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Patch Update #655 - Released 16th July 2021


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Patch Update #655 - Released 16th July 2021

 

  • The Summer Sport Games event and the new «Arms race» game mode are in the game!

  • Added the new Hammer’s «Magnetic Pellets» augment, the last shot in the ammo clip disables the activated supplies of hit enemies.

  • Added paints for the «Developers VS Players» event.

  • Shaft:

    • Critical shot damage is twice more now:

      • Mk1: 355 hp → 710 hp;

      • Mk2: 437,35 hp → 874,7 hp;

      • Mk3: 468,24 hp → 936,48 hp;

      • Mk4: 509,41 hp → 1018,82 hp;

      • Mk5: 560,88 hp → 1121,76 hp;

      • Mk6: 591,76 hp → 1183,52 hp;

      • Mk7: 622,65 hp → 1245,3 hp;

      • Mk7+: 705 hp → 1410 hp.

    • Time needed for a full energy shot in Sniper mode is decreased from 4 to 3 seconds;

    • The «Heavy capacitors» augment let you get full energy shot in 4 seconds instead of 6 seconds.

  • Wasp’s overdrive:

    • Overdrive is now charging 66% faster depending in battle points: 0,99% per battle point instead of 0,6%;

    • Jammer status effect applied by Wasp’s bomb lasts 6 seconds instead of 3 seconds.

  • Crusader’s overdrive:

    • Passive overdrive charging time is now increased from 50 seconds to 70 seconds.

  • Dictator’s overdrive:

    • Overdrive radius of effect is increased from 20 metres to 25 metres.

 

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