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Ultra Weekend August 27th - 30th


Marcus
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55 minutes ago, TheCongoSpider said:

Don't take what you see in the playstore seriously at this point. The fact that they stopped Mobile Patch Notes speaks for itself. 

Yes but they shoudn't say that they fixed it, when i still see my equipment not changing at the moment i quit the garage im asking to myself, why do i play this game, and im sure 100% that they said one month ago in patch notes that they fixed it. 

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Well you see the Devs strategy here.

 

Instead of fixing the Tesla, which pretty much everyone knows it is broken, they releaseed a new OP augment for Hammer followed by a "ultra weekend" so that they can milk from it.

And they make these two as bundles

Quote

Special «Can never have too many weasels» bundle

  • «Weasel» Mk7 protection module
  • 1 updated weekly container

 

Special «Lethal Salvo!»  bundle

  • Additional Protection Module Slot
  • 250 ultra containers
  • Gauss Мk2
  • Gauss XT
  • Augments for Gauss: Adrenaline, Armor-Piercing Salvo, Electromagnetic Salvo    

"You think Tesla is too OP? Well you can spend money on buying these bundles and I can guarantee Tesla will no longer be a problem for you anymore."

 

This also serve as an assessment of the impact on the companies income since they just locked the region setting.

Edited by Emil
Kindly refrain from using inappropirate language.
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1 hour ago, wild001 said:

Each SJR i get about 50kills w smoky od and blaster, it only counts 30kills

so definitely blaster drone kill not count,

but at least it make crytsal w more kills, about 5500 for 20min battle

Did you open the Special Missions panel before playing?

I think you have to do that for the system to count your progress.

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6 minutes ago, lssimo said:

Did you open the Special Missions panel before playing?

I think you have to do that for the system to count your progress.

i check every time,

first round: 49 kill, 41 counts

2nd round: 55 kills, 31 counts (mostly use blaster drone 1 to 1)

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First 20 minutes battle to finish daily mission (one with earn crystals in CTF), and I'm already bored... Another get 7 Double Damage and I'm out. Challenge finished 2 days ago, so no need to play 10 hours daily.

7 Ultras full with druggs ? No thanks... Put 100 Tankoins rewards in Ultras; then I'll play.

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I thought 15 minute games was bad, but now 20...  that's worse.

Imagine the scenario, you've got a spare 10 minutes before you have to leave to go to school, work or catch  a bus, maybe you could play Tanki until then, but no wait, you can't, it will take you 20 minutes, that's 20 minutes you don't have.

So you just need to score a few more points in battle so that you can complete a daily mission, IT WILL TAKE 20 MINUTES.

Can only spare half a hour to play? Well that's tough luck, you can only play one game.

In my opinion games should be  no more than 10 minutes.

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Just had a look at the bundles, as always overpriced by a huge amount.

20 minute battles, are the devs having a laugh.

TO is spiralling out of control with the amount of updates they have brought in over these last 2 years, updates that are aimed primarily at buyers.

The russian players get everything 3X cheaper, this is a unfair system and gives russian players (buyers) a monumental advantage over everyone else.

The pricing in the shop should be fixed at the same level for every country. Game economy has to be managed correctly and so far the devs from a players perspective have failed dismally.

Imo they are going to take a big hit financially, players are fed up of the sky high prices TO ask for when it comes to the shop and their (special bundles)

 

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20 hours ago, Marcus said:

Battle duration

 

We keep monitoring your feedback and are currently experimenting to find the optimal battle duration.

 

Thus, we have decided to run another experiment - for just these 3 days, we will increase the MM battle duration to 20 minutes. 

 

At the end of the event, we will collect your feedback, analyze it, and make further decisions on whether to change battle duration or not. We would appreciate it if you told us what you think about these changes on the forum.

 

Battle duration will be increased to 20 minutes for only 3 days, starting from Friday, August 27th, at 2:00 UTC till Monday, August 30th, at 2:00 UTC.

You (devs) can't even fix matchmaking, in which capacity did the feedback show people wanted long durations? Total stupidity.

The only fools who care about longer battles are those who like to abuse weaker players. Anyone who says otherwise is a big liar.

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2 hours ago, Tankblaster1000 said:

 

I thought 15 minute games was bad, but now 20...  that's worse.

 

Play TDM, it is still 6-7 min, it ends around 13min as the kill cap reached

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The Counting of the kills since this morning is totally wrong every game there is a gap of 5/6 kills on 40 really counted in the result of a specific game , we lose almost 10% -15% of our real kills , can you please check and verify all kills made from the specific 20 minutes games and  the Supermissions ?? thanks 

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6 minutes ago, BAUX_HERZOG_NEAPEL said:

The Counting of the kills since this morning is totally wrong every game there is a gap of 5/6 kills on 40 really counted in the result of a specific game , we lose almost 10% -15% of our real kills , can you please check and verify all kills made from the specific 20 minutes games and  the Supermissions ?? thanks 

overdrive kills don't count towards special missions. Wasp bomb, hopper stun, mammoth kill, and that medium floaty hull. they don't count. I noticed this last time when I was struggling with the thunder mission

 

BTW I've gotten ~40 days of premium time in. the last 2 months just from opening regular containers. this is very nice.

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On 8/26/2021 at 10:31 AM, Hugoslav said:

At least, players will be more devoted to the match rn lol

The only players that will be more devoted to 20 min matches are buyers.  What could be better than building up your Tanki wealth and resources than pounding on weaker players for 20 minutes?

Matchmaking is a joke and has been for a long time.   Most of these matches will never see the full 20 minutes (unless it's forced) because the blowout is typically obvious about 3 minutes in to any contest, except of course that rarely seen and elusive creature known as an "even" match.

In almost every match now there are one or two players on the winning team that has double or triple the kills of anyone else.  Just finished up CTF where two players on the winning team had over 40 kills.

Tanki seems determined to never fix matchmaking, rather, it seems that milking the buyers by feeding them pudding in a cup is the financial plan.

Edited by redjalapeno
misspelling
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37 minutes ago, redjalapeno said:

The only players that will be more devoted to 20 min matches are buyers.

True. This 20 minutes battles are for friends or clans (buyers) that play in groups. If you play alone, not. A group of 3-4 players, easy 20 minutes battles.

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40 minutes ago, redjalapeno said:

The only players that will be more devoted to 20 min matches are buyers.  What could be better than building up your Tanki wealth and resources than pounding on weaker players for 20 minutes?

Matchmaking is a joke and has been for a long time.   Most of these matches will never see the full 20 minutes (unless it's forced) because the blowout is typically obvious about 3 minutes in to any contest, except of course that rarely seen and elusive creature known as an "even" match.

In almost every match now there are one or two players on the winning team that has double or triple the kills of anyone else.  Just finished up CTF where two players on the winning team had over 40 kills.

Tanki seems determined to never fix matchmaking, rather, it seems that milking the buyers by feeding them pudding in a cup is the financial plan.

After playing a few 20 minute battles, I must agree, that it is not an ideal amount of time, I am happy, that it is just an experiment. Matchmaking... Devs are constantly working on trying to make it better, and better. If you have any suggestions, as always check out the I&S section, to share your feedback. Or use the YouTube V-LOG comment section, they read it as well.

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7 minutes ago, Hugoslav said:

After playing a few 20 minute battles, I must agree, that it is not an ideal amount of time, I am happy, that it is just an experiment. Matchmaking... Devs are constantly working on trying to make it better, and better. If you have any suggestions, as always check out the I&S section, to share your feedback. Or use the YouTube V-LOG comment section, they read it as well.

a *THREE DAY LONG* experiment in all modes, not just one. A little excessive if you ask me.

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10 minutes ago, bozo88 said:

a *THREE DAY LONG* experiment in all modes, not just one. A little excessive if you ask me.

It is fine if you ask me, we can survive 3 days.

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1 hour ago, LONDON.ENGLAND said:

Apologies if this has already been brought up, but can I just confirm that if I buy the bundle on a brand new account I’ll automatically have mk7 Tesla protection? 

Yes, an upgradeable Mk7-0 Tesla module. The rank doesn't matter should youu buy this bundle.

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