Jump to content
EN
Play

Forum

Patch Update #692 - Released 24th June 2022


Marcus
 Share

Recommended Posts

  • Community Manager

Update_wide_1006_EN.jpg

 

Patch Update #692 - Released 24th June 2022

 

  • New turret added to Ultra Containers — Scorpion Mk1
    • (Note) That’s the Early Access to the «Scorpion» turret. Its balance and visuals are subject to change, and its mechanics may be improved.
  • Improved notification icons in the Lobby

    • Now an icon disappears after 5 seconds in the menu, if the player clicks on a button with an updated item, or if the player exits this screen to another screen

    • Missions menu notification icon disappears too

  • Tesla
    • Added animation for the turret’s claws when shooting
  • Ricochet
    • «Destabilized Plasma» augment
      • Shots are now able to ricochet once
      • Range of average damage decreased from 4 to 2 meters
      • Average splash damage and Minimum splash damage changed from 90% and 25% to 50%
      • Projectile speed is no longer increased
    • «Plasma Torch» augment

      • Projectile speed decrease changed from -40% to -50%

    • «Sizzling Field» augment

      • Hitting an enemy with a critical shot or after ricochet will apply the «Burning» status effect for 4 seconds

      • Works the same way as the «Destabilized Plasma» augment

    • «Cryo Field» augment

      • Hitting an enemy with a critical shot or after ricochet will apply the «Freezing» status effect to them for 10 seconds.

      • Works the same way as the «Destabilized Plasma» augment 

    • «Magnetron» augment

      • Hitting an enemy with a critical shot or after ricochet will apply the «EMP» status effect to them for 1 second

      • Works the same way as the «Destabilized Plasma» augment

    • «Tectonic field» augment

      • Hitting an enemy with a critical shot or after ricochet will apply the «Stun» status effect to them for 0.4 seconds

      • Works the same way as the «Destabilized Plasma» augment 

    • «Super-smart Minus-Field» augment

      • Hitting an enemy with a critical shot or after ricochet will apply the «Armor-Piercing» status effect to them for 3 seconds

      • Works the same way as the «Destabilized Plasma» augment 

    • «Jamming Field» augment

      • Any damage will apply the «Jammer» status effect to a target for 1 second

      • Removed other features of the augment

    • «Pulsar» augment

      • Critical chance decreased by 50%

    • «Helios» augment

      • Shots are now able to ricochet once 

    • Updated Garage descriptions for the augments

  • Smoky

    • Fixed the way «Sorted Ammunition» augment works

    • (Note) Permanent fix for now

  • Striker

    • Fixed the way anti-cheat works so it won’t cause all rockets after the first one to lose damage

    • Added an anti-cheat setting that won’t let rockets deal damage if the system considers this damage be illegal

    • (Note) You can't see if the rocket doesn't deal damage if you haven't launched the rocket. ? 

  • Scorpion

    • Minor changes in design

    • Added the «Adrenaline» augment available for crystals

      • Maximum damage bonus: 30%

    • Added the «Explosive Shells» augment available for crystals

      • Radius of average splash damage is 2 meters

      • Radius of minimal splash damage is 10 meters

      • Projectile speed decreased by 50%

      • Projectiles cannot ricochet

    • Added the «Explosive Warheads» augment available for crystals

      • Radius of average splash damage is 3 meters

      • Radius of minimal splash damage is 10 meters

    • Added the «Missile launcher «Wolfpack» augment available for crystals

      • Number of rockets in salvo is 8

      • Aiming duration is increased by +100%

      • Initial rocket speed is decreased by -99%

      • Maximum rocket speed is increased by +1100%

      • Time to reach max rocket speed is increased by +300%

    • Fixed the bug with a main barrel’s projectile passing through a target ignoring the radius of the projectile on contact with the target

    • Fixed Gear Score settings

    • Fixed rank limits and prices of some modifications

    • Augments now are visible in the «ТАВ» menu 

    • Fixed the bug with missing splash damage

  • Added a module «Vulture» with protection from Scorpion. Available in the Garage for crystals

  • Increased overdrive warmup duration from 1.1 to 1.2 for all overdrives except Wasp's

    • (Note) Wasp's overdrive doesn’t have the warmup stage.

  • Added Scorpion augments to regular containers

    • (Note) Augments are not listed in the list of containers drop and cannot be obtained if you do not have the corresponding turret

  • Fixed the Garage description for Railgun’s «Round Stabilization» augment and Hammer’s «Slugger» augment

  • Fixed the rare bug with critical damage chance being reduced

  • Added music for PRO battles menu

  • Added previews for Space maps to PRO battles

 

Play_Button_EN.png

  • Like 4

❤️

Share this post


Link to post
Share on other sites

This topic is now closed to further replies.
 Share

×
×
  • Create New...