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Augment for turret - Cotton rounds


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This new augment is only available for: Magnum, Shaft, Gauss, Hammer, ricochet, Smoky, Striker, Rail gun

It works like this: After condition x is successful, the affected enemy will have his turret damage reduced by 50% (Does not work for overdrive) 

Effect duration Between 2 to 6 seconds

Condition for each tower:

Magnum: After shooting the enemy perfectly

Shaft: in sniper mode

Gauss: in sniper mode (may affect area damage)

hammer: last shot

ricochet: ricochet shots (after bouncing off a wall like  ap)

Smoky: On crit

Striker: Sniper mode

Rail gun: On crit

May be for melee turrets too, but only on critical shots with crit chance very reduced

 

 

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Declined

I am declining the idea because 100% is too much, I will change the status if you lower the number to somewhere around 50%

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I agree with Spy.

Besides it is pretty similar to stun. Stun jams your tank whereas this just nullifies the damage from the turret which is the same as the turret being unable to shoot.

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5 hours ago, Spy said:

Declined

I am declining the idea because 100% is too much, I will change the status if you lower the number to somewhere around 50%

Updated

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