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Accurate emission of engine exhaust and dust particles


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Currently, while driving forwards or backwards, hulls kick up dust particles and hulls with HD models emit engine exhaust fumes when accelerating (the "Show dust and cartridge cases" setting must be enabled for these particles to be visible). However, when a hull turns in place (without moving forward or backwards), it neither kicks up dust particles nor emits engine exhaust fumes, which is inaccurate. I suggest emitting these particles when turning in place as well - a small change that would make the game look just a bit better.

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23 minutes ago, asem.harbi said:

IRL a car can't turns in a place without moving, so we can't judge if a dust can be emitted or not.

But IRL, a tank can turn without moving, with one track moving forward, and the other track moving backwards.

Here's a random video I found of a tank turning: https://www.youtube.com/watch?v=jEC9cCRwfkE&ab_channel=ChrisEdwards

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