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Adding a Mode to Choose Hover or Track movement (Hulls)


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The Idea is rather simple, since PC players have to use a mouse to play with hover hulls and with this, it can cause problems with those who are inexperienced with mouse controls. This leads to a miss use and simply ignoring of the hover hulls for players who are not comfortable using mouse controls in which they loose the use of 3 hulls that are brand new and cant be used because of the way they operate. 

This mishap can be solved with a garage or option to change (Ares) (Hopper) (Crusader) the hovering hulls to tracked hulls so they can be accessed via using the Keyboard instead of mouse controls. Though this may sound arbitrary and impractical for hover hull users, it is not meant to be just used by Mobile/Mouse users, Hover hull types should honestly be able to be used Universally by the tanki players, thus this Alteration should be implemented to the game.

Also, if the game developers wanted more access for Mobile Players by implementing hover hulls why not give the choice of using every hull in this manner by being able to change all the hulls ability to use either Tracks or Hover mode . like an on or off switch

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Just now, Spy said:

I think it was suggested before. Regardless, it's a great idea in my opinion.

Agreed. I do remember seeing this idea being suggested quite a while ago. Well I don't know if I like it or not duh.

I don't think tracked hulls and hovering hulls will be unique anymore if you have both hovering and tracked options for a hull. They'll kinda lose their uniqueness, at least in one way. 

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Just now, Iron_Man said:

Agreed. I do remember seeing this idea being suggested quite a while ago. Well I don't know if I like it or not duh.

I don't think tracked hulls and hovering hulls will be unique anymore if you have both hovering and tracked options for a hull. They'll kinda lose their uniqueness, at least in one way. 

In my opinion, what makes each hull unique is its overdrive. 

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1 hour ago, Spy said:

In my opinion, what makes each hull unique is its overdrive. 

Well, I don't suppose it would be good for a tracked hull to jump.

We'd be diverging from the reality day by day. ?‍♂️

Secondly, well, you'll have 10 hulls at the moment and given 2 modes for each one, you'll have 20 different looking "things" in the game. I think that's too much of a variety.  ?

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2 hours ago, mattb1853 said:

The Idea is rather simple, since PC players have to use a mouse to play with hover hulls and with this, it can cause problems with those who are inexperienced with mouse controls. This leads to a miss use and simply ignoring of the hover hulls for players who are not comfortable using mouse controls in which they loose the use of 3 hulls that are brand new and cant be used because of the way they operate. 

This mishap can be solved with a garage or option to change (Ares) (Hopper) (Crusader) the hovering hulls to tracked hulls so they can be accessed via using the Keyboard instead of mouse controls. Though this may sound arbitrary and impractical for hover hull users, it is not meant to be just used by Mobile/Mouse users, Hover hull types should honestly be able to be used Universally by the tanki players, thus this Alteration should be implemented to the game.

Also, if the game developers wanted more access for Mobile Players by implementing hover hulls why not give the choice of using every hull in this manner by being able to change all the hulls ability to use either Tracks or Hover mode . like an on or off switch

Just disable mouse controls in settings, and it will become a tracked hull. 

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If this, get to be implemented, all tracked hulls  should be hovering too firstly because the choice is too small for mobile players like we only have one for each category: light/medium(maybe soon 2?)/heavy. Also, it would be so weird to see an hovering mammoth, it can't just be in only one side. Secondly, why not just putting off the mouse controls? I know, the hull is strafing and it is annoying, then we should propose for strafing mode to be off when mouse controls would be off.

Edited by numericable

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The reason behind the idea is to allow players who do not want to use MOUSE controls to be able to fully experience  "hover hulls" right now there are many tankers esp newer tankers that have to figure out why there is a split between tracked and hovering hull in Controls. This is why a ON/OFF mode should be implemented, it would allow more choices and better yet for mobile player better controls since Hover hulls seem to work better than Tracked hulls.

Lets hope the Developers make a smart decision and consider it ?

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Adding hovering variants of all tracked hulls and vice versa would be a far more time consuming process than just spending 30 minutes getting accustomed to mouse controls which are superior to keyboard controls anyway.

Edited by ThirdOnion

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5 hours ago, mattb1853 said:

The Idea is rather simple, since PC players have to use a mouse to play with hover hulls and with this, it can cause problems with those who are inexperienced with mouse controls. This leads to a miss use and simply ignoring of the hover hulls for players who are not comfortable using mouse controls in which they loose the use of 3 hulls that are brand new and cant be used because of the way they operate. 

This mishap can be solved with a garage or option to change (Ares) (Hopper) (Crusader) the hovering hulls to tracked hulls so they can be accessed via using the Keyboard instead of mouse controls. Though this may sound arbitrary and impractical for hover hull users, it is not meant to be just used by Mobile/Mouse users, Hover hull types should honestly be able to be used Universally by the tanki players, thus this Alteration should be implemented to the game.

Also, if the game developers wanted more access for Mobile Players by implementing hover hulls why not give the choice of using every hull in this manner by being able to change all the hulls ability to use either Tracks or Hover mode . like an on or off switch

I actually had an idea like this when I heard that they were planning to give Juggernaut a hovering version.

It's really an interesting idea.

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I will say the idea came from this video from 2016, I think it could work just not with the flying tank more so a key to change hover to tracks, if tanki wants to keep adding hover hulls and not track hulls why are they doing this? The game is dying and honestly it doesnt deserve more hulls that cannot be universally accessed.

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