15min battle will complain 10 min too shorter, and later complain even shorter 7min (6min actually most time)

people now already used to play 6-7min will complain 10min too long,

?

I prefer shorter battle, not because more enjoyable, but for finishing battle mission faster, less dragging time in sure losing battle, get star faster

the whole fun is more tilt towards who get 5000 tankicon faster, => finish challenger easier => get stars faster and finish mission faster, => take a rest early.

Barely 8k players at peak recently.  They should give us Discount Weekend instead of this Ultra thingy.  Battles are becoming more boring these days.

 

It is too late to change back to 10-min.  Most players had already gone.

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35 minutes ago, TWICE said:

Discount Weekend instead of this Ultra thingy

 

I disagree, because the speed up waiting time of drone easily go 16 days per step and upto 20 days. the whole purpose of mu sale is no need waste crystal on speedup time.

one step per mu sale.

2 week gap between mu is not making it useful for drone, 3 week is best. (Drone is most expensive item to MU and longest time in game.)

for those buy speedup, they already buy it in 1 sale. for those dont buy speedup, bigger gap to ensure no extra crystal even tiny bit is used on speedup before next sale kick in.

-------------

for hull and turret (6 days average per mu step), better continue mu 1 step without sale, just to catch the circle of mu sale.

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4 hours ago, Niklas said:

Woohoo.... I wasted all my tankoins on ultras last Weekend.... now you adding Hopper XT in a bundle? that's bad news for me...

Look at the somewhat bright side. The bundle that has Hopper XT will most likely be sold for real money ($), and not Tankoins.

It has a lot of UCs and other rare items that are of more value than Tankoins!

 

Thanks for the Special Missions. They are all do-able. 400 extra Stars for us!

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4 hours ago, Marcus said:
  • Mission: Sniper

  • Task: Destroy 100 tanks using long-range turrets (Shaft, Gauss, Magnum, Railgun) in any matchmaking battles.

  • Prize: 1 Container and 50 stars

Here comes armies of Eagle, Falcon, Griffin and Owls...

4 hours ago, Marcus said:
  • Mission: Spotter

  • Task: Destroy 100 tanks using medium-range turrets (Smoky, Striker, Vulcan, Thunder) in any matchmaking battles.

  • Prize: 1 Container and 50 stars

So is Dolphin, Orka, Shark and Grizzlies...

4 hours ago, Marcus said:
  • Mission: Trooper

  • Task: Destroy 100 tanks using short-range turrets (Twins, Ricochet, Hammer) in any matchmaking battles.

  • Prize: 1 Container and 50 stars

We just had this one a while back. So many of those were running around. You want to face more Panther, Lion and Wolves again????

For the love of tanks, stop implementing those missions. Not only we will face the same turrets everywhere but also their respective protections when we want to get them done.

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47 minutes ago, wild001 said:

 

I disagree, because the speed up waiting time of drone easily go 16 days per step and upto 20 days. the whole purpose of mu sale is no need waste crystal on speedup time.

one step per mu sale.

2 week gap between mu is not making it useful for drone, 3 week is best. (Drone is most expensive item to MU and longest time in game.)

for those buy speedup, they already buy it in 1 sale. for those dont buy speedup, bigger gap to ensure no extra crystal even tiny bit is used on speedup before next sale kick in.

-------------

for hull and turret (6 days average per mu step), better continue mu 1 step without sale, just to catch the circle of mu sale.

Still it is better to have discount week end each two weeks? Why? Because you can speed up when there is only one week left, it will not cost so many crystals AND your drone will be maxed faster. For ex: you do step17/20, and it cost 60k, two weeks after, just do a speed up of 20k and the next upgrade and so on, your drone will be maxed 33% faster :) 20k isnt a big deal nowdays.

Edited by numericable
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2 minutes ago, thunderhunter123 said:

Look at the somewhat bright side. The bundle that has Hopper XT will most likely be sold for real money ($), and not Tankoins.

It has a lot of UCs and other rare items that are of more value than Tankoins!

 

Thanks for the Special Missions. They are all do-able. 400 extra Stars for us!

yeah that's true +  I got some new Augments from the tankoins I wasted last weekend :)

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Just now, FrozenRailgun said:

For the love of tanks, stop implementing those missions. Not only we will face the same turrets everywhere but also their respective protections when we want to get them done.

Well, these missions have been given at the same time to be completed.

Even if you have Hammer equipped, the enemy might have the long-ranged Protection Modules equipped.

Also, not every person has all the Protection Modules, and most don't have all of them upgraded to Max level.

Furthermore, I usually use the most common Protection Modules, and I have been using them from the start. Other players could also use their favorite ones.

Son you won't have to face players with your Turrets' Protection always. There are more battles with other Protections being used!

You can always change to another Turret as well!

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17 minutes ago, thunderhunter123 said:

Also, not every person has all the Protection Modules, and most don't have all of them upgraded to Max level.

preferably use smoky with auto-cannon augment, which output main on critical shots damage, which ignore protection.

same for striker critical with hornet/dict hull, with 2x critical damage

or the gold tie hammer 70% critical shot.

-- if use with blaster drone or those attack OD like crusade, mammoth, ares, wasp, they can also add kill count without use turret damage.

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8 minutes ago, RIDDLER_8 said:

I like that black and green animated paint.

yeah reminds me of Green Quads paint lol

Edited by Niklas
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5 hours ago, mooody09 said:

The increasing time in matchmaking is bad because you play longer and get the same stars as you do normally. You will play less matches because of the increased time. Maybe they should increase the stars when they increase the time. 7 minutes = 6 stars, so 10 minutes should atleast be 8 stars but 9 would be perfect

You're moody because you use logic and math, next time don't use your brain and you'll be happier.

38 minutes ago, FrozenRailgun said:

For the love of tanks, stop implementing those missions. Not only we will face the same turrets everywhere but also their respective protections when we want to get them done.

I don't know but something tells me that when you're completing one of those 3 missions, others may be completing 1 of the other 2.

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Just now, lssimo said:

I don't know but something tells me that when you're completing one of those 3 missions, others may be completing 1 of the other 2.

why should i sacrifice my time playing with random gun for SB or mines ? i may finish the short or long rang (not because i own Mk6 gun)

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4 hours ago, Only_Event said:

does anyone try the new event mode that appear for 1 - 2 hours in test server  which if you kill 2 tanks you will level up to 2 ( a text appear on the left) ( not rank up) and your turret will change and the last turret will be tesla this mode was AMAZING! but they close server, BTW any one try it?

I hope it doesn't become a permanent game mode. I hope it just stays as a special event.

3 hours ago, numericable said:

If ur legend 200 acc would get a ban, would you play on another account?

well if its a chat ban, then why would you not continue to play with it? A permanent chat ban might be a little more awkward.

A permanent block however, is understandable.

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Increasing battle duration would have been great a year ago or so, but now it will degrade the game further if implemented permanently.  Here's why:

1.  Players will leave battles more frequently...the amount of turn-over will increase dramatically making almost all battles one sided...either big big wins or total defeats from players leaving...almost all blowouts.  This is why it was changed to seven minutes in the first place...the devs must have very short memories.

Players have a bit more tendency to "tough it out" in a battle that is short.  In a 10 minute battle it is more advantageous for many to bail and try a new battle...especially if your team is losing.  The team that completes the mode's objective first wins the entire battle 95% of the time in long battles...1st cap or goal wins.   After the 1st completion many players will bail in a 10 minute battle 

2.  Almost all players joining a battle that is already in progress will bail as soon as they see their team is losing.   Only passive players looking to finish "Complete a Mode" or "collect Boxes" missions will stay if they get inserted mid-game on a losing team.  So an increase in passive players that do nothing for the team and prevent MM from placing active players...all producing blow-outs.

3.  Tanki has devolved into a farming game for many because of overcrowded big map battles in the higher ranks.  Most of us only play to complete missions, special missions, and challenges (many of us just daily missions).  Increasing battle time by almost 40% will make it much more time consuming to complete missions and collect stars.  I doubt anyone will enjoy spending more time to accomplish the same thing that can now be done in X amount of time.

 

Observations:

Remember most battles are actually about 6 minutes plus a bit by the time you spawn in, so a 10 minute battle almost doubles the amount of time in a each battle. 

If Tanki could fix the massive lag and the ongoing "NO DAMAGE" problem (a tiny bit improved) due to the overcrowding and large maps in the higher ranks, 10 minutes might have a small chance of working, but with the game-play being what it is now with the lag, no damage, long queues an overall unplayability, 10 minute battles will just make more players quit the game completely.

The game is mostly ruined already anyway, so it really doesn't much matter what the devs do to foul it up further...trash is already trash.

This used to be such a fun, social, and challenging game.  Now, well...you know what it's like now.  What a shame Tanki has been so abused.

 

 

 

 

Edited by Joeguy
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