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New Hulls and Turrets


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2 new hulls "Mantice" and "Arachno" are more out of the traditional type of Hulls.Both hulls use legs rather then traditional tank tracks. Mantice's overdrive is "sneaky prey " with it the tank seems to be invlisable however the closer it gets to an enemy the situate of the Hull and the turret equipped are visible however if they are closer the Hull has a second part of the overdrive which makes it to dash and inflict damage. And just to clarify this overdrive is a new unique mechanic which allows the user to stay invisable for few seconds however if they tap or use the dash it immediately goes visible. Seconds Hull is Aracho same as Mantice it uses a legs instead of tracks however its a heavy Hull while mantis is a light Hull and like mantis arachno has a unique overdrive it shoots a sticky Web which either slows down the enemy Hull for few seconds as for the second part of the overdrive is if you have mines in stock it will act as a sticky granade however won't have the same inflicted damage as a normal mine. New turret idea I also have is Hades a laser type of a gun which shoots a constant beam at an enemy which if stayed too long in it the enemy Hull will catch fire and will get a burning damage. Hades its a mixture of firebird,rail gun and isida.however its range will be limited in between long and medium range which means you can't use it on big maps from 1 side to other. Another new idea for a Hull is Valkyrie it's a huvering medium Hull with its overdrive it acts like a moving healing stations which heals between 100 and 200 hp per second both itself and near by allies for 30 seconds. Benemut is a new heavy Hull similar to mammoth however with its overdrive puts on a temporary shield all over the Hull itself and its immune to all damage inflicted by turrets for 20 seconds however if it get damaged by other overdrives similar like mammoth,ares,wasp etc the Hull takes damage and if its enough gets destroyed. Loki is a turret that is a mixture between hammer and thunder it fires 5 cluster shots before reloading and inflicts splash damage however if it shoots to a wall or a Hull right next to it it doesn't take any damage to itself now this might sounds overpowering however the Hull itself it isn't a huge damage dealer takes it 3 shots to shoot down a light,4 a medium and all 5 a heavy Hull without double damage equipped. 

 

I'll keep you posted for new ideas later on since it's already a really big list.

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Those are cool ideas, but this game is called "Tanki". I feel like the game should just be about tanks, the vehicles which travel on the ground using tank tracks. 

 

If the hull uses legs or hovers and never touches the ground, it's no longer a literal "tank", its now a "robot" or a "walker/mech" or a "hovercraft/plane". Doesn't really fit into the name of the game.

Figuratively, it could still be a "tank" if it has high health and can "tank" a lot of damage in comparison to other hulls, but still, in the literal sense, it's no longer a tank. 

Edited by Tanker-Arthur

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Just now, Tanker-Arthur said:

Those are cool ideas, but this game is called "Tanki". I feel like the game should just be about tanks, the vehicles which travel on the ground using tank tracks. 

 

If the hull uses legs, it's no longer a literal "tank", its now a "robot" or a "walker/mech". Doesn't really fit into the name of the game.

Figuratively, it could still be a "tank" if it has high health and can "tank" a lot of damage in comparison to other hulls, but still, in the literal sense, it's no longer a tank. 

Tell that to the devs. Meanwhile I'm gonna use hooper... because it doesn't have tracks?!

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Just now, Incorp said:

Tell that to the devs.

I already did. :(

Just now, Incorp said:

Meanwhile I'm gonna use hooper... because it doesn't have tracks?!

Yeah, you're free to use it, but it doesn't belong in a game called "Tanki" because its not a tank. It's a hovercraft. 

Now if the game was rebranded into something more broad, like "Battle Machini" then walkers and hovercraft would fit the game, as well as tanks. Just an example.

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1 minute ago, Tanker-Arthur said:

I already did. :(

Yeah, you're free to use it, but it doesn't belong in a game called "Tanki" because its not a tank. It's a hovercraft. 

Now if the game was rebranded into something more broad, like "Battle Machini" then walkers and hovercraft would fit the game, as well as tanks. Just an example.

Actually I use hopper to cap flags in assault most times. Other times I prefer track hulls.

Especially now we have 300 of all supplies special mission. Dictator goes brrr

Edited by Incorp

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1 hour ago, vanio_95 said:

@wolverine848 Shush ???? 

As I was typing for those hulls I managed to thunk of several others plus it's msnt for the devs to read it too not only the community so let them be tourchered the same way lol 

<enter> key is your friend   ?

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