Jump to content
EN
Play

Forum

Patch Update #679 - Released 18th February 2022


Marcus
 Share

Recommended Posts

  • Community Manager

Update_wide_1006_EN.jpg

 

Patch Update #679 - Released 18th February 2022

 

  • A new augment for Firebird added to the Ultra Containers — «Jamming mix».

    • [Note] It always applies the «Jammer» status effect when you deal damage but heating is decreased.

  • Interface update:

    • New game lobby interface;

    • New Garage interface;

    • Minor interface updates for other screens.

  • Tesla:

    • Chain lightning reload decreased from 1.00 to 0.90 s.

    • [Note] The previous reduction of the rate of fire happened together with the reduction of ball lightning damage. It turned out that the reduction of the rate of fire wasn’t needed.

  • Smoky:

    • Projectile speed increased from 250 to 350 m/sec.

    • [Note] Misses at short range when aiming at an enemy wasn't planned as a side effect of slowing down the speed of projectiles.

  • Striker:

    • Min projectile speed decreased from 15-20 to 10-20 m/sec;

    • Max rocket speed increased from 300 to 350 m/sec;

    • Time to reach max rocket speed decreased from 2.0 to 1.5 s.

      • «Remote rocket explosives» augment — no longer affects max rocket speed.

  • Thunder:

    • Projectile speed increased from 300 to 350 m/sec.

    • [Note] Now the max projectile speed for all medium-range turrets is the same.

  • Hornet:

    • Overdrive charge duration increased from 180 to 210 seconds.

  • Dictator:

    • The «Supercharge» status effect duration increased from 7 to 9 seconds.

    • [Note] Supercharge means guaranteed critical damage.

  • Ares:

    • Damage/Healing radius increased from 10 to 12 m.

  • Repair kit:

    • Activating a repair kit completely removes heat and freeze, instead of doing it partially.

    • [Note] We will see how this update will affect the gameplay and will consider an option to add immunity to other status effects when you activate a repair kit.

  • Equipment change cooldown increased from 9 to 10 minutes. 

    • (Note) You are right, we keep increasing the cooldown intentionally. Ask us why and we will answer in the V-LOG.

  • Fixed anti-flood system’s behavior so it won’t be breaking links with uppercase letters

  • Fixed the bug when you use overdrive before becoming a Juggernaut. After becoming a normal tank again, the energy bar worked wrong until your tank is destroyed or until you use overdrive again.

  • Fixed the bug with flickering texts when going from any section to the modules section of the Garage

  • Fixed the browser’s «Back» button behavior.

  • Now you see large previews of drones when you get them from containers.

 

Play_Button_EN.png

  • Like 4
  • Thanks 1
  • Sad 1
  • Saw it 2

❤️

Share this post


Link to post
Share on other sites

This topic is now closed to further replies.
 Share

×
×
  • Create New...