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Patch Update #667 - Released 22nd October 2021


Marcus
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Patch Update #667 - Released 22nd October 2021

 

  • Updated Ultra Containers with the new Mk1 Paladin hull in early access and the newly released augment for the Tesla turret — «Jamming discharge»

    • A modification with fast-moving ball lightning that restarts the overdrive system of any tank on contact, instantly destroying enemy powers.

  • Updated Wasp's default skin to HD quality.

  • Matchmaking battles are now 15 minutes long.

  • Adjusted the number of points needed to finish an MM battle:

    • TDM: 200;

    • DM: 999;

    • JGR: 999;

    • ASL: 150

      • The attacking team gets 6 points per flag captured.

  • Adjusted the number of stars you earn per battle:

    • In the winning team, players on 1st-4th places get 3 stars and players on 5th-10th places get 2 stars;

    • In the losing team, players on 1st-2nd places get 3 stars and players on 3rd-5th places get 2 stars;

    • Other players get 1 star if they were active enough in the battle.

  • For all hulls, overdrive charge per battle point (%) is halved.

  • Juggernaut’s overdrive charge duration is increased from 40 to 60 seconds.

  • Firebird:

    • Damage is increased from 50-175 to 60-185 hp/tick;

    • Critical damage is increased from 100-350 to 125-375 hp/tick;

  • Hammer:

    • Clip reload time is increased from 4-3 to 4.4-3.3 seconds;

  • Ricochet:

    • Damage per shot and Critical damage are decreased from 180-350 to 170-340 hp;

    • Number of shots is increased from 15-29 to 29-29.

  • Gauss:

    • Reload time sniping mode is decreased from 4-3 to 3.6-2.7 seconds.

  • Shaft:

    • Reload time in sniping mode is decreased from 10 to 9 seconds.

  • Hammer’s «Blunderbuss» augment:

    • Initial, Maximum, and Consecutive critical chances are increased to 50%;

    • No longer decreases clip reload time.

  • Smoky’s «Autocannon» augment:

    • Regular shot damage reduction is increased from 75% to 90%;

    • Projectile speed reduction is increased from 25% to 30%.

  • Railgun’s «Super armour-piercing rounds» augment:

    • Armour-Piercing status effect duration is decreased from 7 to 5 seconds.

  • Railgun’s «Paralyzing Rounds» augment:

    • Stun status effect duration is decreased from 5 to 2 seconds.

    • No longer decreases critical damage.

  • Railgun’s «EMP Rounds» augment:

    • EMP status effect duration is decreased from 10 to 5 seconds.

    • No longer decreases critical damage.

  • Railgun’s «Incendiary rounds» augment:

    • No longer decreases critical damage.

  • Railgun’s «Electromagnetic accelerator "Scout"» augment: 

    • Reload time reduction is decreased from 50% to 30%.

  • Magnum’s «Mortar» augment:

    • Damage and Critical damage reduction is increased from 10% to 30%

  • Shaft’s «Light capacitors» augment:

    • Recharge rate after sniping shot is increased from +10% to +15%.

  • Shaft’s «Heavy capacitors» augment:

    • Recharge rate after sniping shot is decreased from -10% to -15%.

  • «Driver» drone:

    • Maximum Overdrive Charge Added is decreased from 10 to 7 seconds.

  • «Trooper» drone:

    • Active time (sec) is decreased from 10 to 7 seconds.

  • «Supplier» drone:

    • The number of experience and battle score for supporting teammates is increased to 10 points

  • «Mechanic» drone:

    • The number of experience and battle score points for supporting teammates is increased to 10 points.

  • Tesla anti-cheat improvements:

    • Fixed the exploit due to which a hacker was able to use flipped Tesla to attack an unlimited number of tanks.

  • Fixed a bug where the supply cooldown timer wasn’t working as expected when interacting with Support drones.

  • Fixed memory leaks in the Android version of the game.

 

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