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Episode 308 of the V-LOG!


Marcus
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In today’s episode, we will be talking about adding Tesla to the Garage. We’ll also be preparing weekly mission changes and announcing the new Ultra Weekend.

 

 

 

 

Made with ❤️ by Tanki and 

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Just now, Master_Scope said:

 

and wish they remove the ''top 3 in winner team'' i don't want to imagine to see that task 3 times ?

Edited by fghjkl54
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So they're gonna change weekly missions. I'm really not looking forward to that, especially when they haven't done something about that winner in top 3 mission yet.

That video from goges enze is just a prime example of what hopper can do.

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2 hours ago, RIDDLER_8 said:

Today, I have seen many Tesla players. I can see that Tesla works well and does very good damage.

You don't have to resist.

Many things can happen between now and the next discounts. There are real drones, evil cars, bad sharks, bad trains, evil cats, bad bacterias, bad virus, bad people, bad bars of soap, bad banana peels, Nives, Cissors, bad tanki nicknames...

Tesla is waiting for you... It's your precious!

Hurry before it's nerfed. With just few clicks it will be yours... forever.

7 days for a discount weekend is too much, you want Tesla now, you need Tesla, Tesla is wating for you, and you know that.

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Just now, Emeraldcat345 said:

You literally can get first place in a match of Legends using Tesla M1.

You don't even need to expose yourself, just know when to hit and when to stay away.

They made it that way just to sell many of them.

A "fix" is coming sooner or later.

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6 minutes ago, lssimo said:

You don't even need to expose yourself, just know when to hit and when to stay away.

They made it that way just to sell many of them.

A "fix" is coming sooner or later.

It's practically a Magnum because if you have the high ground of about 10 meters you can just shoot a ball of lightning and once it goes over the edge you can hit any enemy from below.

Another thing is that Tesla M0 has a DPS of 980(Doubled at M4) damage which is almost as much as an M4 Isida with 1150 DPS.

 

A fix in Tanki Online frightens me because when the Devs "fix" something they didn't actually fix it they just made it worse.

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25 minutes ago, Emeraldcat345 said:

It's practically a Magnum because if you have the high ground of about 10 meters you can just shoot a ball of lightning and once it goes over the edge you can hit any enemy from below.

Another thing is that Tesla M0 has a DPS of 980(Doubled at M4) damage which is almost as much as an M4 Isida with 1150 DPS.

 

A fix in Tanki Online frightens me because when the Devs "fix" something they didn't actually fix it they just made it worse.

I agree. They should remove Noise and many other maps now.

And a Moment of Silence for Silence.

If you're sent to the team that spawns and spawns on lower grounds you better quit, unless you enjoy punishment.

Even with good faith fixes Tesla will still benefit teams and players on the higher ground.

Edited by lssimo

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14 minutes ago, lssimo said:

I agree. They should remove Noise and many other maps now.

And a Moment of Silence for Silence. If you're sent to the team that spawns and spawns on the lower ground you better quit, unless you enjoy punishment.

Even with good faith fixes Tesla will still benefit teams and players on the higher ground.

I'd just like the Tesla to get nerfed, I agree some maps need a few changes, but nerfing Tesla directly is a must.

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Cool, I tried it out and it wasn't bad!

I like how it shoots like Isida, but slower and more damage.

I just need to practice the projectile launches. They are pretty slow.

 

Maybe an Augment can help make Tesla better for my gameplay!

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What did the Devs smoked to make such changes to the melee turrets? Now, Firebird, Freeze and Tesla are the plague of this game just like the old Hornet and Vulcan HI + IB.

Edited by Warpriest
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All melee turrets are fine. They are not overpowered. Medium and long range are pretty powerful due to their range because melee turrets cannot reach them from afar.

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I finally win on question of the week ..( lower account )

only concern I'm having with the new changes is more on what the MM missions will be like. if they change it and have turrets or hulls used in a mission then its going to turn good players away. I wont be doing any missions with turrets having to be used in battles , will end up changing it till I find one I like.

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18 hours ago, Emeraldcat345 said:

What? With your 15 meter range? And your 900 DPS?

Actually Freeze seems stronger than Tesla right now (as long as you have Tesla protection module, which I fortunately do!), apart from when Tesla is fighting from high ground or behind walls, and hitting you with chain lightning off the balls when you can't hit back. But if the Freeze gets close it is game over for the Tesla guy.

Pretty much every DM with my 9k GS Freeze(Adrenaline)/Dictator I was #1-#3, even against better geared Tesla users. Hornet/Freeze is also amazing (but sadly I don't have Mk7 Hornet) and Viking/Freeze is also great. These were a few games I won (didn't win all but at least top 3 usually):
 

Spoiler

 


Screenshot-2921.png

Screenshot-2927.png

 


So ye Tesla is not the top dog among melee turrets right now IMO, Freeze is. However Tesla has the advantage of facing fewer protection modules.

I'm just worried with this weird range nerf to Freeze and Firebird, when the inevitable nerf for Freeze comes - it could be left with this horrendously bad range, and less damage that it has now - and be awful to play with. Freeze needs IMO a nerf to the excessive critical damage, and back to 20 yards range - Firebird also needs 20 yards. 15 yards is just far to little range, only made up for by the fact both turrets (especially Freeze) currently hit like a truck.

Edited by DestrotankAI9

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2 hours ago, Bydo said:

I finally win on question of the week ..( lower account )

only concern I'm having with the new changes is more on what the MM missions will be like. if they change it and have turrets or hulls used in a mission then its going to turn good players away. I wont be doing any missions with turrets having to be used in battles , will end up changing it till I find one I like.

Agreed, I am concerned about these mission changes - it could make it harder to complete weekly missions. I don't see a need to change the current system, now they have reduced the weekly mission requirements to only need 5 days played per week instead of 7 (and the requirements for daily missions are not too hard) it is better for players - and if you are a super casual player you can just complete the 15 mission weekly quest over 2 weeks.

There is nothing wrong with the weekly mission system currently for casual players - if something isn't broken it doesn't need to be fixed. No-one is complaining about this system - the only complaints are about "Finish in the top-3 on the winning team" missions, which some players find to be too difficult, and they would like that changed - everything else with daily and weekly missions is fine.

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