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August Challenge I


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43 minutes ago, MysticBlood said:

@Crossbone I honestly like a good argument. I just missed feeling this way some forumers these days need to improve in arguments. Here is good advice from me, when you make a solid argument or statements dont leave too many loopholes in your statements I tend to see these in your paragraphs or statements just letting you know so you dont get chewed up by people that can argue really well. Yet there is one person I wish to surpass when it comes to arguments. Lol my own clan leader. @yellowghetto his arguments strong as heck ngl. Lol always 2 steps ahead of me.

I've had some arguments in the past. Some were really good because I learn new things from them, while others I'm not proud of even if I did win them, mostly because of the insults and provocative stuff I threw at the other side.

I want to cover them up and start anew slate, but to me that's just cowardice.

Nowadays I'd rather just take an L in an argument than risk pushing further, potentially causing a flame war. Some things are worth fighting for while others aren't.

 

But at the end of the day, why do we even have arguments over a game? Its just a game, its not gonna be around forever.

 

That's why I've been trolling in the forum alot. :ph34r:

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13 hours ago, MysticBlood said:

I honestly hate lying. Sometimes you gotta know when to stand your ground. The second you let someone stomp all over you you become weak hearted or lose confidence in yourself when trying making solid arguments.

So you are suggesting I'm lying?

1) I've never spent one dime on this game in my life.  How is it hard to believe that I actually completed 4 Challenges in Silver in order to get the ONE hull immunity I actually wanted?

2) How does my support of F2P tankers make any sense if I buy TKs?

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9 minutes ago, wolverine848 said:

So you are suggesting I'm lying?

1) I've never spent one dime on this game in my life.  How is it hard to believe that I actually completed 4 Challenges in Silver in order to get the ONE hull immunity I actually wanted?

2) How does my support of F2P tankers make any sense if I buy TKs?

Welp btw I was joking about the statement to tick you off for a bit lol. Did it work ? 

Edited by MysticBlood

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On 8/1/2021 at 1:20 AM, wolverine848 said:

If a player is not spending any money, it is irrelevant if it's $5 cheaper or $20 cheaper or $50 cheaper.

True, so a lot of websites make a huge offers for the ones who pay for the first time for 1$ or even who just put his card info. Because logically the one who pay 1$ is ready to pay more. But the one who don't pay, will never pay anything whatever was the offer.  Paying 0.1$ will kick you from "F2P concept"

Edited by frezeandvik

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I always respect f2p player because i know how hard it is for them to play the game without paying anything, but i would wonder how can they find fun without having access to battle passes which gives different playing style thru various augments, i would have quit a long time ago. For example, @RIDDLER_8 is a f2p which enjoys the game alot and even if he is flooding the forum with his same lines, i respect him for being a total f2p. Sometimes he asks to not raise prices in the shop, idk why would he wants this as a f2p XD

Edited by numericable

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  • Community Manager
On 7/31/2021 at 4:18 PM, Bydo said:

So, log into the game on Thursday (August 1st) and start collecting those Stars!

I think someone needs to change this. seeing Sunday will be Aug 1 , not Thursday..

 

 

Thanks

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❤️

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I am really happy that now we can complete challenges just by completing daily and weekly missions. This indeed is the best system.

I also expect a decrease in the price of the Battle Pass. 1500 tankoins is way too high for any non-buyer to afford. Battle Pass should always be relatively easier to achieve. I think 750 tankoins price would be good and in the worst case 1000.

 

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On 8/1/2021 at 12:10 PM, G-92 said:

Tell me one good update that has been on a par with the countless bad updates the devs have brought into the game. I will give an example of what I mean.

Bad update.....No more micro upgrades if you can get get the next MK at your rank. Now tell me any so called good update that matches that for it's impact on players and how it effects players in battle. Not silly paints are shot effects are shards (dumb name) as none of these help players in battle. Good luck.

It is hard to quantify the level of positive or negative effect that good or bad updates have, respectively - but I'll try. Lets compare the microupgrade change to switching back to 3000 stars for the challenge. Now I agree totally that the change that means you can no longer microupgrade once you have reached the rank for a new modification is a horrific one, that has caused big problems for new players and low ranks - and also majorly screwed over players who had equipment which was lower than the best for their rank, but with several modifications on it - especially players with Mk6 items which are heavily upgraded (as I know you have on your alt).

This change means that you have to be super careful not to rank up before you finish microupgrading an item to the 10th modification, which is annoying, it hurts new players who don't know about it - and for those like yourself, who have accounts with heavily upgraded items below the highest rank, many crystals spent on upgrades have been wasted.

However, I think the change to 4000 stars for the silver tier of the challenge was overall much worse. Why? Well with the microupgrade change, if you know about it, you are screwed over once - protections that are Mk6-4 for example, you will need to save up and buy Mk7 on a 50% sale - all crystals spent on MUs wasted, which is painful. However, with the 4000 stars challenge, there is on-going damage to your account progress. 4000 stars made it impossible to do the challenge unless you no-life, it meant lower rank players also need to gain a painfully huge amount of experience to complete the silver tier, and it meant you have basically no chance to finish the challenge on more than one account.

Now I know that they are only reversing a bad change, but I think the switch back to 3000 stars for the challenge has more "positive" impact, than the negative impact of the microupgrade update - in the long term. The microupgrade update is terrible though.

Other great updates: Shards, buffing weak turrets recently (Firebird and Freeze - probably too OP though), fixing Viking overdrive with all augments and turrets (finally), fixing Magnum no damage bug, finally nerfing Incendiary Brand/Heat Immunity (should have been done MUCH faster though).

On 8/1/2021 at 12:10 PM, G-92 said:

Once every ice age.

Harsh, but lol ?

On 8/1/2021 at 12:10 PM, G-92 said:

Agree.

 

Agree.

 

Totally agree.  

Glad we agree for once ??

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9 hours ago, Ironmantonystark said:

I am really happy that now we can complete challenges just by completing daily and weekly missions. This indeed is the best system.

I also expect a decrease in the price of the Battle Pass. 1500 tankoins is way too high for any non-buyer to afford. Battle Pass should always be relatively easier to achieve. I think 750 tankoins price would be good and in the worst case 1000.

 

The 4000 stars requirement for the challenge was simply awful. Very happy that it has been moved back to 3000, this is a game changer. Now casual players can complete the challenge, and we can once again complete on alt accounts even without a huge amount of trouble. Glad they listened on this.

As for the battle pass, to be honest I understand why they have increased the price - because now that Ultra Container augments are included in the pass, TBH it was giving too much really for a 500 tankoin price tag. However, I agree the price should be around 1000 - it would be better if it did not give Tankoins in the gold tier, and the price was reduced to a more achievable 1000 tankoins - to make that first battle pass easier to get for everyone.

The problem if the pass was moved back to let's say 500 Tankoins as it was before, as with augments like EMP Gauss/Stun Striker in it now - and probably soon stuff like Vampire Isida - these augments would become very common, and it wouldn't be great for balance. It would also devalue them quite a bit, while making Garage augments overall less useful. Now of course, part of the problem here is that these augments are simply too strong - and yes quite a few Ultra augments need a nerf - but perhaps you see what I'm getting at.

With the current situation, the battle pass effectively costs 1100 tankoins (or 600 if you are one of the 0.001% of players who have all the skins), as it costs 1500, and you get 400 back from the gold tier (100 from the silver tier is NOT counted - as you would have received that anyway even if you didn't buy the pass).

So that means if you complete your weeklies, and complete the challenge every time - you are looking at 5 1/2 months to earn first battle pass, and about 4 months for each pass after that. That is certainly a long time, but now that the challenge is more achievable, it is doable.

I think reducing the pass down to 1000 tankoins, and removing the free tankoins from the gold tier would be better. But frankly, given how often we get Ultras from special events now/ AP Immunity augments now being available in the Ultra Container rewards/ shards - battle passes are slightly less important than they used to be. But they still do give a considerable advantage for those who can get them.

Edited by DestrotankAI9

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28 minutes ago, DestrotankAI9 said:

but I think the switch back to 3000 stars for the challenge has more "positive" impact, than the negative impact of the microupgrade update - in the long term

So very wrong.

Not completing the challenge does not get you hammered in battle.

Not being able to upgrade and claim the next MK free is way worse. 

On a side note, I hope they continue to make tesla UC only for the next 6 months, how funny will that be. 

 

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1 hour ago, G-92 said:

So very wrong.

Not completing the challenge does not get you hammered in battle.

Not being able to upgrade and claim the next MK free is way worse. 

On a side note, I hope they continue to make tesla UC only for the next 6 months, how funny will that be. 

 

Well, in a sense you're right - the immediate impact of the MU change is terrible. However with the challenge at 3000 stars to complete, we can at least gain Tankoins again which will, eventually, enable us to get battle passes which will be a large boost to our accounts. What they could do about the MU change is provide a discount to the next modification - a discount equal to the amount spent on MUs. That would be the only fair way to do it if they insist on removing the upgrade button.

Hazel flatly rejected this kind of idea with no explanation in the last V-LOG, which I found ridiculous. This would be THE logical and fair fix to it - there really isn't any logical reason not to, as the system now is totally unfair and will cause new players to waste crystals on MUs, when without warning, the upgrade button disappears when they rank up. I gave my thoughts on that here:
 


As for the challenge being back to 3000 stars, I'm very glad about that.

Edited by DestrotankAI9

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On 8/2/2021 at 5:21 AM, Crossbone said:

But at the end of the day, why do we even have arguments over a game? Its just a game, its not gonna be around forever

Because of the way it's run.

Without making a text wall about a mile in length, here is why the players complain as much as they do, and rightly so.

The devs have constantly brought OP changes to the game knowing it will only benefit buyers.

The results of that has led to a huge imbalance in the game.

On a whim they reverse some changes and say it's based on player feedback.

They deliberately leave OP changes in the game to coerce buyers to spend heavily on them.

I could go on for a long time on the negative aspects the devs have brought into TO, but I just can't be bothered because we all know players concerns never get acted on, not unless it coincides with what the devs want.

One last point. All these players going on about tesla and when will it be released, playing right into the open arms of the devs.  

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8 hours ago, Blutchidoo said:

Hooray for 3,000 stars Challenges! Pity i only found out about it after 30 tiers of grinding.

I'm already at Tier 44 it isn't that hard the 3k stars 

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How are you guys getting to that level other then special mission on the weekend ?

I'm only around 37 - 39 level and wont be finished in time for the 50 stage.

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After every 50+ tier give some stuff. 

You can give 200-500 crystals for every extra tier.  Now again 3000 is last benchmark. At 3050 stars give extra stuff. People will love it.

Consider this suggestion.

 

 

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1 hour ago, Bydo said:

How are you guys getting to that level other then special mission on the weekend ?

I'm only around 37 - 39 level and wont be finished in time for the 50 stage.

Simply, they dont collect weeklies and special missions until the next challenge is out, you can get 400 stars for uncollected special missions and 450 stars for uncollected weeklies, so total is 850 "additional" stars, did you do this trick? I do it and finished the challenge 2 or 3 days ago and still 6 days running. 

Edited by numericable
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7 hours ago, The_Pakistani said:

After every 50+ tier give some stuff. 

You can give 200-500 crystals for every extra tier.  Now again 3000 is last benchmark. At 3050 stars give extra stuff. People will love it.

Consider this suggestion.

 

 

200-500 is too little now, 2000-5000 is better

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I didn't know if I should buy this battle pass or not since I got all the augments from this one. I decided to go for it and I got Gauss Prime from the regular containers. I guess it was worth it after all! :biggrin:

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1 hour ago, Spy said:

I didn't know if I should buy this battle pass or not since I got all the augments from this one. I decided to go for it and I got Gauss Prime from the regular containers. I guess it was worth it after all! :biggrin:

Didnt you already own all of the skins? Or maybe gauss prime doesnt take part of potential skin container reward?

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