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Patch Update #663 - Released 24th September 2021


Marcus
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Patch Update #663 - Released 24th September 2021

 

  • Starting from 2 AM UTC September 24th till 2 AM UTC September 27th the battle duration will be increased to 15 minutes.

  • Updated Ultra Containers with the new Paladin hull Mk1 inside;

  • «Balancing fins» were added to the back of the Paladin hull;

  • Added an option to manually change clan name and tag;

  • Added an option to manually increase the maximum number of players in a clan;

  • Added an option to manually transfer clan ownership to another clan member;

  • Added an «Accept/Decline» button to the clan profile in case the player was invited to the clan.

  • Added an «Apply/Remove application» button to the clan profile in case the player applied to the clan.

  • Fixed the bug with an orange circle notification for the «Clans» section.

  • Changed position of muzzle points of different skins of the same turret:

    • This should fix the bug where no damage is dealt by some turrets.

  • You can now see enemy mines while respawning even while you have the spawn protection;

  • Added a shader to emulate glowing tank parts;

  • Smoky:

    • Changed the max ricochet angle from 75 to 72 degrees;

  • Gauss:

    • Fixed the bug where no damage was dealt by Gauss’s Salvo if you switch from arcade to sniping mode right after the end of Viking’s overdrive;

  • Viking:

    • Мk1 is now the default hull for PC players;

  • Paladin:

    • Speed decreased from 7.7-9.5 to 7-9 m / s;

    • Disabled recharging overdrive by battle points while overdrive is activated; 

    • Added full Immunity from freezing and burning;

  • Hunter:

    • Мk1 is now available from the Recruit rank and costs 150 crystals;

  • Crusader:

    • Мk1 is now the default hull for mobile players;

  • Ares:

    • Acceleration is increased from 8-10 to 8-13;

    • Reverse acceleration is increased from 9-11 to 9-14 m/s²; 

    • Мk1 is now available from the Gefreiter rank and costs 250 crystals;

  • Speed of all heavy hulls is now from 5 to 6 m/s:

    • It means that Titan and Ares will be as slow as Mammoth.

    • In the future, we will make hulls of the same class have the same standard speed, just like we have the same health points number.

    • We change it to make adding new hulls not break the game balance, and the old hulls won't be better or worse in a class due to the speed parameter.;

  • Juggernaut:

    • The juggernaut now deals double critical damage, but the critical hit chance is always 1%.

      • It will let you help your Juggernaut teammate as you will be able to apply the «Supercharge» status effect and let the boss make guaranteed critical shots;

  • Updated the prices in some regions.

  • Updated the Tankoin prices of crystals, containers and gold box packs.

 

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